Player Matchup

Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Nico_paglierino
The Morrigan
Level 88
God Stats
6W - 13L
1,346 SR
Queue Stats
182W - 241L
1,471 Elo+
Party 3
Hercules
Hercules
Renan_Bala_157
Hercules
Level 29
God Stats
2W - 6L
1,277 SR
Queue Stats
28W - 34L
1,371 Elo+
Party 2
Raijin
Raijin
reihelice
Raijin
Level 56
God Stats
0W - 1L
1,186 SR
Queue Stats
10W - 22L
1,355 Elo+
Party 2
Ymir
Ymir
tomipaladino11
Ymir
Level 29
God Stats
8W - 7L
1,516 SR
Queue Stats
86W - 141L
1,340 Elo+
Party 3
Team Averages
Level 61
1,365 SR
1,408 Elo+

VS

Team Averages
Level 51
1,491 SR
1,548 Elo+
Achilles
Achilles
JackDanielzX
Achilles
Level 125
God Stats
1W - 4L
1,154 SR
Queue Stats
97W - 94L
1,564 Elo+
Party 1
Chaac
Chaac
JuaMa345
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,234 Elo+
Party 1
Ares
Ares
ginoenrici
Ares
Level 8
God Stats
2W - 1L
1,612 SR
Queue Stats
6W - 1L
1,422 Elo+
Party 1
Neith
Neith
richetta10
Neith
Level 27
God Stats
20W - 6L
1,688 SR
Queue Stats
31W - 9L
1,852 Elo+
Party 1
Sol
Sol
veeyam
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 36L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 0
4,839
484
993
4,417
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Nico_paglierino
The Morrigan
7
0 / 6 / 0
4,548
455
760
6,132
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
9
2 / 2 / 0
5,055
506
2,830
7,049
3,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
reihelice
Raijin
9
1 / 3 / 0
4,877
488
2,108
4,728
1,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 0
4,213
421
79
5,576
2,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JackDanielzX
Achilles
11
4 / 1 / 6
6,241
624
3,372
4,844
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
JuaMa345
Chaac
10
1 / 2 / 1
5,640
564
2,851
4,636
2,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 4
4,467
447
1,888
3,325
1,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
9
2 / 0 / 1
5,397
540
2,319
2,295
607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
veeyam
Sol
12
8 / 0 / 4
7,141
714
10,421
6,719
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
15
15
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Achilles
JackDanielzX
Achilles
4
1
6
7
W
Chaac
JuaMa345
Chaac
1
2
1
0.75
L
The Morrigan
Nico_paglierino
The Morrigan
0
6
0
0
L
Hercules
2
2
0
1
W
0
0
4
2
L
Raijin
reihelice
Raijin
1
3
0
0.33
W
Neith
2
0
1
2.5
L
0
2
0
0
W
Sol
veeyam
Sol
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,770
Damage
20,851
27,902
Taken
21,819
10,643
Mitigated
8,590
5,990
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
993
629
0
797
4,417
1,350
0
2,592
1,825
0
32,823
W
Achilles
JackDanielzX
Achilles
3,372
799
0
2,308
4,844
1,998
150
685
4,159
0
25,989
W
Chaac
JuaMa345
Chaac
2,851
1,223
0
1,123
4,636
2,532
492
75
4,561
1,455
25,342
L
The Morrigan
Nico_paglierino
The Morrigan
760
103
0
0
6,132
2,029
0
3,162
2,970
19,113
0
L
Hercules
2,830
1,575
0
3,099
7,049
3,029
120
1,865
5,184
0
16,071
W
1,888
116
0
680
3,325
1,378
0
535
2,790
7,339
0
L
Raijin
reihelice
Raijin
2,108
154
0
500
4,728
1,413
0
2,777
1,951
18,697
0
W
Neith
2,319
641
0
362
2,295
607
2,222
274
2,021
0
30,727
L
79
79
506
1,088
5,576
2,822
0
1,913
3,663
9,236
0
W
Sol
veeyam
Sol
10,421
3,867
0
4,950
6,719
2,075
1,072
1,378
5,341
49,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,532
Gold Earned
28,886
223
Minions Killed
263
0
Camps Cleared
0
853,695
Distance Traveled
957,786
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,839
484
85
9
0
168,755
2
W
Achilles
6,241
624
62
6
0
222,509
2
W
Chaac
5,640
564
60
6
0
197,510
1
L
The Morrigan
4,548
455
51
5
0
169,294
1
L
Hercules
5,055
506
36
4
0
175,737
0
W
Ares
4,467
447
9
1
0
185,921
2
L
Raijin
4,877
488
32
3
0
169,796
0
W
Neith
5,397
540
49
5
0
170,359
0
L
Ymir
4,213
421
19
2
0
170,113
1
W
Sol
7,141
714
83
8
0
181,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role