Player Matchup

Kali
Kali
AlNaj
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,569 Elo+
Party 2
Mulan
Mulan
ArchaicWolf
Mulan
Level 27
God Stats
9W - 14L
1,490 SR
Queue Stats
54W - 48L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
GiantAngryPie
Sylvanus
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 37L
1,631 Elo+
Party 2
Izanami
Izanami
Guts6393
Izanami
Level 22
God Stats
6W - 5L
1,649 SR
Queue Stats
36W - 30L
1,595 Elo+
Party 2
Discordia
Discordia
WholeMimi
Discordia
Level 27
God Stats
7W - 8L
1,684 SR
Queue Stats
22W - 22L
1,610 Elo+
Party 2
Team Averages
Level 24
1,565 SR
1,601 Elo+

VS

Team Averages
Level 22
1,490 SR
1,562 Elo+
Tsukuyomi
Tsukuyomi
Almirante08
Tsukuyomi
Level 27
God Stats
13W - 12L
1,380 SR
Queue Stats
198W - 205L
1,529 Elo+
Solo
Chiron
Chiron
Dock2011
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,554 Elo+
Solo
Ganesha
Ganesha
Kirinnya
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,660 Elo+
Party 1
Osiris
Osiris
Teraphus
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,498 Elo+
Party 1
Merlin
Merlin
Todey
Merlin
Level 25
God Stats
11W - 4L
1,572 SR
Queue Stats
23W - 15L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AlNaj
Kali
13
2 / 3 / 14
9,034
502
6,110
13,939
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 3 / 4
10,964
609
10,554
12,711
13,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
GiantAngryPie
Sylvanus
14
4 / 2 / 17
9,051
503
10,995
15,445
15,387
Shoes

Shoes

+6%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Guts6393
Izanami
16
16 / 3 / 5
11,285
627
19,379
14,115
5,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
WholeMimi
Discordia
15
3 / 3 / 9
9,398
522
11,549
9,670
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Almirante08
Tsukuyomi
15
4 / 5 / 4
9,171
510
9,654
15,522
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Dock2011
Chiron
15
4 / 6 / 0
9,505
528
7,051
12,765
3,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Kirinnya
Ganesha
11
0 / 10 / 9
7,590
422
7,469
17,149
14,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Teraphus
Osiris
13
2 / 7 / 3
8,480
471
8,364
15,203
10,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Todey
Merlin
14
4 / 6 / 5
8,663
481
11,002
10,747
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
34
Kills
14
14
Deaths
34
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
AlNaj
Kali
2
3
14
3
L
Tsukuyomi
Almirante08
Tsukuyomi
4
5
4
1.2
W
9
3
4
3.67
L
Chiron
Dock2011
Chiron
4
6
0
0.67
W
Sylvanus
GiantAngryPie
Sylvanus
4
2
17
6.25
W
Izanami
Guts6393
Izanami
16
3
5
6.17
L
Ganesha
Kirinnya
Ganesha
0
10
9
0.45
L
Osiris
Teraphus
Osiris
2
7
3
0.5
L
Merlin
Todey
Merlin
4
6
5
1.08
W
Discordia
WholeMimi
Discordia
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,587
Damage
43,540
65,880
Taken
71,386
41,460
Mitigated
40,360
27,775
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
AlNaj
Kali
6,110
2,364
0
6,031
13,939
4,486
0
4,161
9,778
0
31,767
L
Tsukuyomi
Almirante08
Tsukuyomi
9,654
2,253
0
3,645
15,522
6,840
0
4,668
10,626
0
55,495
W
10,554
2,998
0
3,424
12,711
13,075
301
1,809
10,902
687
68,865
L
Chiron
Dock2011
Chiron
7,051
2,784
319
2,578
12,765
3,969
1,282
3,937
8,734
0
56,125
W
Sylvanus
GiantAngryPie
Sylvanus
10,995
3,682
5,266
6,472
15,445
15,387
625
5,893
9,552
26,172
0
W
Izanami
Guts6393
Izanami
19,379
13,634
0
4,245
14,115
5,391
1,220
3,242
10,873
0
68,089
L
Ganesha
Kirinnya
Ganesha
7,469
1,051
0
2,298
17,149
14,821
0
6,965
9,932
14,455
0
L
Osiris
Teraphus
Osiris
8,364
3,387
0
2,937
15,203
10,871
373
2,665
12,480
773
38,676
L
Merlin
Todey
Merlin
11,002
430
0
1,546
10,747
3,859
73
3,975
6,436
49,300
0
W
Discordia
WholeMimi
Discordia
11,549
1,229
74
2,263
9,670
3,121
156
4,124
5,546
54,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
43,409
451
Minions Killed
391
0
Camps Cleared
0
1,629,521
Distance Traveled
1,580,738
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,034
502
60
3
0
331,914
0
L
Tsukuyomi
9,171
510
103
6
0
366,956
1
W
Mulan
10,964
609
151
8
0
349,304
2
L
Chiron
9,505
528
119
7
0
265,729
2
W
Sylvanus
9,051
503
28
2
0
309,074
4
W
Izanami
11,285
627
122
7
0
303,502
1
L
Ganesha
7,590
422
4
0
0
311,922
0
L
Osiris
8,480
471
86
5
0
333,637
1
L
Merlin
8,663
481
79
4
0
302,494
13
W
Discordia
9,398
522
90
5
0
335,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role