Player Matchup

Ymir
Ymir
JaminOut217
Ymir
Level 12
God Stats
4W - 1L
1,540 SR
Queue Stats
38W - 43L
1,242 Elo+
Solo
Thoth
Thoth
Jonnykj2
Thoth
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 70L
1,228 Elo+
Solo
Sol
Sol
MonDzl
Sol
Level 17
God Stats
47W - 45L
1,380 SR
Queue Stats
84W - 106L
1,296 Elo+
Solo
Skadi
Skadi
Seasonedforskin
Skadi
Level 21
God Stats
5W - 4L
1,531 SR
Queue Stats
16W - 19L
1,292 Elo+
Solo
Nemesis
Nemesis
Skully_Zilchfern
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,312 Elo+

VS

Team Averages
Level 17
1,319 SR
1,299 Elo+
Kali
Kali
Lush_Ice98
Kali
Level 17
God Stats
0W - 3L
1,155 SR
Queue Stats
12W - 25L
1,103 Elo+
Solo
Yemoja
Yemoja
Ronin1Lyfe
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Syrinx14
Loki
Level 28
God Stats
38W - 35L
1,490 SR
Queue Stats
196W - 212L
1,399 Elo+
Solo
Izanami
Izanami
ZillaSpirit
Izanami
Level 29
God Stats
2W - 11L
1,366 SR
Queue Stats
59W - 41L
1,406 Elo+
Solo
Set
Set
deybis1980marin
Set
Level 8
God Stats
0W - 3L
1,086 SR
Queue Stats
3W - 11L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 13
9,842
615
9,247
14,151
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Jonnykj2
Thoth
12
4 / 4 / 9
8,282
518
3,720
7,575
2,911
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
MonDzl
Sol
16
6 / 5 / 4
9,613
601
9,534
11,167
3,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 2
8,789
549
3,332
6,533
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 9 / 8
6,973
436
3,989
9,727
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 6
7,272
455
3,354
9,981
3,195
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Boots

Boots

+6%
Movement Speed

Yemoja
Ronin1Lyfe
Yemoja
5
1 / 2 / 3
5,445
340
1,105
2,625
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
13
11 / 5 / 2
8,750
547
10,978
11,292
3,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ZillaSpirit
Izanami
13
5 / 5 / 1
8,636
540
9,599
11,870
3,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 9 / 1
6,711
419
2,303
9,560
3,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
28
Kills
21
24
Deaths
28
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
5
13
2.9
W
Thoth
Jonnykj2
Thoth
4
4
9
2.13
L
3
7
6
0.86
W
Sol
MonDzl
Sol
6
5
4
1.6
L
Yemoja
Ronin1Lyfe
Yemoja
1
2
3
1.25
W
6
1
2
7
W
4
9
8
0.89
L
Loki
11
5
2
2.4
L
Izanami
ZillaSpirit
Izanami
5
5
1
1.1
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
27,339
49,153
Taken
45,328
25,209
Mitigated
14,736
8,782
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,247
2,762
0
922
14,151
12,616
712
654
13,497
29,285
0
W
Thoth
Jonnykj2
Thoth
3,720
828
342
1,095
7,575
2,911
992
0
7,575
15,887
0
L
3,354
2,094
0
1,295
9,981
3,195
0
5,166
4,815
0
17,482
W
Sol
MonDzl
Sol
9,534
3,877
0
4,058
11,167
3,888
2,587
25
11,142
65,991
0
L
Yemoja
Ronin1Lyfe
Yemoja
1,105
444
176
610
2,625
962
0
1,116
1,509
5,480
0
W
3,332
2,136
0
2,211
6,533
1,890
1,919
181
6,352
0
47,349
W
3,989
1,669
0
154
9,727
3,904
1,434
245
9,482
0
11,310
L
Loki
10,978
2,809
0
3,000
11,292
3,572
0
3,981
7,311
0
39,839
L
Izanami
ZillaSpirit
Izanami
9,599
6,658
0
1,423
11,870
3,981
1,180
8,430
3,440
0
44,335
L
2,303
1,157
0
647
9,560
3,026
0
3,808
5,752
0
21,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
36,814
283
Minions Killed
220
0
Camps Cleared
0
1,243,928
Distance Traveled
1,082,819
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,842
615
33
2
0
264,341
0
W
Thoth
8,282
518
31
2
0
235,908
1
L
Kali
7,272
455
25
2
0
253,013
1
W
Sol
9,613
601
121
8
0
255,370
1
L
Yemoja
5,445
340
7
0
0
62,611
0
W
Skadi
8,789
549
85
5
0
211,420
1
W
Nemesis
6,973
436
13
1
0
276,889
1
L
Loki
8,750
547
59
4
0
285,002
0
L
Izanami
8,636
540
80
5
0
264,200
0
L
Set
6,711
419
49
3
0
217,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role