Player Matchup

Erlang Shen
Erlang Shen
AgentKrazyG
Erlang Shen
Level 100
God Stats
4W - 2L
1,456 SR
Queue Stats
21W - 24L
1,441 Elo+
Party 2
Hel
Hel
Aiegis
Hel
Level 121
God Stats
3W - 2L
1,657 SR
Queue Stats
29W - 26L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BigPeenBrother
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,310 SR
Queue Stats
6W - 5L
1,730 Elo+
Party 2
Ne Zha
Ne Zha
Captain_Milky63
Ne Zha
Level 124
God Stats
4W - 0L
1,615 SR
Queue Stats
24W - 25L
1,466 Elo+
Party 2
Geb
Geb
JIMIN-KM
Geb
Level 121
God Stats
1W - 0L
1,578 SR
Queue Stats
12W - 22L
1,406 Elo+
Party 2
Team Averages
Level 99
1,523 SR
1,505 Elo+

VS

Team Averages
Level 43
1,597 SR
1,458 Elo+
Ymir
Ymir
BIGCLARK3939962
Ymir
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 32L
1,159 Elo+
Solo
Neith
Neith
Fr3aKD3spot
Neith
Level 29
God Stats
16W - 13L
1,646 SR
Queue Stats
84W - 83L
1,498 Elo+
Party 1
Chaac
Chaac
PhilB3G
Chaac
Level 29
God Stats
21W - 23L
1,539 SR
Queue Stats
67W - 80L
1,444 Elo+
Party 1
Ra
Ra
VroumTshi
Ra
Level 15
God Stats
1W - 1L
1,588 SR
Queue Stats
3W - 4L
1,712 Elo+
Party 1
Izanami
Izanami
tikev710
Izanami
Level 106
God Stats
6W - 4L
1,714 SR
Queue Stats
144W - 129L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AgentKrazyG
Erlang Shen
16
3 / 1 / 11
9,744
812
8,091
12,441
12,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
Aiegis
Hel
15
1 / 1 / 13
8,694
725
7,637
8,715
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
BigPeenBrother
Morgan Le Fay
16
7 / 2 / 10
10,700
892
13,457
8,219
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 1 / 9
10,585
882
11,087
14,273
9,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 13
8,033
669
4,971
10,571
4,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
8,655
721
11,289
13,689
9,360
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 2
9,454
788
7,443
8,257
3,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
PhilB3G
Chaac
14
0 / 5 / 5
7,538
628
9,126
11,828
7,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 3
7,057
588
5,392
8,510
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
tikev710
Izanami
15
0 / 2 / 4
7,733
644
5,907
9,633
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
19
Kills
6
6
Deaths
19
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AgentKrazyG
Erlang Shen
3
1
11
8.5
W
Hel
Aiegis
Hel
1
1
13
7.5
L
3
3
3
1.5
W
Morgan Le Fay
BigPeenBrother
Morgan Le Fay
7
2
10
6
W
8
1
9
12.5
L
3
3
2
1.33
W
0
1
13
6.5
L
Chaac
PhilB3G
Chaac
0
5
5
0.5
L
0
6
3
0.25
L
Izanami
tikev710
Izanami
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,243
Damage
39,157
54,219
Taken
51,917
33,325
Mitigated
26,075
29,422
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AgentKrazyG
Erlang Shen
8,091
2,859
0
3,698
12,441
12,343
1,091
3,037
9,069
0
33,201
W
Hel
Aiegis
Hel
7,637
66
12,216
5,766
8,715
3,447
699
4,319
4,108
28,231
0
L
11,289
365
0
1,030
13,689
9,360
220
8,688
5,001
27,154
0
W
Morgan Le Fay
BigPeenBrother
Morgan Le Fay
13,457
1,936
0
1,489
8,219
3,746
1,761
2,108
6,011
33,494
0
W
11,087
3,684
0
5,649
14,273
9,056
1,338
3,191
10,796
0
32,458
L
7,443
3,213
0
1,683
8,257
3,266
0
2,557
5,700
0
30,093
W
4,971
324
0
604
10,571
4,733
0
3,571
6,820
16,871
0
L
Chaac
PhilB3G
Chaac
9,126
607
0
2,530
11,828
7,154
0
5,451
6,377
0
26,984
L
5,392
934
315
384
8,510
2,847
0
5,277
3,233
14,767
0
L
Izanami
tikev710
Izanami
5,907
3,849
0
1,502
9,633
3,448
0
4,462
5,171
0
35,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,756
Gold Earned
40,437
255
Minions Killed
254
8
Camps Cleared
9
1,185,000
Distance Traveled
1,076,639
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,744
812
58
5
0
243,553
1
W
Hel
8,694
725
66
6
1
256,450
0
L
Ymir
8,655
721
38
3
2
201,659
0
W
Morgan Le Fay
10,700
892
48
4
3
237,023
0
W
Ne Zha
10,585
882
56
5
3
238,201
3
L
Neith
9,454
788
60
5
1
224,861
1
W
Geb
8,033
669
27
2
1
209,773
2
L
Chaac
7,538
628
45
4
1
239,166
2
L
Ra
7,057
588
27
2
0
191,786
0
L
Izanami
7,733
644
84
7
5
219,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role