Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
LIL-DIKWOOD
Artemis
Level 27
God Stats
2W - 0L
1,701 SR
Queue Stats
33W - 31L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
LINT-FLOCKWOOD
Nu Wa
Level 49
God Stats
5W - 0L
1,864 SR
Queue Stats
128W - 118L
1,273 Elo+
Party 2
Ratatoskr
Ratatoskr
Nik-the-great-1
Ratatoskr
Level 121
God Stats
19W - 19L
1,716 SR
Queue Stats
230W - 257L
1,515 Elo+
Party 2
Bellona
Bellona
QUITE-FRANKWOOD
Bellona
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
56W - 52L
1,179 Elo+
Party 2
Team Averages
Level 45
1,656 SR
1,367 Elo+

VS

Team Averages
Level 23
1,486 SR
1,370 Elo+
Artio
Artio
MisterMoney13914
Artio
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 39L
1,410 Elo+
Party 3
Anhur
Anhur
SirAqua3
Anhur
Level 15
God Stats
11W - 15L
1,448 SR
Queue Stats
14W - 18L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
oCxuto
Sun Wukong
Level 24
God Stats
3W - 7L
1,498 SR
Queue Stats
52W - 72L
1,329 Elo+
Party 1
Arachne
Arachne
rokop19
Arachne
Level 27
God Stats
13W - 13L
1,487 SR
Queue Stats
129W - 167L
1,347 Elo+
Party 1
Janus
Janus
ttv-flamng0
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 2 / 2
5,262
526
1,480
5,114
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
LIL-DIKWOOD
Artemis
8
1 / 2 / 1
5,156
516
1,356
3,852
1,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
9 / 1 / 3
7,479
748
6,750
3,394
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Nik-the-great-1
Ratatoskr
11
9 / 2 / 4
7,437
744
8,777
6,963
2,244
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 1
5,178
518
1,258
4,713
2,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,857
486
722
4,864
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
SirAqua3
Anhur
7
0 / 5 / 3
4,692
469
2,100
5,988
1,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
oCxuto
Sun Wukong
9
2 / 3 / 2
5,955
596
3,125
5,946
2,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
rokop19
Arachne
10
5 / 3 / 0
6,372
637
4,210
7,783
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 8 / 1
4,592
459
1,057
7,609
1,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
20
Kills
9
10
Deaths
20
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
2
1
W
Artemis
LIL-DIKWOOD
Artemis
1
2
1
0.75
W
9
1
3
10.5
L
2
1
0
2
W
Ratatoskr
Nik-the-great-1
Ratatoskr
9
2
4
5.5
W
0
3
1
0.17
L
Anhur
SirAqua3
Anhur
0
5
3
0.3
L
Sun Wukong
oCxuto
Sun Wukong
2
3
2
1
L
Arachne
rokop19
Arachne
5
3
0
1.67
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,621
Damage
11,214
24,036
Taken
32,190
8,793
Mitigated
9,830
5,803
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,480
0
0
437
5,114
2,286
607
345
4,769
13,069
0
W
Artemis
LIL-DIKWOOD
Artemis
1,356
650
0
590
3,852
1,049
1,701
377
3,475
0
15,495
W
6,750
1,250
0
726
3,394
954
39
277
3,117
35,693
0
L
722
131
86
476
4,864
2,293
0
786
4,026
12,154
0
W
Ratatoskr
Nik-the-great-1
Ratatoskr
8,777
2,677
0
3,690
6,963
2,244
437
780
6,183
0
30,171
W
1,258
287
0
360
4,713
2,260
35
0
4,713
0
15,742
L
Anhur
SirAqua3
Anhur
2,100
794
0
327
5,988
1,322
672
2,242
3,664
0
10,918
L
Sun Wukong
oCxuto
Sun Wukong
3,125
504
0
750
5,946
2,288
560
241
5,659
0
22,220
L
Arachne
rokop19
Arachne
4,210
2,695
0
1,202
7,783
2,227
0
835
6,826
0
28,468
L
1,057
218
0
210
7,609
1,700
54
3,584
3,785
14,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
26,468
226
Minions Killed
163
0
Camps Cleared
0
903,980
Distance Traveled
887,149
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,262
526
21
2
0
164,207
2
W
Artemis
5,156
516
34
3
0
171,677
2
W
Nu Wa
7,479
748
72
7
0
193,785
3
L
Artio
4,857
486
23
2
0
149,586
1
W
Ratatoskr
7,437
744
59
6
0
219,717
2
W
Bellona
5,178
518
40
4
0
154,594
0
L
Anhur
4,692
469
22
2
0
171,223
0
L
Sun Wukong
5,955
596
48
5
0
208,641
0
L
Arachne
6,372
637
54
5
0
195,423
0
L
Janus
4,592
459
16
2
0
162,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role