Player Matchup

Osiris
Osiris
 
Osiris
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DryngoGamer
Scylla
Level 114
God Stats
3W - 0L
1,739 SR
Queue Stats
26W - 22L
1,514 Elo+
Solo
Cupid
Cupid
TioHank
Cupid
Level 81
God Stats
14W - 5L
1,700 SR
Queue Stats
123W - 162L
1,381 Elo+
Party 2
Ymir
Ymir
eduardovitti
Ymir
Level 57
God Stats
9W - 9L
1,425 SR
Queue Stats
157W - 249L
1,401 Elo+
Party 2
Awilix
Awilix
xxtsibbxx
Awilix
Level 97
God Stats
60W - 63L
1,449 SR
Queue Stats
129W - 133L
1,418 Elo+
Solo
Team Averages
Level 79
1,563 SR
1,443 Elo+

VS

Team Averages
Level 61
1,390 SR
1,429 Elo+
Fenrir
Fenrir
Aureliio_o
Fenrir
Level 24
God Stats
14W - 24L
1,284 SR
Queue Stats
81W - 114L
1,285 Elo+
Party 1
Gilgamesh
Gilgamesh
BielButti
Gilgamesh
Level 101
God Stats
0W - 1L
1,192 SR
Queue Stats
23W - 19L
1,757 Elo+
Solo
Osiris
Osiris
DmCDantedog
Osiris
Level 43
God Stats
1W - 1L
1,473 SR
Queue Stats
42W - 55L
1,371 Elo+
Solo
Thoth
Thoth
SalgadoDe1Real
Thoth
Level 57
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 115L
1,288 Elo+
Party 1
Neith
Neith
yrdry
Neith
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
300W - 302L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 6 / 2
8,481
499
6,730
16,447
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
16
4 / 2 / 3
9,542
561
5,423
5,537
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
TioHank
Cupid
14
1 / 1 / 8
7,817
460
6,665
8,582
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 4
7,225
425
1,716
8,604
5,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
xxtsibbxx
Awilix
17
9 / 1 / 4
9,905
583
10,504
11,733
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aureliio_o
Fenrir
15
4 / 2 / 1
8,881
522
3,231
11,005
5,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
BielButti
Gilgamesh
11
0 / 4 / 1
6,420
378
4,144
9,970
3,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
15
4 / 4 / 2
9,168
539
12,466
11,542
11,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 2
8,829
519
4,539
6,862
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
yrdry
Neith
12
0 / 5 / 2
7,395
435
7,902
9,940
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
10
10
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
6
2
0.5
L
Fenrir
Aureliio_o
Fenrir
4
2
1
2.25
L
Gilgamesh
BielButti
Gilgamesh
0
4
1
0.13
L
Osiris
4
4
2
1.25
W
Scylla
4
2
3
2.75
L
2
2
2
1.5
W
Cupid
TioHank
Cupid
1
1
8
5
W
1
0
4
3
W
Awilix
xxtsibbxx
Awilix
9
1
4
11
L
Neith
yrdry
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
32,282
50,903
Taken
49,319
25,074
Mitigated
26,521
15,275
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,730
2,707
0
2,185
16,447
10,156
725
1,575
14,770
0
42,563
L
Fenrir
Aureliio_o
Fenrir
3,231
290
0
6,312
11,005
5,196
0
471
10,494
0
45,638
L
Gilgamesh
BielButti
Gilgamesh
4,144
936
0
233
9,970
3,880
0
1,545
8,381
0
25,543
L
Osiris
12,466
3,432
0
1,880
11,542
11,157
0
959
10,505
0
52,280
W
Scylla
5,423
56
0
1,060
5,537
1,986
1,367
571
4,814
57,406
0
L
4,539
504
0
1,196
6,862
2,389
208
1,606
5,211
48,468
0
W
Cupid
TioHank
Cupid
6,665
3,048
1,316
4,535
8,582
2,875
984
228
8,296
0
42,560
W
1,716
84
342
1,377
8,604
5,850
49
0
8,604
25,170
0
W
Awilix
xxtsibbxx
Awilix
10,504
4,066
0
4,460
11,733
4,207
0
1,761
9,880
0
62,876
L
Neith
yrdry
Neith
7,902
2,094
0
2,610
9,940
3,899
992
2,279
7,589
0
47,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
40,693
424
Minions Killed
429
0
Camps Cleared
0
1,650,309
Distance Traveled
1,568,959
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,481
499
81
5
0
281,065
0
L
Fenrir
8,881
522
88
5
0
364,673
3
L
Gilgamesh
6,420
378
39
2
0
326,790
3
L
Osiris
9,168
539
99
6
0
282,302
3
W
Scylla
9,542
561
124
7
0
309,729
1
L
Thoth
8,829
519
117
7
0
322,124
0
W
Cupid
7,817
460
68
4
0
322,841
5
W
Ymir
7,225
425
51
3
0
318,077
5
W
Awilix
9,905
583
100
6
0
418,597
5
L
Neith
7,395
435
86
5
0
273,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role