Player Matchup

Pele
Pele
DPJ 2x
Pele
Level 66
God Stats
35W - 30L
1,610 SR
Queue Stats
123W - 106L
1,438 Elo+
Party 1
Ymir
Ymir
Ice_Saturos
Ymir
Level 41
God Stats
5W - 6L
1,332 SR
Queue Stats
183W - 181L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Impale Them
Danzaburou
Level 44
God Stats
17W - 13L
1,749 SR
Queue Stats
62W - 49L
1,488 Elo+
Party 1
Bellona
Bellona
Qerupt
Bellona
Level 17
God Stats
26W - 17L
1,500 SR
Queue Stats
66W - 46L
1,222 Elo+
Party 1
Scylla
Scylla
Voiyage
Scylla
Level 89
God Stats
90W - 49L
1,573 SR
Queue Stats
127W - 104L
1,438 Elo+
Party 1
Team Averages
Level 51
1,553 SR
1,414 Elo+

VS

Team Averages
Level 60
1,555 SR
1,432 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Coleycole7
Neith
Level 27
God Stats
21W - 15L
1,894 SR
Queue Stats
197W - 193L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
LandoBloom
Sylvanus
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
159W - 168L
1,153 Elo+
Party 3
Pele
Pele
Too Elated
Pele
Level 57
God Stats
15W - 16L
1,464 SR
Queue Stats
280W - 270L
1,480 Elo+
Party 2
Mulan
Mulan
Yelwad
Mulan
Level 102
God Stats
24W - 34L
1,415 SR
Queue Stats
470W - 458L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DPJ 2x
Pele
16
0 / 4 / 2
9,508
453
2,409
13,693
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 4
8,788
418
9,606
15,403
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Impale Them
Danzaburou
15
5 / 3 / 3
9,399
448
10,212
13,869
4,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Qerupt
Bellona
16
1 / 7 / 2
9,301
443
8,740
18,035
12,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Voiyage
Scylla
14
3 / 7 / 1
8,432
402
10,568
12,398
4,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
14 / 3 / 4
12,335
587
14,886
18,904
13,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
2 / 4 / 1
8,925
425
3,978
10,618
3,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
LandoBloom
Sylvanus
13
1 / 4 / 9
8,661
412
4,705
13,564
12,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 0 / 6
12,265
584
14,235
12,054
5,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Yelwad
Mulan
16
3 / 2 / 7
10,494
500
12,824
17,542
12,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
26
26
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
14
3
4
5.33
W
Neith
2
4
1
0.63
L
Pele
DPJ 2x
Pele
0
4
2
0.25
L
2
5
4
0.8
L
Danzaburou
Impale Them
Danzaburou
5
3
3
2.17
W
Sylvanus
LandoBloom
Sylvanus
1
4
9
1.38
L
Bellona
Qerupt
Bellona
1
7
2
0.29
W
6
0
6
9
L
Scylla
Voiyage
Scylla
3
7
1
0.5
W
Mulan
Yelwad
Mulan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
50,628
73,398
Taken
72,682
39,952
Mitigated
47,102
19,076
Healing
29,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
14,886
1,764
0
6,280
18,904
13,167
2,507
6,458
12,446
84,390
0
W
Neith
3,978
759
0
1,945
10,618
3,747
894
1,884
8,734
0
48,473
L
Pele
DPJ 2x
Pele
2,409
615
0
2,276
13,693
4,894
0
2,598
11,095
0
80,193
L
9,606
1,509
0
2,210
15,403
13,668
0
4,976
10,427
34,243
0
L
Danzaburou
Impale Them
Danzaburou
10,212
4,967
0
6,643
13,869
4,720
498
1,488
12,381
0
52,407
W
Sylvanus
LandoBloom
Sylvanus
4,705
1,024
1,991
3,411
13,564
12,789
195
5,992
7,572
19,606
3,042
L
Bellona
Qerupt
Bellona
8,740
3,600
0
4,812
18,035
12,630
784
4,627
13,408
83
48,506
W
14,235
2,881
0
6,384
12,054
5,385
0
1,667
10,387
0
103,142
L
Scylla
Voiyage
Scylla
10,568
687
679
2,456
12,398
4,040
555
5,675
6,723
46,019
0
W
Mulan
Yelwad
Mulan
12,824
1,180
0
9,157
17,542
12,014
759
4,173
13,369
0
68,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,428
Gold Earned
52,680
472
Minions Killed
560
0
Camps Cleared
0
1,675,055
Distance Traveled
1,867,399
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,335
587
159
8
0
377,775
3
W
Neith
8,925
425
85
4
0
346,224
0
L
Pele
9,508
453
143
7
0
294,591
1
L
Ymir
8,788
418
51
2
0
365,905
8
L
Danzaburou
9,399
448
95
5
0
331,614
0
W
Sylvanus
8,661
412
31
1
0
323,824
0
L
Bellona
9,301
443
114
5
0
324,709
0
W
Pele
12,265
584
172
8
0
460,207
5
L
Scylla
8,432
402
69
3
0
358,236
7
W
Mulan
10,494
500
113
5
0
359,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role