Player Matchup

Merlin
Merlin
AcE-_-SiLenT_
Merlin
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,334 Elo+
Party 4
Sun Wukong
Sun Wukong
Bureda
Sun Wukong
Level 27
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 3L
1,434 Elo+
Party 1
Thanatos
Thanatos
DeathsCult
Thanatos
Level 54
God Stats
9W - 7L
1,574 SR
Queue Stats
11W - 10L
1,521 Elo+
Party 1
Yemoja
Yemoja
LunzTheBear
Yemoja
Level 67
God Stats
6W - 6L
1,318 SR
Queue Stats
96W - 103L
1,412 Elo+
Party 1
Neith
Neith
Sucker_punchers
Neith
Level 48
God Stats
0W - 1L
1,711 SR
Queue Stats
134W - 178L
1,296 Elo+
Party 4
Team Averages
Level 42
1,487 SR
1,399 Elo+

VS

Team Averages
Level 45
1,703 SR
1,368 Elo+
Chiron
Chiron
Ktwizzle1218
Chiron
Level 48
God Stats
1W - 4L
1,756 SR
Queue Stats
11W - 14L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
Ragnorocky
Gilgamesh
Level 29
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
RefuseRodent
Xbalanque
Level 28
God Stats
1W - 0L
1,821 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Rhynooo
Chaac
Level 14
God Stats
1W - 0L
1,756 SR
Queue Stats
9W - 7L
1,322 Elo+
Party 2
Sylvanus
Sylvanus
falcon771
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,495
394
2,327
9,721
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Bureda
Sun Wukong
12
0 / 6 / 4
7,765
409
5,893
14,504
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
DeathsCult
Thanatos
15
12 / 7 / 0
10,390
547
13,671
18,709
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
0 / 6 / 5
8,202
432
5,299
16,066
13,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 4
8,034
423
5,367
10,269
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 1 / 3
9,567
504
6,317
7,507
2,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Ragnorocky
Gilgamesh
19
19 / 1 / 2
12,736
670
17,158
17,052
7,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
RefuseRodent
Xbalanque
15
6 / 4 / 7
10,012
527
15,700
9,137
3,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Rhynooo
Chaac
15
0 / 2 / 9
9,560
503
6,161
15,812
12,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
falcon771
Sylvanus
17
3 / 5 / 10
11,341
597
9,899
15,623
13,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
13
Kills
29
29
Deaths
13
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Sun Wukong
Bureda
Sun Wukong
0
6
4
0.33
L
Thanatos
DeathsCult
Thanatos
12
7
0
1.71
W
Chiron
1
1
3
2.5
L
Yemoja
0
6
5
0.42
W
Gilgamesh
Ragnorocky
Gilgamesh
19
1
2
20
W
Xbalanque
RefuseRodent
Xbalanque
6
4
7
2.38
W
Chaac
Rhynooo
Chaac
0
2
9
2.25
L
0
3
4
0.67
W
Sylvanus
falcon771
Sylvanus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,557
Damage
55,235
69,269
Taken
65,131
32,380
Mitigated
40,045
18,805
Healing
22,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,327
113
0
598
9,721
2,453
493
231
9,160
29,064
0
L
Sun Wukong
Bureda
Sun Wukong
5,893
1,539
0
2,085
14,504
7,323
0
6,270
8,204
0
33,324
L
Thanatos
DeathsCult
Thanatos
13,671
5,515
0
10,939
18,709
6,369
792
2,060
16,559
0
45,989
W
Chiron
6,317
1,216
946
2,420
7,507
2,386
3,588
1,470
6,037
0
51,806
L
Yemoja
5,299
516
1,068
1,789
16,066
13,396
390
641
15,335
27,232
0
W
Gilgamesh
Ragnorocky
Gilgamesh
17,158
6,220
635
5,269
17,052
7,999
2,639
998
16,054
0
93,812
W
Xbalanque
RefuseRodent
Xbalanque
15,700
7,480
672
1,272
9,137
3,346
4,501
1,571
7,566
0
41,662
W
Chaac
Rhynooo
Chaac
6,161
856
0
6,466
15,812
12,454
1,165
3,570
12,242
0
35,694
L
5,367
1,728
0
2,326
10,269
2,839
686
278
9,901
0
42,180
W
Sylvanus
falcon771
Sylvanus
9,899
2,859
1,290
3,873
15,623
13,860
1,107
402
15,221
49,469
8,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
53,216
306
Minions Killed
464
0
Camps Cleared
0
1,542,922
Distance Traveled
1,745,445
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,495
394
50
3
0
276,260
0
L
Sun Wukong
7,765
409
59
3
0
287,493
0
L
Thanatos
10,390
547
73
4
0
335,289
0
W
Chiron
9,567
504
92
5
0
363,511
0
L
Yemoja
8,202
432
42
2
0
292,148
2
W
Gilgamesh
12,736
670
117
6
0
430,624
0
W
Xbalanque
10,012
527
80
4
0
327,702
0
W
Chaac
9,560
503
49
3
0
310,984
0
L
Neith
8,034
423
82
4
0
351,732
2
W
Sylvanus
11,341
597
126
7
0
312,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role