Player Matchup

Danzaburou
Danzaburou
Fatedvila
Danzaburou
Level 146
God Stats
23W - 17L
1,694 SR
Queue Stats
421W - 425L
1,539 Elo+
Solo
Zeus
Zeus
MrCity
Zeus
Level 151
God Stats
23W - 7L
1,950 SR
Queue Stats
321W - 314L
1,546 Elo+
Solo
Fafnir
Fafnir
OtakuAnubis
Fafnir
Level 128
God Stats
12W - 10L
1,523 SR
Queue Stats
380W - 322L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
StormRain202
Gilgamesh
Level 125
God Stats
10W - 1L
1,722 SR
Queue Stats
38W - 27L
1,564 Elo+
Solo
Rama
Rama
Zhykow
Rama
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,490 Elo+
Solo
Team Averages
Level 138
1,678 SR
1,550 Elo+

VS

Team Averages
Level 108
1,611 SR
1,656 Elo+
Janus
Janus
EJBH2001
Janus
Level 125
God Stats
1W - 4L
1,476 SR
Queue Stats
90W - 76L
1,632 Elo+
Solo
Chiron
Chiron
TheFirstFatNut
Chiron
Level 102
God Stats
2W - 2L
1,659 SR
Queue Stats
39W - 34L
1,618 Elo+
Party 1
Khepri
Khepri
TheLastFatNut
Khepri
Level 81
God Stats
5W - 1L
1,937 SR
Queue Stats
10W - 3L
1,838 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheMiddleFatNut
Morgan Le Fay
Level 109
God Stats
2W - 5L
1,241 SR
Queue Stats
39W - 37L
1,596 Elo+
Party 1
Mulan
Mulan
jayisfurious
Mulan
Level 125
God Stats
16W - 13L
1,741 SR
Queue Stats
243W - 193L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fatedvila
Danzaburou
11
3 / 0 / 5
6,289
1,258
3,672
3,964
1,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
MrCity
Zeus
11
3 / 0 / 1
6,128
1,226
4,304
2,057
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
0 / 0 / 8
5,733
1,147
1,966
3,121
3,287
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
StormRain202
Gilgamesh
10
1 / 1 / 4
5,622
1,124
5,078
4,200
1,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Zhykow
Rama
11
2 / 0 / 6
6,139
1,228
3,039
3,674
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

412

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EJBH2001
Janus
10
0 / 1 / 1
5,397
1,079
2,876
3,635
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,361
1,072
3,564
3,429
1,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 1
5,125
1,025
1,513
6,169
4,347
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TheMiddleFatNut
Morgan Le Fay
10
0 / 4 / 1
5,202
1,040
6,448
6,674
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 0
4,710
942
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
9
Kills
1
1
Deaths
9
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
EJBH2001
Janus
0
1
1
0.5
W
Danzaburou
Fatedvila
Danzaburou
3
0
5
5.5
W
Zeus
MrCity
Zeus
3
0
1
3.5
W
Fafnir
0
0
8
4
W
Gilgamesh
StormRain202
Gilgamesh
1
1
4
3
L
1
1
0
1
L
0
3
1
0.17
L
Morgan Le Fay
TheMiddleFatNut
Morgan Le Fay
0
4
1
0.13
W
Rama
Zhykow
Rama
2
0
6
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
14,401
17,016
Taken
19,907
9,249
Mitigated
9,424
3,197
Healing
1,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EJBH2001
Janus
2,876
547
0
20
3,635
1,210
0
994
2,641
18,754
0
W
Danzaburou
Fatedvila
Danzaburou
3,672
1,306
0
736
3,964
1,988
0
2,297
1,585
0
9,368
W
Zeus
MrCity
Zeus
4,304
35
66
370
2,057
703
0
1,285
694
21,627
0
W
Fafnir
1,966
218
0
326
3,121
3,287
0
2,314
629
5,704
0
W
Gilgamesh
StormRain202
Gilgamesh
5,078
1,051
0
159
4,200
1,960
0
2,253
1,887
0
8,429
L
3,564
1,879
356
762
3,429
1,384
0
1,512
1,917
0
9,414
L
1,513
66
0
8
6,169
4,347
0
1,184
4,985
5,553
0
L
Morgan Le Fay
TheMiddleFatNut
Morgan Le Fay
6,448
1,040
0
638
6,674
2,483
0
2,580
4,094
14,012
0
W
Rama
Zhykow
Rama
3,039
2,664
0
1,540
3,674
1,311
0
2,182
1,384
0
15,161
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
25,795
113
Minions Killed
83
5
Camps Cleared
3
472,476
Distance Traveled
364,704
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,397
1,079
51
10
0
95,136
1
W
Danzaburou
6,289
1,258
28
6
1
95,535
1
W
Zeus
6,128
1,226
39
8
2
103,839
1
W
Fafnir
5,733
1,147
10
2
0
90,216
0
W
Gilgamesh
5,622
1,124
7
1
0
100,248
0
L
Chiron
5,361
1,072
17
3
1
90,192
0
L
Khepri
5,125
1,025
6
1
0
90,353
0
L
Morgan Le Fay
5,202
1,040
9
2
2
87,974
1
W
Rama
6,139
1,228
29
6
2
82,638
0
L
Mulan
4,710
942
0
0
0
1,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role