Player Matchup

Danzaburou
Danzaburou
Jimiini
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
JoeyPfromNY
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Horus
Horus
KeepTheAaron
Horus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kjkman1
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,500 Elo+

VS

Team Averages
Level 137
1,501 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
AbsoluteZero173
Morgan Le Fay
Level 123
God Stats
3W - 0L
1,863 SR
Queue Stats
15W - 10L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeftyDogHarlow
Ah Muzen Cab
Level 137
God Stats
1W - 0L
1,508 SR
Queue Stats
10W - 10L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LoGK XCON
Cu Chulainn
Level 143
God Stats
2W - 2L
1,419 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Bacchus
Bacchus
xHeadsman
Bacchus
Level 143
God Stats
5W - 3L
1,215 SR
Queue Stats
30W - 37L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jimiini
Danzaburou
13
3 / 5 / 1
8,189
744
5,550
11,328
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
JoeyPfromNY
Jormungandr
13
2 / 4 / 4
8,126
739
7,830
10,892
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 7 / 4
7,903
718
5,054
11,853
7,388
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Kjkman1
Morgan Le Fay
13
2 / 5 / 4
8,147
741
8,506
10,004
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbsoluteZero173
Morgan Le Fay
15
5 / 2 / 3
9,919
902
10,558
4,749
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
HeftyDogHarlow
Ah Muzen Cab
14
4 / 3 / 4
9,270
843
8,453
11,526
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
LoGK XCON
Cu Chulainn
16
4 / 2 / 9
9,903
900
10,419
10,899
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
xHeadsman
Bacchus
16
8 / 1 / 5
10,439
949
8,825
10,372
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
21
21
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AbsoluteZero173
Morgan Le Fay
5
2
3
3.25
W
Ah Muzen Cab
HeftyDogHarlow
Ah Muzen Cab
4
3
4
2
L
Danzaburou
Jimiini
Danzaburou
3
5
1
0.7
L
Jormungandr
JoeyPfromNY
Jormungandr
2
4
4
1
L
1
7
4
0.43
L
Morgan Le Fay
Kjkman1
Morgan Le Fay
2
5
4
0.8
W
Cu Chulainn
LoGK XCON
Cu Chulainn
4
2
9
4.25
W
Bacchus
xHeadsman
Bacchus
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
38,255
44,077
Taken
37,546
25,949
Mitigated
23,375
7,330
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AbsoluteZero173
Morgan Le Fay
10,558
635
0
1,042
4,749
2,015
1,813
1,458
3,212
35,757
0
W
Ah Muzen Cab
HeftyDogHarlow
Ah Muzen Cab
8,453
3,073
0
2,701
11,526
4,438
1,463
5,013
6,393
0
34,108
L
Danzaburou
Jimiini
Danzaburou
5,550
2,601
645
1,936
11,328
4,121
0
6,090
4,890
0
14,895
L
Jormungandr
JoeyPfromNY
Jormungandr
7,830
1,859
0
514
10,892
10,414
0
3,082
7,428
22,019
0
L
5,054
2,717
1,017
1,530
11,853
7,388
0
3,874
7,553
0
19,741
L
Morgan Le Fay
Kjkman1
Morgan Le Fay
8,506
1,430
0
1,688
10,004
4,026
0
6,020
3,888
22,953
0
W
Cu Chulainn
LoGK XCON
Cu Chulainn
10,419
1,855
318
3,065
10,899
8,519
1,121
5,269
5,390
0
28,295
W
Bacchus
xHeadsman
Bacchus
8,825
915
525
2,441
10,372
8,403
355
4,507
5,649
16,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,365
Gold Earned
39,531
137
Minions Killed
176
3
Camps Cleared
13
726,590
Distance Traveled
858,676
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,919
902
75
7
7
199,569
3
W
Ah Muzen Cab
9,270
843
45
4
2
216,675
0
L
Danzaburou
8,189
744
33
3
0
159,942
0
L
Jormungandr
8,126
739
34
3
1
182,771
2
L
Horus
7,903
718
37
3
1
188,523
3
L
Morgan Le Fay
8,147
741
33
3
1
195,354
1
W
Cu Chulainn
9,903
900
44
4
3
224,346
0
W
Bacchus
10,439
949
12
1
1
218,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role