Player Matchup

Artio
Artio
Lollastar
Artio
Level 5
God Stats
1W - 3L
1,696 SR
Queue Stats
1W - 3L
1,600 Elo+
Party 1
Pele
Pele
Lyusl
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,600 Elo+
Party 1
Medusa
Medusa
SlyDeRengar
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,600 Elo+
Party 1
Nemesis
Nemesis
TheaterCloak
Nemesis
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Agni
Agni
nrecromante
Agni
Level 16
God Stats
9W - 11L
1,289 SR
Queue Stats
219W - 264L
1,319 Elo+
Solo
Team Averages
Level 8
1,497 SR
1,524 Elo+

VS

Team Averages
Level 27
1,602 SR
1,478 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FuzzyFriki
Izanami
Level 8
God Stats
2W - 0L
1,774 SR
Queue Stats
4W - 3L
1,438 Elo+
Party 2
Set
Set
LaCalesitajunior
Set
Level 14
God Stats
3W - 6L
1,735 SR
Queue Stats
103W - 76L
1,569 Elo+
Solo
Hades
Hades
espinhoso08
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 431L
1,385 Elo+
Solo
Thor
Thor
juninhoaia
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lollastar
Artio
10
1 / 2 / 4
6,678
477
3,042
10,363
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Lyusl
Pele
1
0 / 0 / 0
4,284
306
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Medusa
13
5 / 2 / 1
8,361
597
7,595
7,903
2,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TheaterCloak
Nemesis
11
2 / 5 / 3
6,467
462
5,727
11,553
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 2
6,463
462
4,611
6,707
1,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 5
8,255
590
5,392
8,935
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
FuzzyFriki
Izanami
13
5 / 1 / 3
8,172
584
6,052
3,133
915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 1
9,474
677
5,881
9,935
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 6 / 1
7,723
552
6,141
12,536
6,998
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 0
5,928
423
772
8,485
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
15
15
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
5
4.5
W
Izanami
FuzzyFriki
Izanami
5
1
3
6.5
W
6
1
1
6.5
L
Artio
Lollastar
Artio
1
2
4
1.5
L
Pele
Lyusl
Pele
0
0
0
0
L
Medusa
5
2
1
2.75
L
Nemesis
TheaterCloak
Nemesis
2
5
3
0.7
W
2
6
1
0.42
W
0
2
0
0
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
24,238
36,526
Taken
43,024
13,579
Mitigated
22,373
7,703
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,392
1,029
0
2,155
8,935
6,644
34
2,724
6,211
42,281
0
W
Izanami
FuzzyFriki
Izanami
6,052
4,751
0
581
3,133
915
2,190
1,387
1,746
0
42,073
W
5,881
3,138
0
4,365
9,935
5,418
0
1,642
8,293
0
69,187
L
Artio
Lollastar
Artio
3,042
810
454
1,759
10,363
4,713
0
4,329
6,034
13,140
0
L
Pele
Lyusl
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
7,595
4,876
0
1,834
7,903
2,779
0
3,778
4,125
0
41,528
L
Nemesis
TheaterCloak
Nemesis
5,727
2,449
0
2,650
11,553
4,766
0
2,377
9,176
0
33,464
W
6,141
468
15
4,346
12,536
6,998
167
503
12,033
42,871
0
W
772
186
0
1,893
8,485
2,398
0
1,397
7,088
0
22,894
L
4,611
1,206
0
1,006
6,707
1,321
288
1,198
5,509
28,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
39,552
220
Minions Killed
421
0
Camps Cleared
0
1,070,187
Distance Traveled
1,285,013
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,255
590
56
4
0
239,515
8
W
Izanami
8,172
584
89
6
0
255,016
0
W
Set
9,474
677
147
11
0
263,284
4
L
Artio
6,678
477
19
1
0
285,475
1
L
Pele
4,284
306
0
0
0
0
0
L
Medusa
8,361
597
78
6
0
252,472
0
L
Nemesis
6,467
462
66
5
0
287,159
0
W
Hades
7,723
552
89
6
0
238,286
0
W
Thor
5,928
423
40
3
0
288,912
1
L
Agni
6,463
462
57
4
0
245,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role