Player Matchup

Cthulhu
Cthulhu
Frantonio91
Cthulhu
Level 8
God Stats
4W - 6L
1,572 SR
Queue Stats
6W - 13L
968 Elo+
Solo
Fenrir
Fenrir
Moistypancake
Fenrir
Level 17
God Stats
20W - 29L
1,319 SR
Queue Stats
169W - 197L
1,236 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Raginghaven5445
Cu Chulainn
Level 25
God Stats
4W - 2L
1,684 SR
Queue Stats
89W - 110L
1,217 Elo+
Solo
Baron Samedi
Baron Samedi
SuicidalFetus
Baron Samedi
Level 14
God Stats
15W - 20L
1,377 SR
Queue Stats
163W - 195L
1,210 Elo+
Party 1
Ra
Ra
tabo21x
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,226 Elo+

VS

Team Averages
Level 23
1,316 SR
1,271 Elo+
Morgan Le Fay
Morgan Le Fay
Crzyreaper97
Morgan Le Fay
Level 29
God Stats
8W - 6L
1,378 SR
Queue Stats
142W - 140L
1,434 Elo+
Solo
Danzaburou
Danzaburou
DEADPOOL200112
Danzaburou
Level 27
God Stats
2W - 2L
1,353 SR
Queue Stats
16W - 37L
1,227 Elo+
Party 2
Thanatos
Thanatos
LETHALxBeastx44
Thanatos
Level 14
God Stats
1W - 2L
1,269 SR
Queue Stats
6W - 10L
1,225 Elo+
Solo
Chang'e
Chang'e
LumaNescence
Chang'e
Level 29
God Stats
1W - 3L
1,251 SR
Queue Stats
31W - 55L
1,233 Elo+
Party 2
Bakasura
Bakasura
U bE SoFt2269
Bakasura
Level 18
God Stats
19W - 27L
1,329 SR
Queue Stats
19W - 28L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frantonio91
Cthulhu
17
7 / 8 / 4
11,417
496
10,818
22,179
20,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 4 / 3
12,487
543
15,940
21,714
18,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Raginghaven5445
Cu Chulainn
18
3 / 3 / 1
11,501
500
8,247
17,446
12,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
SuicidalFetus
Baron Samedi
18
4 / 7 / 7
10,961
477
14,887
15,165
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 8 / 2
8,357
363
1,997
8,918
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crzyreaper97
Morgan Le Fay
17
7 / 3 / 7
12,175
529
16,057
16,351
8,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
DEADPOOL200112
Danzaburou
17
3 / 8 / 8
11,982
521
10,849
16,424
6,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
14
0 / 9 / 7
10,016
435
1,813
17,486
6,252
Chang'e
LumaNescence
Chang'e
18
2 / 4 / 3
12,582
547
11,888
17,885
6,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
U bE SoFt2269
Bakasura
20
18 / 1 / 2
15,439
671
21,229
22,126
11,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
22
Kills
30
30
Deaths
25
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Crzyreaper97
Morgan Le Fay
7
3
7
3.5
W
Danzaburou
DEADPOOL200112
Danzaburou
3
8
8
0.88
L
Cthulhu
Frantonio91
Cthulhu
7
8
4
1.13
W
Thanatos
0
9
7
0.39
W
Chang'e
LumaNescence
Chang'e
2
4
3
0.88
L
8
4
3
2.38
L
Cu Chulainn
Raginghaven5445
Cu Chulainn
3
3
1
1.17
L
Baron Samedi
SuicidalFetus
Baron Samedi
4
7
7
1.07
W
Bakasura
U bE SoFt2269
Bakasura
18
1
2
19
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,889
Damage
61,836
85,422
Taken
90,272
61,685
Mitigated
38,492
22,063
Healing
31,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Crzyreaper97
Morgan Le Fay
16,057
2,028
192
6,858
16,351
8,894
640
9,125
6,394
67,884
0
W
Danzaburou
DEADPOOL200112
Danzaburou
10,849
6,551
0
1,640
16,424
6,070
3,968
3,199
13,005
0
61,457
L
Cthulhu
Frantonio91
Cthulhu
10,818
1,390
1,578
3,747
22,179
20,828
701
6,766
14,133
43,715
0
W
Thanatos
1,813
412
348
6,285
17,486
6,252
580
6,590
10,412
0
27,616
W
Chang'e
LumaNescence
Chang'e
11,888
2,487
2,030
7,423
17,885
6,036
2,409
3,209
14,613
68,690
0
L
15,940
4,832
0
8,731
21,714
18,347
637
4,470
16,964
0
101,146
L
Cu Chulainn
Raginghaven5445
Cu Chulainn
8,247
720
0
1,083
17,446
12,977
395
7,828
9,618
12,650
65,105
L
Baron Samedi
SuicidalFetus
Baron Samedi
14,887
947
1,554
4,803
15,165
6,978
673
7,677
7,208
66,213
0
W
Bakasura
U bE SoFt2269
Bakasura
21,229
13,899
543
6,395
22,126
11,240
4,263
6,510
15,320
0
113,623
L
1,997
576
0
567
8,918
2,555
441
1,204
7,401
18,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
62,194
507
Minions Killed
532
0
Camps Cleared
0
1,775,804
Distance Traveled
1,985,707
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,175
529
94
4
0
391,937
0
W
Danzaburou
11,982
521
85
4
0
374,899
1
L
Cthulhu
11,417
496
65
3
0
425,589
0
W
Thanatos
10,016
435
46
2
0
352,050
1
W
Chang'e
12,582
547
117
5
0
400,965
0
L
Fenrir
12,487
543
147
6
0
410,049
0
L
Cu Chulainn
11,501
500
139
6
0
327,927
6
L
Baron Samedi
10,961
477
127
6
0
405,499
0
W
Bakasura
15,439
671
190
8
0
465,856
2
L
Ra
8,357
363
29
1
0
206,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role