Player Matchup

Izanami
Izanami
DaiTenshie
Izanami
Level 6
God Stats
8W - 5L
1,727 SR
Queue Stats
8W - 6L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
WantedViper23
Danzaburou
Level 57
God Stats
7W - 3L
1,583 SR
Queue Stats
13W - 15L
1,455 Elo+
Party 2
Athena
Athena
danweezee
Athena
Level 61
God Stats
13W - 6L
1,593 SR
Queue Stats
26W - 20L
1,530 Elo+
Party 2
Team Averages
Level 41
1,634 SR
1,537 Elo+

VS

Team Averages
Level 48
1,567 SR
1,569 Elo+
Geb
Geb
Kenzotrack
Geb
Level 102
God Stats
2W - 4L
1,613 SR
Queue Stats
89W - 91L
1,600 Elo+
Party 1
Nemesis
Nemesis
Ojay XVII
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,500 Elo+
Solo
Hera
Hera
angleuk
Hera
Level 29
God Stats
1W - 1L
1,588 SR
Queue Stats
9W - 6L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaiTenshie
Izanami
13
5 / 0 / 7
9,115
829
6,736
6,365
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
WantedViper23
Danzaburou
13
6 / 3 / 10
9,251
841
11,989
7,780
4,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
danweezee
Athena
13
5 / 2 / 11
9,644
877
8,065
15,250
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,387
672
5,985
12,891
12,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Ojay XVII
Nemesis
11
3 / 4 / 2
8,520
775
3,230
8,138
3,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
angleuk
Hera
10
0 / 9 / 3
6,939
631
7,704
9,864
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
4
5
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaiTenshie
Izanami
5
0
7
8.5
L
1
3
3
0.83
L
Nemesis
Ojay XVII
Nemesis
3
4
2
1
W
Danzaburou
WantedViper23
Danzaburou
6
3
10
3.67
L
Hera
angleuk
Hera
0
9
3
0.17
W
Athena
danweezee
Athena
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
16,919
29,395
Taken
30,893
16,897
Mitigated
19,405
6,622
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaiTenshie
Izanami
6,736
4,093
0
427
6,365
2,383
1,101
3,173
2,950
0
48,655
L
5,985
356
0
2,460
12,891
12,316
0
3,265
9,626
16,898
0
L
Nemesis
Ojay XVII
Nemesis
3,230
482
0
557
8,138
3,163
0
2,272
5,866
0
10,601
W
Danzaburou
WantedViper23
Danzaburou
11,989
4,277
0
1,212
7,780
4,185
1,113
4,035
3,383
0
35,635
L
Hera
angleuk
Hera
7,704
1,670
0
457
9,864
3,926
0
2,528
7,336
26,638
0
W
Athena
danweezee
Athena
8,065
2,208
0
4,983
15,250
10,329
322
5,143
9,373
22,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
22,846
159
Minions Killed
98
0
Camps Cleared
0
630,857
Distance Traveled
567,278
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,115
829
82
7
0
207,810
0
L
Geb
7,387
672
27
2
0
185,191
2
L
Nemesis
8,520
775
17
2
0
206,466
0
W
Danzaburou
9,251
841
59
5
0
203,314
1
L
Hera
6,939
631
54
5
0
175,621
0
W
Athena
9,644
877
18
2
0
219,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role