Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
LT Clutch4043
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 100L
1,479 Elo+
Party 3
Bacchus
Bacchus
LTMemories
Bacchus
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
243W - 204L
1,583 Elo+
Party 3
Anubis
Anubis
Relevant
Anubis
Level 26
God Stats
22W - 13L
1,550 SR
Queue Stats
54W - 52L
1,375 Elo+
Party 3
Heimdallr
Heimdallr
ixSoulsxi
Heimdallr
Level 98
God Stats
21W - 19L
1,601 SR
Queue Stats
881W - 809L
1,489 Elo+
Party 3
Team Averages
Level 53
1,530 SR
1,485 Elo+

VS

Team Averages
Level 63
1,607 SR
1,593 Elo+
Ymir
Ymir
GetUpP1z
Ymir
Level 4
God Stats
2W - 3L
1,718 SR
Queue Stats
3W - 3L
1,781 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GuardUpP1z
Tsukuyomi
Level 65
God Stats
19W - 11L
1,589 SR
Queue Stats
119W - 118L
1,508 Elo+
Party 1
Fenrir
Fenrir
Oubn
Fenrir
Level 46
God Stats
2W - 3L
1,522 SR
Queue Stats
89W - 79L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
R4G31526
Danzaburou
Level 99
God Stats
12W - 4L
1,805 SR
Queue Stats
191W - 165L
1,648 Elo+
Party 1
Scylla
Scylla
sadpt2
Scylla
Level 102
God Stats
12W - 16L
1,400 SR
Queue Stats
443W - 440L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 1 / 9
10,195
566
4,770
8,194
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
LT Clutch4043
King Arthur
16
1 / 5 / 1
9,585
533
2,335
12,338
8,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
LTMemories
Bacchus
13
2 / 0 / 10
9,315
518
5,097
10,577
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Relevant
Anubis
15
9 / 3 / 4
10,330
574
10,320
11,093
5,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ixSoulsxi
Heimdallr
18
8 / 0 / 7
11,207
623
14,849
9,213
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 8 / 1
7,094
394
2,252
14,360
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
GuardUpP1z
Tsukuyomi
16
6 / 3 / 1
9,916
551
10,846
7,753
3,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Oubn
Fenrir
14
0 / 4 / 4
8,126
451
2,784
11,604
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
R4G31526
Danzaburou
14
1 / 4 / 2
8,891
494
5,652
11,922
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
sadpt2
Scylla
14
2 / 5 / 2
8,727
485
6,333
8,382
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
24
Kills
9
9
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
9
8.5
L
Ymir
0
8
1
0.06
L
Tsukuyomi
GuardUpP1z
Tsukuyomi
6
3
1
2.17
W
King Arthur
LT Clutch4043
King Arthur
1
5
1
0.3
W
Bacchus
LTMemories
Bacchus
2
0
10
7
L
Fenrir
Oubn
Fenrir
0
4
4
0.5
L
Danzaburou
R4G31526
Danzaburou
1
4
2
0.5
W
Anubis
Relevant
Anubis
9
3
4
3.67
W
Heimdallr
ixSoulsxi
Heimdallr
8
0
7
11.5
L
Scylla
sadpt2
Scylla
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
27,867
51,415
Taken
54,021
32,086
Mitigated
22,245
16,230
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,770
1,077
0
781
8,194
3,150
471
1,235
6,882
0
73,531
L
Ymir
2,252
693
0
897
14,360
9,093
0
3,744
10,616
13,528
0
L
Tsukuyomi
GuardUpP1z
Tsukuyomi
10,846
3,240
0
1,692
7,753
3,579
0
1,727
6,026
0
55,237
W
King Arthur
LT Clutch4043
King Arthur
2,335
615
0
2,356
12,338
8,987
0
155
12,183
0
49,378
W
Bacchus
LTMemories
Bacchus
5,097
693
0
3,152
10,577
10,497
190
2,228
8,290
28,390
0
L
Fenrir
Oubn
Fenrir
2,784
132
0
1,780
11,604
4,058
0
2,465
9,133
0
55,028
L
Danzaburou
R4G31526
Danzaburou
5,652
2,782
0
1,561
11,922
3,725
0
1,693
10,229
0
59,005
W
Anubis
Relevant
Anubis
10,320
193
0
5,359
11,093
5,483
1,809
3,508
7,253
46,430
0
W
Heimdallr
ixSoulsxi
Heimdallr
14,849
6,898
0
4,582
9,213
3,969
4,110
989
8,222
0
83,301
L
Scylla
sadpt2
Scylla
6,333
35
0
902
8,382
1,790
0
5,788
2,594
49,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,632
Gold Earned
42,754
498
Minions Killed
449
0
Camps Cleared
0
1,651,390
Distance Traveled
1,818,114
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,195
566
132
7
0
382,374
3
L
Ymir
7,094
394
30
2
0
424,562
0
L
Tsukuyomi
9,916
551
124
7
0
371,681
1
W
King Arthur
9,585
533
105
6
0
291,814
7
W
Bacchus
9,315
518
33
2
0
354,202
6
L
Fenrir
8,126
451
87
5
0
378,815
0
L
Danzaburou
8,891
494
103
6
0
331,696
3
W
Anubis
10,330
574
96
5
0
302,361
0
W
Heimdallr
11,207
623
132
7
0
320,639
4
L
Scylla
8,727
485
105
6
0
311,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role