Player Matchup

Cerberus
Cerberus
DannyPhantom151
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 101L
1,665 Elo+
Party 1
Cupid
Cupid
Its Wingzzz
Cupid
Level 150
God Stats
13W - 6L
1,553 SR
Queue Stats
503W - 413L
1,616 Elo+
Party 2
Hades
Hades
Saucy Fingazzz
Hades
Level 155
God Stats
7W - 6L
1,718 SR
Queue Stats
549W - 473L
1,611 Elo+
Party 2
Khepri
Khepri
Stainkee
Khepri
Level 158
God Stats
2W - 1L
1,900 SR
Queue Stats
255W - 203L
1,648 Elo+
Party 1
Pele
Pele
TopTierToes4329
Pele
Level 120
God Stats
17W - 17L
1,571 SR
Queue Stats
498W - 449L
1,588 Elo+
Party 2
Team Averages
Level 146
1,648 SR
1,625 Elo+

VS

Team Averages
Level 146
1,753 SR
1,709 Elo+
Gilgamesh
Gilgamesh
Aokizuna
Gilgamesh
Level 159
God Stats
20W - 7L
1,823 SR
Queue Stats
119W - 61L
1,786 Elo+
Party 3
Horus
Horus
NerfedKid
Horus
Level 155
God Stats
8W - 3L
1,645 SR
Queue Stats
162W - 96L
1,784 Elo+
Party 3
Rama
Rama
ThatGamerGuy
Rama
Level 127
God Stats
20W - 7L
1,801 SR
Queue Stats
120W - 60L
1,778 Elo+
Party 3
Cthulhu
Cthulhu
bphill561
Cthulhu
Level 160
God Stats
78W - 65L
1,674 SR
Queue Stats
286W - 251L
1,688 Elo+
Party 3
Discordia
Discordia
joepescigaming
Discordia
Level 128
God Stats
1W - 0L
1,822 SR
Queue Stats
23W - 17L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 6 / 5
7,423
675
6,224
15,995
12,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 4
8,487
772
9,612
10,826
4,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 1
7,727
702
6,207
11,026
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Stainkee
Khepri
13
0 / 5 / 4
7,273
661
5,158
11,673
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 6
7,234
658
7,113
10,525
3,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aokizuna
Gilgamesh
16
10 / 1 / 10
10,735
976
12,271
10,705
10,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Horus
NerfedKid
Horus
13
3 / 3 / 15
8,611
783
9,593
10,082
6,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 0 / 10
9,814
892
15,852
11,545
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
bphill561
Cthulhu
13
1 / 2 / 14
8,297
754
6,943
10,000
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
joepescigaming
Discordia
14
3 / 3 / 11
8,658
787
11,471
8,039
3,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
9
Kills
24
24
Deaths
9
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aokizuna
Gilgamesh
10
1
10
15
L
Cerberus
2
6
5
0.75
L
3
4
4
1.25
W
Horus
NerfedKid
Horus
3
3
15
3.5
L
3
3
1
1.17
L
Khepri
Stainkee
Khepri
0
5
4
0.4
W
7
0
10
12
L
1
6
6
0.67
W
Cthulhu
bphill561
Cthulhu
1
2
14
4
W
Discordia
joepescigaming
Discordia
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
56,130
60,045
Taken
50,371
33,958
Mitigated
32,903
9,547
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aokizuna
Gilgamesh
12,271
2,867
0
750
10,705
10,399
0
2,877
7,828
0
29,218
L
Cerberus
6,224
177
0
1,704
15,995
12,461
0
5,097
10,898
14,794
0
L
9,612
5,077
489
2,186
10,826
4,075
0
4,795
6,031
0
30,767
W
Horus
NerfedKid
Horus
9,593
3,690
1,867
2,153
10,082
6,095
113
2,647
7,435
0
12,311
L
6,207
569
138
1,994
11,026
5,025
0
2,668
8,358
21,774
0
L
Khepri
Stainkee
Khepri
5,158
295
0
2,441
11,673
8,522
0
3,051
8,622
22,971
0
W
15,852
13,118
0
6,562
11,545
4,625
3,506
5,556
5,989
0
40,980
L
7,113
979
0
595
10,525
3,875
0
2,999
7,526
0
17,325
W
Cthulhu
bphill561
Cthulhu
6,943
147
391
636
10,000
8,405
30
3,300
6,700
20,654
0
W
Discordia
joepescigaming
Discordia
11,471
1,230
101
1,938
8,039
3,379
784
3,420
4,619
32,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,144
Gold Earned
46,115
202
Minions Killed
212
7
Camps Cleared
8
994,518
Distance Traveled
1,038,199
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,735
976
38
3
1
235,563
0
L
Cerberus
7,423
675
32
3
0
198,679
1
L
Cupid
8,487
772
59
5
1
169,578
1
W
Horus
8,611
783
5
0
1
213,780
2
L
Hades
7,727
702
38
3
3
205,517
1
L
Khepri
7,273
661
46
4
2
202,472
3
W
Rama
9,814
892
75
7
0
180,645
0
L
Pele
7,234
658
27
2
1
218,272
1
W
Cthulhu
8,297
754
37
3
0
223,233
1
W
Discordia
8,658
787
57
5
6
184,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role