Player Matchup

Bakasura
Bakasura
GarlicBread36
Bakasura
Level 27
God Stats
23W - 21L
1,609 SR
Queue Stats
166W - 125L
1,627 Elo+
Solo
Merlin
Merlin
HiddenWood
Merlin
Level 9
God Stats
0W - 1L
1,607 SR
Queue Stats
14W - 7L
1,565 Elo+
Solo
Ares
Ares
Phatanders
Ares
Level 24
God Stats
8W - 3L
1,665 SR
Queue Stats
15W - 14L
1,496 Elo+
Solo
Hera
Hera
Seven_Rings13
Hera
Level 27
God Stats
16W - 17L
1,162 SR
Queue Stats
147W - 163L
1,552 Elo+
Solo
Tyr
Tyr
trafficmonkey
Tyr
Level 26
God Stats
5W - 5L
1,382 SR
Queue Stats
131W - 141L
1,584 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,565 Elo+

VS

Team Averages
Level 20
1,548 SR
1,601 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Divine_Priince
Ullr
Level 25
God Stats
6W - 8L
1,542 SR
Queue Stats
127W - 97L
1,638 Elo+
Solo
Thor
Thor
Squirrelsooo
Thor
Level 16
God Stats
17W - 19L
1,452 SR
Queue Stats
388W - 404L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
azenu
Tsukuyomi
Level 6
God Stats
4W - 0L
1,806 SR
Queue Stats
32W - 22L
1,747 Elo+
Solo
Achilles
Achilles
ivrzim
Achilles
Level 29
God Stats
15W - 23L
1,441 SR
Queue Stats
431W - 385L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GarlicBread36
Bakasura
12
4 / 5 / 0
7,078
590
6,015
9,460
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
HiddenWood
Merlin
8
1 / 3 / 1
5,354
446
3,394
7,155
1,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,672
389
3,430
8,656
4,079
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 7 / 3
6,024
502
3,053
6,567
1,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 0
5,850
488
2,679
7,812
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 2 / 7
6,793
566
5,779
6,868
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 3
7,149
596
3,076
5,059
1,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
9 / 1 / 6
7,570
631
7,571
8,543
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
azenu
Tsukuyomi
14
7 / 2 / 6
8,028
669
9,029
9,443
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
ivrzim
Achilles
13
3 / 0 / 5
7,244
604
4,488
7,504
5,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
22
22
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
7
2.75
W
1
1
3
2.5
L
Bakasura
GarlicBread36
Bakasura
4
5
0
0.8
L
Merlin
HiddenWood
Merlin
1
3
1
0.5
L
0
4
1
0.13
L
1
7
3
0.36
W
9
1
6
12
W
Tsukuyomi
azenu
Tsukuyomi
7
2
6
5
W
Achilles
ivrzim
Achilles
3
0
5
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,571
Damage
29,943
39,650
Taken
37,417
15,085
Mitigated
16,461
7,624
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,779
41
3,623
4,396
6,868
2,248
104
3,097
3,495
33,952
0
W
3,076
1,323
0
1,389
5,059
1,639
980
1,147
3,697
0
47,243
L
Bakasura
GarlicBread36
Bakasura
6,015
4,056
0
1,234
9,460
3,443
0
1,253
8,207
0
33,523
L
Merlin
HiddenWood
Merlin
3,394
398
0
1,775
7,155
1,964
0
1,651
5,504
25,054
0
L
3,430
0
90
1,788
8,656
4,079
0
1,413
7,243
10,018
0
L
3,053
423
87
723
6,567
1,747
626
808
5,759
25,293
0
W
7,571
1,565
0
1,350
8,543
3,218
0
2,574
5,694
0
33,574
W
Tsukuyomi
azenu
Tsukuyomi
9,029
2,037
0
3,480
9,443
4,326
0
1,919
7,255
0
54,151
W
Achilles
ivrzim
Achilles
4,488
1,269
0
3,140
7,504
5,030
624
1,140
6,287
0
33,386
L
2,679
322
0
1,927
7,812
3,852
0
654
7,158
0
27,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
36,784
249
Minions Killed
388
0
Camps Cleared
0
1,192,602
Distance Traveled
1,198,285
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,793
566
61
5
0
243,365
6
W
Ullr
7,149
596
91
8
0
211,884
2
L
Bakasura
7,078
590
88
7
0
235,512
0
L
Merlin
5,354
446
34
3
0
238,578
0
L
Ares
4,672
389
16
1
0
246,000
6
L
Hera
6,024
502
54
5
0
222,007
2
W
Thor
7,570
631
52
4
0
247,416
2
W
Tsukuyomi
8,028
669
109
9
0
254,718
2
W
Achilles
7,244
604
75
6
0
240,902
2
L
Tyr
5,850
488
57
5
0
250,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role