Player Matchup

Cerberus
Cerberus
CHUCHO511
Cerberus
Level 67
God Stats
2W - 1L
1,710 SR
Queue Stats
93W - 104L
1,494 Elo+
Party 1
Achilles
Achilles
Fieldz408
Achilles
Level 29
God Stats
3W - 1L
1,496 SR
Queue Stats
140W - 82L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
N7 Gorf
Cthulhu
Level 129
God Stats
20W - 6L
1,654 SR
Queue Stats
407W - 309L
1,578 Elo+
Party 1
Hel
Hel
N7 Landeezy
Hel
Level 140
God Stats
7W - 1L
1,658 SR
Queue Stats
272W - 167L
1,636 Elo+
Party 1
Cupid
Cupid
RollingAnkles
Cupid
Level 128
God Stats
4W - 2L
1,650 SR
Queue Stats
264W - 159L
1,634 Elo+
Party 1
Team Averages
Level 99
1,634 SR
1,599 Elo+

VS

Team Averages
Level 67
1,615 SR
1,464 Elo+
He Bo
He Bo
Axamiin
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,496 Elo+
Party 2
Nox
Nox
Casca1961
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kigstar
Zhong Kui
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 125L
1,438 Elo+
Solo
Geb
Geb
Lv1Turtwig69
Geb
Level 28
God Stats
3W - 1L
1,756 SR
Queue Stats
127W - 107L
1,492 Elo+
Party 2
Ymir
Ymir
StarCraftLife92
Ymir
Level 125
God Stats
2W - 1L
1,821 SR
Queue Stats
68W - 79L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHUCHO511
Cerberus
12
3 / 2 / 22
8,058
1,007
5,280
11,091
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Fieldz408
Achilles
16
6 / 0 / 29
9,019
1,127
10,466
12,764
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
N7 Gorf
Cthulhu
13
8 / 3 / 16
8,602
1,075
6,397
9,187
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
14 / 1 / 21
9,723
1,215
14,277
13,817
8,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 21
8,725
1,091
16,335
10,421
4,128
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Axamiin
He Bo
12
0 / 8 / 6
6,489
811
6,532
9,005
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 4
6,246
781
4,055
10,154
5,874
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Kigstar
Zhong Kui
13
2 / 7 / 4
7,416
927
10,529
10,701
6,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 7 / 4
7,515
939
9,538
14,955
13,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 7 / 4
6,873
859
6,535
12,597
10,286
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
30
37
Kills
8
8
Deaths
37
109
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
Axamiin
He Bo
0
8
6
0.38
W
Cerberus
CHUCHO511
Cerberus
3
2
22
7
L
1
8
4
0.38
W
Achilles
Fieldz408
Achilles
6
0
29
20.5
L
Zhong Kui
Kigstar
Zhong Kui
2
7
4
0.57
L
3
7
4
0.71
W
Cthulhu
N7 Gorf
Cthulhu
8
3
16
5.33
W
14
1
21
24.5
W
6
2
21
8.25
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,755
Damage
37,189
57,280
Taken
57,412
36,025
Mitigated
38,920
40,581
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Axamiin
He Bo
6,532
618
526
320
9,005
3,255
0
3,275
5,557
14,118
0
W
Cerberus
CHUCHO511
Cerberus
5,280
694
712
3,111
11,091
8,413
829
5,420
5,671
9,973
0
L
4,055
1,112
0
0
10,154
5,874
0
5,022
5,004
7,670
0
W
Achilles
Fieldz408
Achilles
10,466
3,046
1,499
2,894
12,764
11,329
1,675
9,278
3,486
0
16,176
L
Zhong Kui
Kigstar
Zhong Kui
10,529
809
299
1,406
10,701
6,113
0
5,465
5,061
21,195
0
L
9,538
1,611
623
1,884
14,955
13,392
0
6,164
8,596
16,968
0
W
Cthulhu
N7 Gorf
Cthulhu
6,397
421
2,646
1,407
9,187
4,092
744
6,014
3,173
13,198
0
W
14,277
1,455
15,406
8,406
13,817
8,063
1,102
8,177
5,640
26,820
0
W
16,335
11,492
2,752
1,748
10,421
4,128
1,199
8,300
2,121
0
29,574
L
6,535
298
362
432
12,597
10,286
0
6,028
6,479
9,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
34,539
94
Minions Killed
56
0
Camps Cleared
0
800,028
Distance Traveled
575,198
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,489
811
22
3
0
104,550
0
W
Cerberus
8,058
1,007
12
2
0
162,829
0
L
Nox
6,246
781
3
0
0
78,975
0
W
Achilles
9,019
1,127
17
2
0
178,230
3
L
Zhong Kui
7,416
927
26
3
0
123,789
0
L
Geb
7,515
939
2
0
0
136,071
0
W
Cthulhu
8,602
1,075
17
2
0
131,994
2
W
Hel
9,723
1,215
21
3
0
179,712
2
W
Cupid
8,725
1,091
27
3
0
147,263
0
L
Ymir
6,873
859
3
0
0
131,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role