Player Matchup

Anhur
Anhur
Masters
Dioaholic
Anhur
Masters
Level 66
God Stats
4W - 9L
1,669 SR
Queue Stats
175W - 97L
2,516 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 66
1,669 SR
2,516 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 65
1,472 SR
2,207 MMR
Danzaburou
Danzaburou
Platinum I
uummat manna
Danzaburou
Platinum I
Level 65
God Stats
26W - 67L
1,472 SR
Queue Stats
257W - 278L
2,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dioaholic
Anhur
19
5 / 0 / 0
11,143
929
10,820
11,347
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
He BoVamanaBellonaErlang ShenUllr

VS

Bans
MedusaSkadiGilgameshKaliOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
uummat manna
Danzaburou
15
0 / 5 / 0
8,907
742
8,163
14,101
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dioaholic
Anhur
5
0
0
5
L
Danzaburou
uummat manna
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,820
Damage
8,163
11,347
Taken
14,101
6,535
Mitigated
7,371
6,266
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dioaholic
Anhur
10,820
7,386
0
6,266
11,347
6,535
1,984
307
11,040
0
74,626
L
Danzaburou
uummat manna
Danzaburou
8,163
4,932
0
4,241
14,101
7,371
145
0
14,101
307
56,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,143
Gold Earned
8,907
146
Minions Killed
99
0
Camps Cleared
0
211,535
Distance Traveled
192,399
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,143
929
146
12
0
211,535
2
L
Danzaburou
8,907
742
99
8
0
192,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role