Player Matchup

King Arthur
King Arthur
Alepeno
King Arthur
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
689W - 653L
1,603 Elo+
Party 4
Skadi
Skadi
GuyDeManuel
Skadi
Level 158
God Stats
12W - 4L
1,946 SR
Queue Stats
453W - 425L
1,568 Elo+
Party 1
Janus
Janus
ImTrix SOS
Janus
Level 108
God Stats
13W - 10L
1,721 SR
Queue Stats
411W - 361L
1,633 Elo+
Party 4
Hun Batz
Hun Batz
Prime King G
Hun Batz
Level 68
God Stats
13W - 6L
1,733 SR
Queue Stats
133W - 122L
1,537 Elo+
Party 4
Cabrakan
Cabrakan
thewizirdsbaker
Cabrakan
Level 159
God Stats
5W - 9L
1,493 SR
Queue Stats
376W - 362L
1,570 Elo+
Party 1
Team Averages
Level 127
1,679 SR
1,582 Elo+

VS

Team Averages
Level 98
1,690 SR
1,568 Elo+
Sun Wukong
Sun Wukong
ChrisChen-TLB
Sun Wukong
Level 89
God Stats
10W - 5L
1,714 SR
Queue Stats
221W - 218L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ish_Guar
Tsukuyomi
Level 89
God Stats
5W - 4L
1,570 SR
Queue Stats
189W - 184L
1,537 Elo+
Party 2
Sol
Sol
KDDisRAGE
Sol
Level 123
God Stats
3W - 1L
1,874 SR
Queue Stats
233W - 220L
1,556 Elo+
Party 2
Erlang Shen
Erlang Shen
ibeatnick
Erlang Shen
Level 87
God Stats
4W - 5L
1,561 SR
Queue Stats
177W - 143L
1,598 Elo+
Party 3
Vulcan
Vulcan
yungserg08
Vulcan
Level 103
God Stats
2W - 0L
1,733 SR
Queue Stats
384W - 348L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alepeno
King Arthur
17
6 / 6 / 3
10,621
531
14,137
21,430
17,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 5 / 1
9,689
484
8,239
15,074
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
2 / 3 / 3
9,490
475
9,743
12,717
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Prime King G
Hun Batz
14
2 / 7 / 4
9,029
451
3,473
14,320
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
11
1 / 8 / 3
7,859
393
4,160
14,744
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChrisChen-TLB
Sun Wukong
18
4 / 0 / 15
11,382
569
12,177
15,089
14,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Ish_Guar
Tsukuyomi
18
5 / 5 / 6
12,153
608
11,387
16,727
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 7
12,989
649
17,225
14,270
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
ibeatnick
Erlang Shen
19
5 / 5 / 2
12,555
628
11,561
19,234
14,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
yungserg08
Vulcan
18
7 / 2 / 7
11,942
597
10,611
9,222
4,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
13
Kills
29
29
Deaths
13
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alepeno
King Arthur
6
6
3
1.25
W
Sun Wukong
ChrisChen-TLB
Sun Wukong
4
0
15
11.5
L
2
5
1
0.5
L
Janus
2
3
3
1.17
W
Tsukuyomi
Ish_Guar
Tsukuyomi
5
5
6
1.6
W
8
1
7
11.5
L
Hun Batz
Prime King G
Hun Batz
2
7
4
0.57
W
Erlang Shen
ibeatnick
Erlang Shen
5
5
2
1.2
L
Cabrakan
1
8
3
0.31
W
Vulcan
yungserg08
Vulcan
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,752
Damage
62,961
78,285
Taken
74,542
44,732
Mitigated
45,140
11,140
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alepeno
King Arthur
14,137
2,568
0
4,691
21,430
17,740
0
4,071
17,359
0
60,374
W
Sun Wukong
ChrisChen-TLB
Sun Wukong
12,177
2,786
0
4,097
15,089
14,285
818
5,165
9,924
0
64,255
L
8,239
2,952
0
691
15,074
5,510
0
6,277
8,797
0
70,014
L
Janus
9,743
366
0
1,627
12,717
4,499
0
5,003
7,714
73,985
0
W
Tsukuyomi
Ish_Guar
Tsukuyomi
11,387
4,075
0
1,554
16,727
6,514
789
2,306
14,421
0
91,351
W
17,225
6,666
0
8,856
14,270
5,439
4,332
3,158
11,112
111,534
0
L
Hun Batz
Prime King G
Hun Batz
3,473
1,330
0
780
14,320
5,401
0
3,836
10,484
0
49,194
W
Erlang Shen
ibeatnick
Erlang Shen
11,561
6,119
0
6,804
19,234
14,482
2,278
904
18,330
0
77,420
L
Cabrakan
4,160
750
0
3,351
14,744
11,582
0
8,649
6,095
19,899
0
W
Vulcan
yungserg08
Vulcan
10,611
3,604
0
1,917
9,222
4,420
1,092
2,370
6,852
77,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,688
Gold Earned
61,021
520
Minions Killed
705
0
Camps Cleared
0
1,910,504
Distance Traveled
1,921,527
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,621
531
103
5
0
384,201
2
W
Sun Wukong
11,382
569
93
5
0
392,994
1
L
Skadi
9,689
484
144
7
0
361,155
6
L
Janus
9,490
475
138
7
0
416,520
5
W
Tsukuyomi
12,153
608
134
7
0
393,954
3
W
Sol
12,989
649
191
10
0
378,007
1
L
Hun Batz
9,029
451
97
5
0
375,428
0
W
Erlang Shen
12,555
628
157
8
0
347,577
4
L
Cabrakan
7,859
393
38
2
0
373,200
5
W
Vulcan
11,942
597
130
7
0
408,995
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role