Player Matchup

Ra
Ra
Jaynuke79
Ra
Level 28
God Stats
26W - 25L
1,698 SR
Queue Stats
435W - 303L
1,638 Elo+
Solo
Hera
Hera
Seven_Rings13
Hera
Level 27
God Stats
16W - 17L
1,247 SR
Queue Stats
147W - 163L
1,574 Elo+
Solo
Thor
Thor
Squirrelsooo
Thor
Level 16
God Stats
17W - 19L
1,596 SR
Queue Stats
388W - 404L
1,603 Elo+
Solo
Khepri
Khepri
iamshawngregory
Khepri
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 286L
1,456 Elo+
Solo
Olorun
Olorun
leonard1244742
Olorun
Level 5
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,554 Elo+

VS

Team Averages
Level 40
1,499 SR
1,645 Elo+
Da Ji
Da Ji
Dannagui
Da Ji
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 36L
1,603 Elo+
Party 1
Poseidon
Poseidon
Gresse12
Poseidon
Level 6
God Stats
4W - 2L
1,659 SR
Queue Stats
21W - 14L
1,764 Elo+
Party 1
Nu Wa
Nu Wa
NotaSmuurff3566
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,713 Elo+
Party 1
Chaac
Chaac
Nottodays0n
Chaac
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 17L
1,716 Elo+
Party 1
Thanatos
Thanatos
RAIJINJP
Thanatos
Level 14
God Stats
1W - 1L
1,337 SR
Queue Stats
76W - 77L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,873
534
2,899
5,331
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 2
5,718
520
2,374
4,505
1,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 0
6,354
578
4,036
6,770
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,556
414
1,110
4,664
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 6 / 0
3,740
340
918
4,914
1,182
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dannagui
Da Ji
11
3 / 4 / 1
6,584
599
4,156
7,961
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
Gresse12
Poseidon
12
4 / 0 / 2
7,056
641
3,015
4,205
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 0 / 3
6,175
561
5,303
4,965
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 1 / 3
6,308
573
3,953
5,328
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
RAIJINJP
Thanatos
10
2 / 1 / 0
5,826
530
1,563
4,760
1,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
16
16
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dannagui
Da Ji
3
4
1
0.88
W
Poseidon
Gresse12
Poseidon
4
0
2
5
L
0
2
1
0.25
W
2
0
3
3.5
W
5
1
3
6.5
W
Thanatos
RAIJINJP
Thanatos
2
1
0
2
L
0
4
2
0.25
L
4
1
0
4
L
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,337
Damage
17,990
26,184
Taken
27,219
8,409
Mitigated
10,765
6,482
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dannagui
Da Ji
4,156
992
0
310
7,961
2,946
313
845
7,116
0
38,274
W
Poseidon
Gresse12
Poseidon
3,015
440
0
1,538
4,205
1,247
473
415
3,790
36,684
0
L
2,899
253
262
2,039
5,331
1,588
0
1,744
3,443
45,713
0
W
5,303
1,608
0
1,782
4,965
1,578
244
3,081
1,884
35,776
0
W
3,953
669
0
2,242
5,328
3,389
0
1,634
3,694
0
21,107
W
Thanatos
RAIJINJP
Thanatos
1,563
289
0
3,579
4,760
1,605
62
1,326
3,434
0
22,221
L
2,374
731
0
477
4,505
1,197
497
412
4,007
26,813
0
L
4,036
790
0
2,340
6,770
2,319
0
1,703
4,903
0
32,327
L
1,110
420
0
1,036
4,664
2,123
0
2,218
2,334
4,293
0
L
918
549
0
328
4,914
1,182
0
1,891
2,797
4,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
31,949
236
Minions Killed
309
0
Camps Cleared
0
899,981
Distance Traveled
1,007,930
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,584
599
77
7
0
194,847
3
W
Poseidon
7,056
641
91
8
0
217,004
4
L
Ra
5,873
534
95
9
0
190,938
0
W
Nu Wa
6,175
561
57
5
0
188,495
3
W
Chaac
6,308
573
38
3
0
218,901
2
W
Thanatos
5,826
530
46
4
0
188,683
3
L
Hera
5,718
520
65
6
0
206,596
1
L
Thor
6,354
578
67
6
0
209,966
2
L
Khepri
4,556
414
6
1
0
166,762
2
L
Olorun
3,740
340
3
0
0
125,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role