Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
VerLLIn
Ullr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,480 Elo+
Party 1
Geb
Geb
ajguy21
Geb
Level 16
God Stats
18W - 11L
1,287 SR
Queue Stats
131W - 111L
1,479 Elo+
Party 1
Team Averages
Level 42
1,429 SR
1,486 Elo+

VS

Team Averages
Level 60
1,386 SR
1,484 Elo+
He Bo
He Bo
Constrap33
He Bo
Level 145
God Stats
2W - 6L
1,319 SR
Queue Stats
249W - 292L
1,415 Elo+
Solo
Hercules
Hercules
venom1234567888
Hercules
Level 29
God Stats
15W - 14L
1,338 SR
Queue Stats
53W - 62L
1,321 Elo+
Party 2
Medusa
Medusa
zazazaza123456
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
13 / 0 / 2
11,841
846
23,670
9,514
4,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
VerLLIn
Ullr
11
2 / 8 / 9
9,150
654
7,336
10,934
4,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
13
1 / 5 / 13
9,596
685
4,844
15,004
13,383
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
7 / 9 / 5
10,022
716
8,859
12,638
3,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
12
3 / 5 / 6
8,674
620
6,514
17,191
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 9
9,040
646
5,814
11,325
6,114
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
13
13
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
13
0
2
14
L
He Bo
7
9
5
1.06
W
Ullr
VerLLIn
Ullr
2
8
9
0.81
W
Geb
1
5
13
1.5
L
Hercules
3
5
6
1.2
L
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,850
Damage
21,187
35,452
Taken
41,154
22,173
Mitigated
22,921
5,907
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
23,670
2,826
366
5,541
9,514
4,307
1,267
1,801
7,563
69,860
0
L
He Bo
8,859
474
0
872
12,638
3,748
0
9,065
3,573
33,235
0
W
Ullr
VerLLIn
Ullr
7,336
3,332
0
0
10,934
4,483
511
3,854
6,840
0
18,988
W
Geb
4,844
566
0
0
15,004
13,383
98
3,204
11,655
17,150
0
L
Hercules
6,514
1,022
0
4,725
17,191
13,059
0
11,758
5,433
0
20,769
L
5,814
1,943
0
1,205
11,325
6,114
0
7,691
3,634
0
14,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
27,736
133
Minions Killed
93
0
Camps Cleared
0
773,530
Distance Traveled
648,474
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,841
846
84
6
0
275,268
0
L
He Bo
10,022
716
57
4
0
203,011
1
W
Ullr
9,150
654
32
2
0
239,643
2
W
Geb
9,596
685
17
1
0
258,619
4
L
Hercules
8,674
620
22
2
0
235,121
0
L
Medusa
9,040
646
14
1
0
210,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role