Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
I MaG1Kk I
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,472 Elo+
Party 2
Terra
Terra
MeatPounder7712
Terra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
MistahJJ
Cernunnos
Level 158
God Stats
0W - 1L
1,440 SR
Queue Stats
6W - 5L
1,579 Elo+
Party 2
Team Averages
Level 132
1,488 SR
1,511 Elo+

VS

Team Averages
Level 113
1,614 SR
1,562 Elo+
Chernobog
Chernobog
Doom_2303
Chernobog
Level 71
God Stats
4W - 1L
1,543 SR
Queue Stats
23W - 13L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
NeptunoX003
Cthulhu
Level 101
God Stats
4W - 1L
1,587 SR
Queue Stats
32W - 20L
1,587 Elo+
Party 1
Set
Set
RRM-Rodrigo
Set
Level 158
God Stats
2W - 3L
1,553 SR
Queue Stats
672W - 612L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Spartan05131970
Sun Wukong
Level 128
God Stats
29W - 21L
1,577 SR
Queue Stats
765W - 721L
1,508 Elo+
Solo
Chronos
Chronos
Wh33lz1134
Chronos
Level 109
God Stats
2W - 0L
1,811 SR
Queue Stats
36W - 17L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 3 / 2
9,158
539
12,514
16,259
12,193
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
 
Mercury
13
2 / 7 / 2
8,515
501
4,317
13,601
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
I MaG1Kk I
Scylla
13
2 / 4 / 0
8,076
475
6,913
11,100
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 4
7,529
443
6,878
14,507
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
MistahJJ
Cernunnos
12
2 / 6 / 3
7,826
460
8,331
14,359
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Doom_2303
Chernobog
11
2 / 3 / 11
7,418
436
6,383
10,572
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
NeptunoX003
Cthulhu
14
6 / 3 / 11
8,586
505
11,256
11,767
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 2 / 7
8,999
529
5,563
10,923
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Sun Wukong
Spartan05131970
Sun Wukong
16
4 / 2 / 4
9,519
560
10,011
14,962
8,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Wh33lz1134
Chronos
14
8 / 0 / 10
9,252
544
15,809
8,028
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
10
Kills
25
26
Deaths
10
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
2
1.33
L
Mercury
 
Mercury
2
7
2
0.43
W
Chernobog
Doom_2303
Chernobog
2
3
11
2.5
L
Scylla
I MaG1Kk I
Scylla
2
4
0
0.5
L
1
6
4
0.5
L
Cernunnos
MistahJJ
Cernunnos
2
6
3
0.58
W
Cthulhu
NeptunoX003
Cthulhu
6
3
11
3.83
W
5
2
7
4.25
W
Sun Wukong
Spartan05131970
Sun Wukong
4
2
4
3
W
Chronos
Wh33lz1134
Chronos
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,953
Damage
49,022
69,826
Taken
56,252
36,167
Mitigated
29,852
22,967
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,514
2,991
159
6,873
16,259
12,193
968
3,518
12,681
5,058
58,862
L
Mercury
 
Mercury
4,317
2,091
0
3,440
13,601
4,387
0
4,933
8,638
0
44,673
W
Chernobog
Doom_2303
Chernobog
6,383
3,657
0
1,708
10,572
3,820
298
4,008
6,448
0
27,787
L
Scylla
I MaG1Kk I
Scylla
6,913
309
313
4,136
11,100
3,683
928
4,459
6,551
41,103
0
L
6,878
1,235
461
3,007
14,507
10,757
0
6,158
7,995
18,738
0
L
Cernunnos
MistahJJ
Cernunnos
8,331
3,741
0
4,578
14,359
5,147
1,582
7,086
6,896
0
46,388
W
Cthulhu
NeptunoX003
Cthulhu
11,256
1,023
183
3,209
11,767
10,080
148
5,155
6,460
36,665
0
W
5,563
2,980
0
3,574
10,923
4,320
1,114
2,118
8,761
0
48,001
W
Sun Wukong
Spartan05131970
Sun Wukong
10,011
2,590
0
5,352
14,962
8,770
1,051
1,355
13,597
0
61,045
W
Chronos
Wh33lz1134
Chronos
15,809
3,739
0
2,674
8,028
2,862
917
1,807
6,095
46,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
43,774
377
Minions Killed
410
0
Camps Cleared
0
1,571,864
Distance Traveled
1,547,913
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,158
539
110
6
0
329,681
0
L
Mercury
8,515
501
72
4
0
346,581
0
W
Chernobog
7,418
436
50
3
0
311,429
2
L
Scylla
8,076
475
89
5
0
286,630
5
L
Terra
7,529
443
18
1
0
341,236
2
L
Cernunnos
7,826
460
88
5
0
267,736
2
W
Cthulhu
8,586
505
57
3
0
308,221
0
W
Set
8,999
529
97
6
0
307,676
1
W
Sun Wukong
9,519
560
130
8
0
301,070
4
W
Chronos
9,252
544
76
4
0
319,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role