Player Matchup

Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Halalboy336
Ganesha
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 67L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
LoRdDeViL1997
Danzaburou
Level 156
God Stats
12W - 10L
1,872 SR
Queue Stats
590W - 438L
1,611 Elo+
Party 2
Tyr
Tyr
Onnach
Tyr
Level 157
God Stats
5W - 3L
1,466 SR
Queue Stats
158W - 130L
1,627 Elo+
Party 2
Sol
Sol
SynthParagon
Sol
Level 157
God Stats
2W - 3L
1,599 SR
Queue Stats
123W - 103L
1,636 Elo+
Party 2
Team Averages
Level 131
1,587 SR
1,615 Elo+

VS

Team Averages
Level 92
1,472 SR
1,619 Elo+
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Baby Giga
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,728 Elo+
Party 1
Sun Wukong
Sun Wukong
PALEKOOTCHIERAG
Sun Wukong
Level 51
God Stats
0W - 2L
1,243 SR
Queue Stats
4W - 4L
1,653 Elo+
Party 1
Freya
Freya
PoopDealer7916
Freya
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 243L
1,641 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
robnasty001
Morgan Le Fay
Level 145
God Stats
10W - 5L
1,615 SR
Queue Stats
186W - 190L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
5 / 0 / 4
14,786
643
17,402
18,940
16,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Halalboy336
Ganesha
16
0 / 5 / 12
11,311
492
5,329
16,712
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LoRdDeViL1997
Danzaburou
20
4 / 6 / 2
12,846
559
13,648
17,837
6,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Onnach
Tyr
20
9 / 4 / 9
13,446
585
17,217
18,499
9,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 8
13,171
573
20,169
20,239
7,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
9 / 5 / 3
11,676
508
15,555
22,556
7,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Baby Giga
Sylvanus
18
1 / 4 / 5
11,019
479
13,339
19,663
11,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PALEKOOTCHIERAG
Sun Wukong
17
1 / 2 / 1
10,632
462
8,391
16,887
12,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 6 / 5
11,992
521
14,272
20,895
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
robnasty001
Morgan Le Fay
14
0 / 10 / 4
8,903
387
10,454
17,889
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
27
Kills
18
18
Deaths
27
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
4
7
L
Anhur
 
Anhur
9
5
3
2.1
L
Sylvanus
Baby Giga
Sylvanus
1
4
5
0.88
W
Ganesha
Halalboy336
Ganesha
0
5
12
1.2
W
Danzaburou
LoRdDeViL1997
Danzaburou
4
6
2
0.83
W
Tyr
Onnach
Tyr
9
4
9
3.38
L
Sun Wukong
PALEKOOTCHIERAG
Sun Wukong
1
2
1
0.75
L
7
6
5
1.58
W
9
3
8
4.33
L
Morgan Le Fay
robnasty001
Morgan Le Fay
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,765
Damage
62,011
92,227
Taken
97,890
57,097
Mitigated
45,780
34,315
Healing
35,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
17,402
4,499
0
9,427
18,940
16,138
1,031
4,525
14,415
16,920
98,848
L
Anhur
 
Anhur
15,555
6,622
268
6,447
22,556
7,854
0
7,593
14,963
0
85,101
L
Sylvanus
Baby Giga
Sylvanus
13,339
3,323
2,370
6,800
19,663
11,795
0
5,834
13,829
76,417
18,564
W
Ganesha
Halalboy336
Ganesha
5,329
415
0
2,150
16,712
16,850
361
6,989
9,723
23,150
0
W
Danzaburou
LoRdDeViL1997
Danzaburou
13,648
6,537
0
4,749
17,837
6,482
5,886
8,094
9,743
0
107,216
W
Tyr
Onnach
Tyr
17,217
2,497
0
6,123
18,499
9,967
1,356
9,801
8,698
0
70,821
L
Sun Wukong
PALEKOOTCHIERAG
Sun Wukong
8,391
1,981
0
7,697
16,887
12,870
0
3,854
13,033
0
65,727
L
14,272
3,938
0
8,214
20,895
7,436
0
4,408
16,487
83,719
0
W
20,169
4,874
0
11,866
20,239
7,660
6,000
8,145
12,094
102,514
0
L
Morgan Le Fay
robnasty001
Morgan Le Fay
10,454
678
453
3,337
17,889
5,825
0
7,567
10,322
50,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,560
Gold Earned
54,222
681
Minions Killed
623
0
Camps Cleared
0
2,173,260
Distance Traveled
1,891,527
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,786
643
222
10
0
448,358
3
L
Anhur
11,676
508
113
5
0
377,914
4
L
Sylvanus
11,019
479
164
7
0
391,276
1
W
Ganesha
11,311
492
9
0
0
466,697
4
W
Danzaburou
12,846
559
166
7
0
382,397
4
W
Tyr
13,446
585
104
5
0
489,474
3
L
Sun Wukong
10,632
462
142
6
0
409,956
1
L
Freya
11,992
521
124
5
0
369,994
7
W
Sol
13,171
573
180
8
0
386,334
6
L
Morgan Le Fay
8,903
387
80
3
0
342,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role