Player Matchup

Fenrir
Fenrir
DuckTheKid
Fenrir
Level 126
God Stats
7W - 8L
1,427 SR
Queue Stats
271W - 269L
1,475 Elo+
Party 2
Chiron
Chiron
KashathanG
Chiron
Level 104
God Stats
4W - 2L
1,497 SR
Queue Stats
90W - 92L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Khidub
Morgan Le Fay
Level 105
God Stats
1W - 5L
1,212 SR
Queue Stats
63W - 83L
1,339 Elo+
Party 3
Yemoja
Yemoja
Skulte3
Yemoja
Level 68
God Stats
5W - 5L
1,696 SR
Queue Stats
236W - 255L
1,475 Elo+
Party 2
King Arthur
King Arthur
zekethegeek816
King Arthur
Level 67
God Stats
51W - 60L
1,557 SR
Queue Stats
553W - 579L
1,498 Elo+
Party 3
Team Averages
Level 94
1,478 SR
1,455 Elo+

VS

Team Averages
Level 88
1,551 SR
1,487 Elo+
Cthulhu
Cthulhu
ArtieCarrillo
Cthulhu
Level 68
God Stats
10W - 8L
1,555 SR
Queue Stats
273W - 273L
1,444 Elo+
Solo
Danzaburou
Danzaburou
CachisJR23
Danzaburou
Level 107
God Stats
35W - 21L
1,537 SR
Queue Stats
247W - 244L
1,412 Elo+
Party 1
Sol
Sol
ChinoWaffle
Sol
Level 62
God Stats
22W - 9L
1,757 SR
Queue Stats
55W - 32L
1,691 Elo+
Solo
King Arthur
King Arthur
ExaltedPopo
King Arthur
Level 109
God Stats
27W - 24L
1,542 SR
Queue Stats
228W - 234L
1,442 Elo+
Party 1
Fenrir
Fenrir
batmansbff_8012
Fenrir
Level 92
God Stats
3W - 4L
1,363 SR
Queue Stats
200W - 195L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DuckTheKid
Fenrir
15
6 / 9 / 1
9,960
433
11,801
18,963
9,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
KashathanG
Chiron
17
5 / 5 / 1
10,796
469
12,979
16,529
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Khidub
Morgan Le Fay
15
0 / 6 / 3
9,248
402
10,596
17,238
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Skulte3
Yemoja
16
1 / 6 / 4
10,005
435
8,525
18,613
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
zekethegeek816
King Arthur
20
5 / 7 / 1
12,445
541
17,109
31,442
34,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
7 / 3 / 7
12,704
552
17,557
24,702
27,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
CachisJR23
Danzaburou
19
7 / 3 / 6
12,206
531
12,028
12,300
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 3 / 1
13,007
566
14,476
18,685
6,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
ExaltedPopo
King Arthur
20
5 / 5 / 1
13,155
572
18,010
25,835
24,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 3 / 5
12,844
558
16,565
19,941
11,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
17
Kills
33
33
Deaths
17
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
3
7
3.5
W
Danzaburou
CachisJR23
Danzaburou
7
3
6
3.33
W
8
3
1
2.83
L
Fenrir
DuckTheKid
Fenrir
6
9
1
0.72
W
King Arthur
ExaltedPopo
King Arthur
5
5
1
1.1
L
Chiron
KashathanG
Chiron
5
5
1
1.1
L
Morgan Le Fay
Khidub
Morgan Le Fay
0
6
3
0.25
L
Yemoja
Skulte3
Yemoja
1
6
4
0.5
W
6
3
5
2.83
L
King Arthur
zekethegeek816
King Arthur
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,010
Damage
78,636
102,785
Taken
101,463
71,215
Mitigated
74,934
26,313
Healing
40,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
17,557
1,724
612
7,554
24,702
27,979
0
4,656
19,579
63,524
0
W
Danzaburou
CachisJR23
Danzaburou
12,028
5,249
267
3,780
12,300
4,657
2,332
1,828
10,472
0
67,204
W
14,476
3,647
390
8,007
18,685
6,692
6,876
8,893
9,792
89,277
0
L
Fenrir
DuckTheKid
Fenrir
11,801
1,940
0
1,528
18,963
9,372
0
6,116
12,847
0
62,669
W
King Arthur
ExaltedPopo
King Arthur
18,010
2,381
0
8,906
25,835
24,475
618
107
25,728
293
98,148
L
Chiron
KashathanG
Chiron
12,979
4,931
1,132
6,730
16,529
6,499
608
9,162
7,367
0
75,122
L
Morgan Le Fay
Khidub
Morgan Le Fay
10,596
1,128
0
1,050
17,238
7,265
708
7,518
9,720
57,005
0
L
Yemoja
Skulte3
Yemoja
8,525
1,049
1,447
3,995
18,613
13,564
0
8,670
9,943
35,383
0
W
16,565
3,636
0
10,662
19,941
11,131
0
3,170
16,771
0
101,584
L
King Arthur
zekethegeek816
King Arthur
17,109
3,177
0
10,431
31,442
34,515
48
790
30,652
0
92,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,454
Gold Earned
63,916
521
Minions Killed
700
0
Camps Cleared
0
1,923,426
Distance Traveled
2,222,567
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,704
552
88
4
0
439,230
1
W
Danzaburou
12,206
531
100
4
0
412,599
8
W
Sol
13,007
566
160
7
0
458,886
5
L
Fenrir
9,960
433
78
3
0
400,897
0
W
King Arthur
13,155
572
196
9
0
409,293
4
L
Chiron
10,796
469
126
5
0
370,660
5
L
Morgan Le Fay
9,248
402
95
4
0
363,887
4
L
Yemoja
10,005
435
55
2
0
386,261
3
W
Fenrir
12,844
558
156
7
0
502,559
2
L
King Arthur
12,445
541
167
7
0
401,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role