Player Matchup

Izanami
Izanami
 
Izanami
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AUSSIE YOBO 65
Ah Muzen Cab
Level 129
God Stats
5W - 6L
1,503 SR
Queue Stats
281W - 298L
1,386 Elo+
Solo
Terra
Terra
Jokerztheman
Terra
Level 89
God Stats
2W - 2L
1,394 SR
Queue Stats
137W - 137L
1,438 Elo+
Party 2
Loki
Loki
RedHood093
Loki
Level 68
God Stats
17W - 23L
1,371 SR
Queue Stats
471W - 512L
1,366 Elo+
Solo
Aphrodite
Aphrodite
sschivley
Aphrodite
Level 65
God Stats
27W - 22L
1,450 SR
Queue Stats
176W - 172L
1,422 Elo+
Party 2
Team Averages
Level 81
1,444 SR
1,422 Elo+

VS

Team Averages
Level 94
1,479 SR
1,402 Elo+
Awilix
Awilix
 
Awilix
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CodeDeath87
Heimdallr
Level 121
God Stats
13W - 7L
1,349 SR
Queue Stats
36W - 38L
1,373 Elo+
Party 1
Tyr
Tyr
EcoyH7
Tyr
Level 88
God Stats
9W - 8L
1,448 SR
Queue Stats
246W - 262L
1,392 Elo+
Solo
Athena
Athena
Knives216638
Athena
Level 107
God Stats
27W - 17L
1,518 SR
Queue Stats
132W - 140L
1,402 Elo+
Party 1
Discordia
Discordia
WC BAW
Discordia
Level 69
God Stats
12W - 11L
1,582 SR
Queue Stats
373W - 396L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 4 / 1
6,913
301
1,979
5,042
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
AUSSIE YOBO 65
Ah Muzen Cab
18
3 / 7 / 4
11,351
494
13,005
20,758
11,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
2 / 1 / 6
11,282
491
8,895
14,560
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 9 / 3
10,001
435
7,937
18,341
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
sschivley
Aphrodite
19
8 / 5 / 1
11,871
516
14,943
22,045
9,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
14 / 5 / 4
13,551
589
20,167
13,828
5,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
CodeDeath87
Heimdallr
18
5 / 3 / 3
12,293
534
10,869
15,507
6,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
EcoyH7
Tyr
16
2 / 4 / 8
10,946
476
14,727
20,727
22,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
17
2 / 0 / 10
11,089
482
6,471
18,020
17,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
WC BAW
Discordia
20
3 / 4 / 3
12,715
553
10,808
12,830
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
16
Kills
26
26
Deaths
16
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
W
Awilix
 
Awilix
14
5
4
3.2
L
Ah Muzen Cab
AUSSIE YOBO 65
Ah Muzen Cab
3
7
4
0.71
W
Heimdallr
CodeDeath87
Heimdallr
5
3
3
2.17
W
Tyr
EcoyH7
Tyr
2
4
8
1.5
L
2
1
6
5
W
Athena
2
0
10
7
L
2
9
3
0.39
W
Discordia
WC BAW
Discordia
3
4
3
1.13
L
Aphrodite
sschivley
Aphrodite
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,759
Damage
63,042
80,746
Taken
80,912
36,679
Mitigated
58,454
29,166
Healing
28,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,979
1,860
0
568
5,042
1,094
0
1,139
3,723
0
15,564
W
Awilix
 
Awilix
20,167
8,633
258
1,415
13,828
5,839
2,669
4,237
9,591
0
64,956
L
Ah Muzen Cab
AUSSIE YOBO 65
Ah Muzen Cab
13,005
3,686
0
4,125
20,758
11,120
378
2,495
18,067
0
75,659
W
Heimdallr
CodeDeath87
Heimdallr
10,869
3,487
258
6,745
15,507
6,699
7,750
3,677
11,830
0
84,509
W
Tyr
EcoyH7
Tyr
14,727
1,329
0
6,280
20,727
22,944
44
5,297
15,430
0
50,208
L
8,895
1,775
2,575
6,038
14,560
8,394
0
3,001
11,225
58,977
0
W
Athena
6,471
1,521
1,098
9,203
18,020
17,383
944
4,965
13,055
42,367
0
L
7,937
1,457
0
1,293
18,341
6,210
0
2,127
16,016
0
68,466
W
Discordia
WC BAW
Discordia
10,808
484
0
3,057
12,830
5,589
2,381
5,662
7,168
103,700
0
L
Aphrodite
sschivley
Aphrodite
14,943
1,101
1,549
13,018
22,045
9,861
180
7,149
14,436
67,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,418
Gold Earned
60,594
488
Minions Killed
618
0
Camps Cleared
0
1,876,279
Distance Traveled
2,196,647
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,913
301
31
1
0
146,842
0
W
Awilix
13,551
589
97
4
0
475,091
0
L
Ah Muzen Cab
11,351
494
144
6
0
362,316
4
W
Heimdallr
12,293
534
152
7
0
433,542
9
W
Tyr
10,946
476
80
3
0
419,747
0
L
Terra
11,282
491
92
4
0
542,604
1
W
Athena
11,089
482
87
4
0
479,194
8
L
Loki
10,001
435
101
4
0
445,578
0
W
Discordia
12,715
553
202
9
0
389,073
3
L
Aphrodite
11,871
516
120
5
0
378,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role