Player Matchup

Ymir
Ymir
BoleBummins
Ymir
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 63L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
Cheeto7
Zhong Kui
Level 88
God Stats
6W - 6L
1,654 SR
Queue Stats
377W - 367L
1,464 Elo+
Solo
Osiris
Osiris
CrazyDan144
Osiris
Level 110
God Stats
23W - 28L
1,476 SR
Queue Stats
385W - 374L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RJH365
Morgan Le Fay
Level 77
God Stats
1W - 0L
1,286 SR
Queue Stats
38W - 28L
1,647 Elo+
Solo
Heimdallr
Heimdallr
undercover2345
Heimdallr
Level 119
God Stats
92W - 66L
1,579 SR
Queue Stats
1,126W - 1,031L
1,549 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,567 Elo+

VS

Team Averages
Level 124
1,580 SR
1,556 Elo+
Sobek
Sobek
KRATOS SHINIGAM
Sobek
Level 146
God Stats
2W - 1L
1,546 SR
Queue Stats
212W - 187L
1,587 Elo+
Party 1
He Bo
He Bo
SnugglyEgirl89
He Bo
Level 129
God Stats
3W - 4L
1,387 SR
Queue Stats
173W - 163L
1,558 Elo+
Solo
Skadi
Skadi
dalhicr7
Skadi
Level 102
God Stats
11W - 15L
1,591 SR
Queue Stats
285W - 237L
1,583 Elo+
Party 1
Tiamat
Tiamat
omarshDK
Tiamat
Level 159
God Stats
30W - 22L
1,723 SR
Queue Stats
227W - 228L
1,537 Elo+
Party 1
Nike
Nike
xCHERRYSx
Nike
Level 85
God Stats
17W - 18L
1,651 SR
Queue Stats
80W - 82L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,397
491
1,437
3,577
1,437
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Cheeto7
Zhong Kui
12
5 / 2 / 2
6,893
627
5,021
7,910
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
11
2 / 2 / 2
6,167
561
3,407
6,805
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
RJH365
Morgan Le Fay
11
7 / 1 / 2
7,097
645
8,544
6,237
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
undercover2345
Heimdallr
12
2 / 0 / 0
6,490
590
5,561
5,701
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,364
579
3,046
7,435
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 2
5,984
544
3,653
6,394
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
dalhicr7
Skadi
9
1 / 3 / 0
5,334
485
3,590
5,494
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
omarshDK
Tiamat
11
1 / 6 / 3
6,275
570
2,224
7,586
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
9
1 / 3 / 0
5,262
478
2,341
7,420
3,367
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
6
6
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Zhong Kui
Cheeto7
Zhong Kui
5
2
2
3
W
Osiris
2
2
2
1.5
L
2
0
1
2.5
W
Morgan Le Fay
RJH365
Morgan Le Fay
7
1
2
8
L
1
4
2
0.5
L
Skadi
dalhicr7
Skadi
1
3
0
0.33
L
Tiamat
omarshDK
Tiamat
1
6
3
0.42
W
Heimdallr
undercover2345
Heimdallr
2
0
0
2
L
Nike
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,970
Damage
14,854
30,230
Taken
34,329
14,193
Mitigated
13,894
11,766
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,437
173
0
921
3,577
1,437
380
1,357
2,220
8,318
0
W
Zhong Kui
Cheeto7
Zhong Kui
5,021
1,016
0
4,301
7,910
5,018
373
2,590
5,240
36,326
0
W
Osiris
3,407
797
0
2,686
6,805
3,619
544
2,113
4,650
0
24,957
L
3,046
144
258
3,501
7,435
3,402
0
2,733
4,656
14,959
0
W
Morgan Le Fay
RJH365
Morgan Le Fay
8,544
957
0
1,424
6,237
2,163
50
2,112
4,031
42,370
0
L
3,653
555
0
900
6,394
1,939
0
3,318
3,036
36,062
0
L
Skadi
dalhicr7
Skadi
3,590
1,789
0
1,107
5,494
1,609
0
1,266
4,228
0
33,713
L
Tiamat
omarshDK
Tiamat
2,224
75
0
2,028
7,586
3,577
0
5,490
1,801
23,776
0
W
Heimdallr
undercover2345
Heimdallr
5,561
3,451
0
2,434
5,701
1,956
0
535
5,166
0
49,388
L
Nike
2,341
158
0
1,460
7,420
3,367
0
1,786
5,606
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
29,219
337
Minions Killed
257
0
Camps Cleared
0
1,009,849
Distance Traveled
969,861
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,397
491
15
1
0
223,792
4
W
Zhong Kui
6,893
627
89
8
0
184,800
2
W
Osiris
6,167
561
60
5
0
207,118
2
L
Sobek
6,364
579
26
2
0
220,778
2
W
Morgan Le Fay
7,097
645
76
7
0
217,458
3
L
He Bo
5,984
544
76
7
0
175,488
2
L
Skadi
5,334
485
60
5
0
203,648
1
L
Tiamat
6,275
570
58
5
0
187,122
3
W
Heimdallr
6,490
590
97
9
0
176,681
0
L
Nike
5,262
478
37
3
0
182,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role