Player Matchup

Ymir
Ymir
BlueJays_7
Ymir
Level 14
God Stats
5W - 4L
1,222 SR
Queue Stats
10W - 17L
895 Elo+
Party 1
Janus
Janus
IamSlothe44
Janus
Level 17
God Stats
9W - 11L
1,371 SR
Queue Stats
54W - 56L
1,094 Elo+
Party 1
Pele
Pele
temp-400764
Pele
Level 18
God Stats
12W - 12L
1,696 SR
Queue Stats
27W - 55L
1,026 Elo+
Party 1
Team Averages
Level 16
1,429 SR
1,005 Elo+

VS

Team Averages
Level 19
1,383 SR
1,175 Elo+
Kukulkan
Kukulkan
Knautilus
Kukulkan
Level 26
God Stats
80W - 95L
1,500 SR
Queue Stats
160W - 291L
1,225 Elo+
Party 2
Zhong Kui
Zhong Kui
SRM-GrimFrost
Zhong Kui
Level 15
God Stats
0W - 2L
1,279 SR
Queue Stats
15W - 29L
1,206 Elo+
Solo
Ymir
Ymir
guarded_thorn5
Ymir
Level 17
God Stats
13W - 21L
1,368 SR
Queue Stats
16W - 44L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
10,565
621
4,449
14,338
20,428
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 3 / 6
11,825
696
10,071
9,302
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 4 / 4
11,041
649
10,256
12,221
5,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Knautilus
Kukulkan
17
8 / 3 / 4
12,043
708
11,365
10,197
4,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
SRM-GrimFrost
Zhong Kui
7
1 / 5 / 2
8,649
509
4,226
5,768
2,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 5
11,526
678
8,053
13,372
15,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
14
14
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
7
6
0.71
W
3
3
6
2
L
Kukulkan
Knautilus
Kukulkan
8
3
4
3.33
L
Zhong Kui
SRM-GrimFrost
Zhong Kui
1
5
2
0.4
L
5
3
5
2.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,776
Damage
23,644
35,861
Taken
29,337
29,824
Mitigated
23,157
1,692
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,449
709
0
0
14,338
20,428
515
10,095
4,243
12,432
0
W
10,071
1,008
0
283
9,302
3,905
108
5,318
3,984
64,343
0
L
Kukulkan
Knautilus
Kukulkan
11,365
678
0
2,786
10,197
4,691
552
4,319
5,878
58,658
0
L
Zhong Kui
SRM-GrimFrost
Zhong Kui
4,226
1,246
0
1,011
5,768
2,733
0
2,992
2,776
8,551
0
L
8,053
1,703
0
0
13,372
15,733
230
7,209
6,163
17,624
0
W
10,256
4,109
0
1,409
12,221
5,491
651
8,231
3,990
0
29,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
32,218
136
Minions Killed
140
0
Camps Cleared
0
861,009
Distance Traveled
634,238
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,565
621
20
1
0
222,570
0
W
Janus
11,825
696
88
5
0
304,698
0
L
Kukulkan
12,043
708
112
7
0
299,269
3
L
Zhong Kui
8,649
509
11
1
0
96,773
0
L
Ymir
11,526
678
17
1
0
238,196
3
W
Pele
11,041
649
28
2
0
333,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role