Player Matchup

Sol
Sol
AngelicHeresy
Sol
Level 26
God Stats
8W - 4L
1,807 SR
Queue Stats
46W - 27L
1,727 Elo+
Party 1
Nemesis
Nemesis
Bannyran
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,668 Elo+
Solo
Ymir
Ymir
ShelteredTruth
Ymir
Level 21
God Stats
1W - 1L
1,873 SR
Queue Stats
46W - 28L
1,727 Elo+
Party 1
King Arthur
King Arthur
SmallSeriousDuck
King Arthur
Level 5
God Stats
4W - 5L
1,892 SR
Queue Stats
85W - 58L
1,799 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thighdeologie
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,727 Elo+
Party 1
Team Averages
Level 19
1,715 SR
1,729 Elo+

VS

Team Averages
Level 26
1,574 SR
1,702 Elo+
Fenrir
Fenrir
CopherZz
Fenrir
Level 27
God Stats
63W - 56L
1,586 SR
Queue Stats
168W - 149L
1,592 Elo+
Solo
Hercules
Hercules
DarkWhithe
Hercules
Level 25
God Stats
2W - 4L
1,307 SR
Queue Stats
90W - 45L
1,769 Elo+
Solo
Janus
Janus
ParcelDelivery
Janus
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 11L
1,797 Elo+
Solo
Ares
Ares
Smirkygloater
Ares
Level 27
God Stats
35W - 20L
1,740 SR
Queue Stats
91W - 79L
1,648 Elo+
Solo
Izanami
Izanami
puthyflapth
Izanami
Level 23
God Stats
3W - 0L
1,735 SR
Queue Stats
96W - 62L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,162
514
4,015
4,655
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Bannyran
Nemesis
9
0 / 3 / 0
5,368
447
4,011
8,254
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
5,075
423
782
8,493
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SmallSeriousDuck
King Arthur
10
0 / 3 / 0
5,572
464
1,888
7,395
3,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Thighdeologie
Morgan Le Fay
8
0 / 5 / 0
5,012
418
3,621
7,144
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CopherZz
Fenrir
10
2 / 1 / 6
6,460
538
4,170
7,057
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
DarkWhithe
Hercules
13
3 / 0 / 0
8,272
689
4,557
5,948
5,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 0 / 4
7,363
614
4,606
4,650
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 7
6,641
553
4,256
8,341
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
puthyflapth
Izanami
13
5 / 0 / 2
7,802
650
7,017
4,541
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
13
13
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Nemesis
Bannyran
Nemesis
0
3
0
0
W
Fenrir
CopherZz
Fenrir
2
1
6
5
W
Hercules
DarkWhithe
Hercules
3
0
0
3
W
2
0
4
4
L
0
1
1
0.5
L
King Arthur
SmallSeriousDuck
King Arthur
0
3
0
0
W
1
1
7
4.5
L
Morgan Le Fay
Thighdeologie
Morgan Le Fay
0
5
0
0
W
Izanami
puthyflapth
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,317
Damage
24,606
35,941
Taken
30,537
12,425
Mitigated
15,665
8,212
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,015
1,756
0
2,148
4,655
972
0
1,052
3,603
41,399
0
L
Nemesis
Bannyran
Nemesis
4,011
1,365
0
891
8,254
2,076
0
1,549
6,623
0
32,605
W
Fenrir
CopherZz
Fenrir
4,170
1,020
0
1,039
7,057
2,393
701
1,088
5,969
0
30,237
W
Hercules
DarkWhithe
Hercules
4,557
2,397
0
3,624
5,948
5,409
322
0
5,948
0
44,045
W
4,606
230
0
1,044
4,650
1,383
735
2,157
2,493
46,935
0
L
782
222
0
3,076
8,493
3,670
0
2,616
5,843
11,602
0
L
King Arthur
SmallSeriousDuck
King Arthur
1,888
399
0
1,677
7,395
3,374
0
0
7,395
0
29,297
W
4,256
623
0
1,979
8,341
5,079
0
3,295
5,046
15,563
0
L
Morgan Le Fay
Thighdeologie
Morgan Le Fay
3,621
687
0
420
7,144
2,333
0
3,349
3,615
23,858
0
W
Izanami
puthyflapth
Izanami
7,017
4,548
0
1,340
4,541
1,401
2,136
1,878
2,663
0
54,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,189
Gold Earned
36,538
283
Minions Killed
391
0
Camps Cleared
0
1,108,816
Distance Traveled
1,189,734
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,162
514
84
7
0
207,482
1
L
Nemesis
5,368
447
70
6
0
229,834
4
W
Fenrir
6,460
538
50
4
0
238,355
3
W
Hercules
8,272
689
115
10
0
257,931
3
W
Janus
7,363
614
104
9
0
242,436
2
L
Ymir
5,075
423
19
2
0
222,242
6
L
King Arthur
5,572
464
68
6
0
248,873
2
W
Ares
6,641
553
15
1
0
230,851
3
L
Morgan Le Fay
5,012
418
42
4
0
200,385
5
W
Izanami
7,802
650
107
9
0
220,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role