Player Matchup

Chronos
Chronos
 
Chronos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dave_banks
Chaac
Level 48
God Stats
0W - 1L
1,268 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
DayFrmBrooklyn
Artemis
Level 67
God Stats
0W - 2L
1,073 SR
Queue Stats
9W - 20L
1,369 Elo+
Party 1
Team Averages
Level 63
1,280 SR
1,456 Elo+

VS

Team Averages
Level 94
1,510 SR
1,415 Elo+
Tiamat
Tiamat
FunkinReally
Tiamat
Level 86
God Stats
14W - 10L
1,536 SR
Queue Stats
101W - 101L
1,410 Elo+
Party 2
Zhong Kui
Zhong Kui
Kog_Tank
Zhong Kui
Level 123
God Stats
5W - 0L
1,652 SR
Queue Stats
17W - 18L
1,483 Elo+
Solo
Osiris
Osiris
swddqek
Osiris
Level 72
God Stats
2W - 2L
1,342 SR
Queue Stats
78W - 90L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 1 / 1
9,237
577
11,985
11,371
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
10
0 / 5 / 1
8,357
522
2,769
11,411
4,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 0
8,932
558
4,590
12,173
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 1 / 9
10,397
650
14,885
13,391
13,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
Kog_Tank
Zhong Kui
16
3 / 0 / 8
11,009
688
8,126
12,829
9,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
swddqek
Osiris
15
7 / 0 / 3
10,955
685
5,686
10,923
12,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
1
0.5
L
Chaac
0
5
1
0.1
L
1
6
0
0.17
W
Tiamat
2
1
9
6.5
W
Zhong Kui
Kog_Tank
Zhong Kui
3
0
8
7
W
Osiris
swddqek
Osiris
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
28,697
34,955
Taken
37,143
13,831
Mitigated
36,159
9,138
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,985
1,094
0
4,025
11,371
4,458
120
7,056
4,043
61,350
0
L
Chaac
2,769
573
0
2,329
11,411
4,862
266
8,036
3,080
0
9,812
L
4,590
1,322
198
2,586
12,173
4,511
444
7,417
4,416
0
27,026
W
Tiamat
14,885
1,309
1,535
5,070
13,391
13,848
246
4,400
8,991
57,272
0
W
Zhong Kui
Kog_Tank
Zhong Kui
8,126
299
729
6,055
12,829
9,623
890
4,111
8,718
51,022
0
W
Osiris
swddqek
Osiris
5,686
994
0
413
10,923
12,688
1,187
3,474
7,449
0
25,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
32,361
163
Minions Killed
189
0
Camps Cleared
0
750,690
Distance Traveled
926,103
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,237
577
111
7
0
288,816
3
L
Chaac
8,357
522
12
1
0
232,167
1
L
Artemis
8,932
558
40
3
0
229,707
5
W
Tiamat
10,397
650
76
5
0
321,276
1
W
Zhong Kui
11,009
688
87
5
0
269,772
0
W
Osiris
10,955
685
26
2
0
335,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role