Player Matchup

Bellona
Bellona
BiscoitoSemSal
Bellona
Level 28
God Stats
20W - 12L
1,560 SR
Queue Stats
302W - 185L
1,590 Elo+
Party 1
Anubis
Anubis
BolachaSemSal
Anubis
Level 24
God Stats
22W - 4L
1,903 SR
Queue Stats
295W - 95L
1,726 Elo+
Party 1
Sun Wukong
Sun Wukong
Slipnoza
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,420 Elo+
Party 2
Ra
Ra
SrFrias1705
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,717 Elo+
Party 2
Neith
Neith
eduardofaneli
Neith
Level 28
God Stats
44W - 20L
1,595 SR
Queue Stats
188W - 88L
1,588 Elo+
Party 1
Team Averages
Level 20
1,611 SR
1,608 Elo+

VS

Team Averages
Level 22
1,568 SR
1,581 Elo+
Skadi
Skadi
Drascis
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,694 Elo+
Party 3
Ullr
Ullr
FallenNyoxy
Ullr
Level 27
God Stats
5W - 1L
2,027 SR
Queue Stats
98W - 80L
1,530 Elo+
Solo
Bacchus
Bacchus
FeerMN
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,842 Elo+
Solo
Kukulkan
Kukulkan
ITRÉ
Kukulkan
Level 3
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Thor
Thor
mrs_bellatrix
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 7
11,514
1,047
9,156
18,802
13,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 6 / 9
12,683
1,153
26,099
18,332
10,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Slipnoza
Sun Wukong
16
1 / 4 / 12
10,208
928
11,203
13,481
10,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 10 / 13
10,268
933
5,675
12,525
4,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 5 / 19
11,840
1,076
19,484
12,518
4,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

132

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Drascis
Skadi
17
7 / 2 / 13
12,200
1,109
19,989
13,741
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
16 / 2 / 12
15,142
1,377
22,243
15,067
7,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
FeerMN
Bacchus
18
1 / 6 / 19
11,956
1,087
7,240
20,770
26,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ITRÉ
Kukulkan
18
6 / 6 / 15
11,576
1,052
17,229
11,593
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 10
10,403
946
3,550
17,787
6,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
100
25
Kills
31
31
Deaths
25
60
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
W
11
6
9
2.58
L
Skadi
Drascis
Skadi
7
2
13
6.75
L
16
2
12
11
L
Bacchus
FeerMN
Bacchus
1
6
19
1.75
L
Kukulkan
ITRÉ
Kukulkan
6
6
15
2.25
W
Sun Wukong
Slipnoza
Sun Wukong
1
4
12
1.75
W
3
10
13
0.95
W
3
5
19
2.5
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,617
Damage
70,251
75,658
Taken
78,958
43,834
Mitigated
49,900
9,407
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,156
1,520
0
138
18,802
13,603
0
5,856
12,946
1,011
15,881
W
26,099
1,763
0
6,100
18,332
10,135
0
6,256
12,076
50,739
0
L
Skadi
Drascis
Skadi
19,989
12,143
0
2,585
13,741
5,253
0
4,884
8,857
0
47,898
L
22,243
11,009
0
139
15,067
7,828
0
2,849
12,218
0
52,673
L
Bacchus
FeerMN
Bacchus
7,240
766
0
1,249
20,770
26,517
0
9,016
11,754
16,011
0
L
Kukulkan
ITRÉ
Kukulkan
17,229
2,394
209
1,448
11,593
4,033
0
7,310
4,283
38,735
0
W
Sun Wukong
Slipnoza
Sun Wukong
11,203
2,640
0
49
13,481
10,759
0
3,628
9,853
248
25,926
W
5,675
1,297
1,002
232
12,525
4,838
0
4,790
7,735
22,952
0
W
19,484
9,359
0
1,886
12,518
4,499
0
3,939
8,579
0
45,730
L
3,550
1,119
0
0
17,787
6,269
0
8,194
9,593
0
15,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,513
Gold Earned
61,277
199
Minions Killed
198
4
Camps Cleared
12
963,300
Distance Traveled
939,396
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,514
1,047
6
1
0
216,158
0
W
Anubis
12,683
1,153
61
6
1
170,108
1
L
Skadi
12,200
1,109
64
6
5
186,644
0
L
Ullr
15,142
1,377
54
5
5
219,314
0
L
Bacchus
11,956
1,087
14
1
0
206,759
0
L
Kukulkan
11,576
1,052
51
5
0
170,545
1
W
Sun Wukong
10,208
928
37
3
1
231,728
0
W
Ra
10,268
933
53
5
1
164,272
2
W
Neith
11,840
1,076
42
4
1
181,034
0
L
Thor
10,403
946
15
1
2
156,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role