Player Matchup

King Arthur
King Arthur
PIPINO1202
King Arthur
Level 29
God Stats
11W - 18L
1,410 SR
Queue Stats
63W - 112L
1,371 Elo+
Party 3
Nike
Nike
Peneumbra
Nike
Level 65
God Stats
0W - 1L
1,670 SR
Queue Stats
21W - 32L
1,309 Elo+
Party 1
Anubis
Anubis
RainWalker1958
Anubis
Level 42
God Stats
32W - 46L
1,410 SR
Queue Stats
79W - 138L
1,300 Elo+
Party 3
Merlin
Merlin
YxungRxse999
Merlin
Level 17
God Stats
1W - 3L
1,565 SR
Queue Stats
10W - 20L
1,078 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aracnonalgas
Tsukuyomi
Level 27
God Stats
20W - 22L
1,603 SR
Queue Stats
136W - 196L
1,327 Elo+
Party 3
Team Averages
Level 36
1,532 SR
1,277 Elo+

VS

Team Averages
Level 79
1,420 SR
1,444 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SadderDadder
Gilgamesh
Level 99
God Stats
3W - 5L
1,257 SR
Queue Stats
124W - 131L
1,468 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tucc20
Ah Muzen Cab
Level 60
God Stats
9W - 5L
1,598 SR
Queue Stats
152W - 170L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YokaiArt
Morgan Le Fay
Level 57
God Stats
21W - 20L
1,318 SR
Queue Stats
117W - 111L
1,435 Elo+
Party 2
Khepri
Khepri
bananaxwaffle
Khepri
Level 27
God Stats
3W - 2L
1,426 SR
Queue Stats
9W - 7L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PIPINO1202
King Arthur
11
0 / 9 / 0
7,411
390
5,922
16,834
13,948
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nike
13
0 / 10 / 4
7,784
410
1,972
16,398
7,967
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 10 / 2
8,538
449
2,456
19,418
7,829
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
13
2 / 12 / 1
8,200
432
6,311
12,857
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
aracnonalgas
Tsukuyomi
14
1 / 7 / 3
8,626
454
8,206
15,511
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
11 / 1 / 6
11,865
624
14,058
17,935
15,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
SadderDadder
Gilgamesh
18
10 / 2 / 9
11,599
610
11,212
13,386
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Tucc20
Ah Muzen Cab
18
17 / 1 / 7
12,512
659
18,987
11,939
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
YokaiArt
Morgan Le Fay
17
8 / 2 / 13
10,896
573
14,201
7,856
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 26
10,583
557
5,613
9,128
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
109
4
Kills
48
48
Deaths
7
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
1
6
14
L
King Arthur
PIPINO1202
King Arthur
0
9
0
0
L
Nike
0
10
4
0.2
L
1
10
2
0.2
W
Gilgamesh
SadderDadder
Gilgamesh
10
2
9
7.25
W
Ah Muzen Cab
Tucc20
Ah Muzen Cab
17
1
7
20.5
W
Morgan Le Fay
YokaiArt
Morgan Le Fay
8
2
13
7.25
L
Merlin
2
12
1
0.21
L
Tsukuyomi
aracnonalgas
Tsukuyomi
1
7
3
0.36
W
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,867
Damage
64,071
81,018
Taken
60,244
38,764
Mitigated
40,774
9,288
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,058
3,015
0
8,657
17,935
15,434
3,740
1,873
16,062
0
72,181
L
King Arthur
PIPINO1202
King Arthur
5,922
938
0
2,248
16,834
13,948
214
1,030
15,108
0
35,879
L
Nike
1,972
165
0
1,645
16,398
7,967
0
2,437
13,757
0
30,840
L
2,456
71
241
3,452
19,418
7,829
422
10,231
8,594
38,227
0
W
Gilgamesh
SadderDadder
Gilgamesh
11,212
3,585
0
835
13,386
6,769
2,832
2,179
11,207
0
85,751
W
Ah Muzen Cab
Tucc20
Ah Muzen Cab
18,987
7,561
0
6,171
11,939
5,583
6,182
2,856
9,083
0
97,354
W
Morgan Le Fay
YokaiArt
Morgan Le Fay
14,201
984
0
710
7,856
3,584
1,344
950
6,906
63,164
0
L
Merlin
6,311
239
0
908
12,857
3,730
0
2,758
9,995
30,349
0
L
Tsukuyomi
aracnonalgas
Tsukuyomi
8,206
2,349
0
794
15,511
5,290
0
2,515
12,802
0
47,677
W
5,613
134
0
1,330
9,128
9,404
733
909
8,219
20,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
57,455
357
Minions Killed
563
0
Camps Cleared
0
1,530,476
Distance Traveled
1,874,522
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,865
624
130
7
0
360,167
5
L
King Arthur
7,411
390
68
4
0
293,614
1
L
Nike
7,784
410
70
4
0
323,699
8
L
Anubis
8,538
449
80
4
0
265,309
1
W
Gilgamesh
11,599
610
129
7
0
391,598
1
W
Ah Muzen Cab
12,512
659
162
9
0
378,895
1
W
Morgan Le Fay
10,896
573
109
6
0
359,722
2
L
Merlin
8,200
432
54
3
0
308,092
3
L
Tsukuyomi
8,626
454
85
4
0
339,762
5
W
Khepri
10,583
557
33
2
0
384,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role