Player Matchup

Mercury
Mercury
DavidYael
Mercury
Level 7
God Stats
22W - 32L
1,502 SR
Queue Stats
74W - 70L
1,373 Elo+
Solo
Cernunnos
Cernunnos
Guill_otine987
Cernunnos
Level 7
God Stats
6W - 4L
1,617 SR
Queue Stats
20W - 20L
1,637 Elo+
Solo
Ra
Ra
I3OLSTER
Ra
Level 13
God Stats
16W - 13L
1,524 SR
Queue Stats
85W - 97L
1,318 Elo+
Solo
Merlin
Merlin
SealableCloud87
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
isibs5
Gilgamesh
Level 19
God Stats
43W - 37L
1,353 SR
Queue Stats
96W - 100L
1,348 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,435 Elo+

VS

Team Averages
Level 26
1,510 SR
1,323 Elo+
Jormungandr
Jormungandr
AustiXnx
Jormungandr
Level 37
God Stats
2W - 0L
1,825 SR
Queue Stats
213W - 254L
1,330 Elo+
Party 1
Bellona
Bellona
ProSgt Lipton
Bellona
Level 27
God Stats
40W - 40L
1,421 SR
Queue Stats
108W - 155L
1,358 Elo+
Solo
Olorun
Olorun
jounin01
Olorun
Level 13
God Stats
2W - 7L
1,239 SR
Queue Stats
42W - 39L
1,275 Elo+
Solo
Heimdallr
Heimdallr
oCxuto
Heimdallr
Level 24
God Stats
9W - 7L
1,442 SR
Queue Stats
52W - 72L
1,315 Elo+
Party 1
Pele
Pele
rokop19
Pele
Level 27
God Stats
5W - 2L
1,621 SR
Queue Stats
129W - 167L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DavidYael
Mercury
20
11 / 7 / 10
15,965
532
15,371
21,659
8,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Guill_otine987
Cernunnos
20
2 / 13 / 2
13,081
436
12,037
23,761
9,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 13 / 14
12,360
412
14,298
25,274
25,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 16 / 4
9,821
327
4,942
18,128
7,221
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
isibs5
Gilgamesh
20
20 / 6 / 9
18,123
604
31,926
36,691
32,504
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AustiXnx
Jormungandr
16
4 / 12 / 18
12,279
409
17,678
28,162
17,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
12 / 8 / 13
15,219
507
18,733
24,033
20,436
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
jounin01
Olorun
20
8 / 6 / 11
15,012
500
19,206
23,228
12,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
oCxuto
Heimdallr
18
5 / 5 / 15
13,867
462
10,425
17,108
7,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
rokop19
Pele
20
26 / 5 / 8
16,678
556
33,130
25,884
14,749
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
120
36
Kills
55
55
Deaths
36
39
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AustiXnx
Jormungandr
4
12
18
1.08
L
Mercury
DavidYael
Mercury
11
7
10
2.29
L
Cernunnos
Guill_otine987
Cernunnos
2
13
2
0.23
L
3
13
14
0.77
W
Bellona
12
8
13
2.31
L
0
16
4
0.13
L
Gilgamesh
isibs5
Gilgamesh
20
6
9
4.08
W
Olorun
jounin01
Olorun
8
6
11
2.25
W
Heimdallr
oCxuto
Heimdallr
5
5
15
2.5
W
Pele
rokop19
Pele
26
5
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,574
Damage
99,172
125,513
Taken
118,415
82,914
Mitigated
72,715
26,970
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AustiXnx
Jormungandr
17,678
4,468
354
2,779
28,162
17,898
637
7,106
20,756
51,078
0
L
Mercury
DavidYael
Mercury
15,371
6,485
0
2,037
21,659
8,817
812
8,647
12,494
0
57,962
L
Cernunnos
Guill_otine987
Cernunnos
12,037
5,880
0
3,488
23,761
9,020
1,273
3,624
19,807
0
87,507
L
14,298
3,705
3,123
7,345
25,274
25,352
74
8,527
16,597
56,297
0
W
Bellona
18,733
5,962
0
452
24,033
20,436
1,016
2,713
21,111
0
89,862
L
4,942
334
0
574
18,128
7,221
435
4,455
13,553
28,712
0
L
Gilgamesh
isibs5
Gilgamesh
31,926
9,879
243
10,160
36,691
32,504
666
10,551
25,690
0
92,076
W
Olorun
jounin01
Olorun
19,206
13,060
786
11,886
23,228
12,479
4,990
4,148
18,990
88,373
0
W
Heimdallr
oCxuto
Heimdallr
10,425
3,132
0
4,295
17,108
7,153
2,975
1,262
15,366
0
50,558
W
Pele
rokop19
Pele
33,130
9,535
0
2,113
25,884
14,749
780
4,011
21,693
0
118,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,350
Gold Earned
73,055
456
Minions Killed
524
0
Camps Cleared
0
2,521,353
Distance Traveled
2,655,801
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,279
409
55
2
0
460,899
0
L
Mercury
15,965
532
82
3
0
607,328
2
L
Cernunnos
13,081
436
157
5
0
422,550
0
L
Ra
12,360
412
64
2
0
479,080
0
W
Bellona
15,219
507
116
4
0
553,105
0
L
Merlin
9,821
327
39
1
0
333,771
4
L
Gilgamesh
18,123
604
114
4
0
678,624
7
W
Olorun
15,012
500
124
4
0
449,518
5
W
Heimdallr
13,867
462
67
2
0
594,881
0
W
Pele
16,678
556
162
5
0
597,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role