Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Ahazi
Ymir
Level 127
God Stats
10W - 7L
1,633 SR
Queue Stats
657W - 680L
1,593 Elo+
Party 1
Izanami
Izanami
AtlasMyth
Izanami
Level 37
God Stats
22W - 22L
1,549 SR
Queue Stats
406W - 374L
1,612 Elo+
Party 1
Thor
Thor
sitsuan
Thor
Level 8
God Stats
2W - 5L
1,434 SR
Queue Stats
10W - 13L
1,471 Elo+
Party 3
Team Averages
Level 97
1,523 SR
1,535 Elo+

VS

Team Averages
Level 90
1,565 SR
1,578 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Balathan
Fafnir
Level 90
God Stats
5W - 3L
1,470 SR
Queue Stats
150W - 123L
1,576 Elo+
Party 2
Discordia
Discordia
Damebix01
Discordia
Level 40
God Stats
27W - 19L
1,631 SR
Queue Stats
257W - 220L
1,574 Elo+
Party 2
Aphrodite
Aphrodite
Dedolin
Aphrodite
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 42L
1,564 Elo+
Party 2
Rama
Rama
KrAzYMoNsTeR
Rama
Level 141
God Stats
7W - 3L
1,723 SR
Queue Stats
136W - 91L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 2 / 4
9,160
916
8,331
14,509
13,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
 
Agni
14
0 / 6 / 5
8,757
876
12,203
13,562
5,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Ahazi
Ymir
15
2 / 4 / 3
9,407
941
7,565
16,115
16,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
AtlasMyth
Izanami
15
2 / 4 / 4
9,618
962
14,491
13,936
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
sitsuan
Thor
14
2 / 9 / 1
8,934
893
4,716
14,764
6,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

164

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 3 / 12
9,824
982
11,840
13,460
10,572
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Balathan
Fafnir
17
4 / 1 / 20
11,198
1,120
11,676
17,499
18,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Damebix01
Discordia
16
4 / 1 / 15
9,917
992
20,043
5,750
2,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Dedolin
Aphrodite
17
3 / 2 / 15
10,134
1,013
9,194
9,650
9,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 0 / 8
12,023
1,202
15,302
6,165
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
7
Kills
25
25
Deaths
7
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
4
1.5
L
Agni
 
Agni
0
6
5
0.42
W
Achilles
 
Achilles
3
3
12
3
L
Ymir
Ahazi
Ymir
2
4
3
0.88
L
Izanami
AtlasMyth
Izanami
2
4
4
1
W
Fafnir
Balathan
Fafnir
4
1
20
14
W
Discordia
Damebix01
Discordia
4
1
15
11.5
W
Aphrodite
Dedolin
Aphrodite
3
2
15
5.25
W
11
0
8
15
L
Thor
sitsuan
Thor
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,306
Damage
68,055
72,886
Taken
52,524
46,524
Mitigated
42,848
4,453
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,331
522
0
3,371
14,509
13,067
0
7,718
6,791
0
28,281
L
Agni
 
Agni
12,203
105
0
0
13,562
5,018
0
10,628
2,934
30,777
0
W
Achilles
 
Achilles
11,840
4,639
0
333
13,460
10,572
0
4,706
8,754
0
18,512
L
Ymir
Ahazi
Ymir
7,565
489
0
0
16,115
16,863
0
8,734
7,381
24,151
0
L
Izanami
AtlasMyth
Izanami
14,491
11,289
0
1,082
13,936
5,488
0
6,336
7,600
0
35,691
W
Fafnir
Balathan
Fafnir
11,676
3,046
0
2,714
17,499
18,506
0
5,986
11,513
15,854
0
W
Discordia
Damebix01
Discordia
20,043
1,813
117
1,806
5,750
2,122
0
2,042
3,708
40,096
0
W
Aphrodite
Dedolin
Aphrodite
9,194
1,584
7,484
5,394
9,650
9,060
0
4,503
5,147
21,202
0
W
15,302
12,988
0
1,937
6,165
2,588
0
2,531
3,634
0
49,099
L
Thor
sitsuan
Thor
4,716
184
0
0
14,764
6,088
0
7,497
7,267
0
11,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,876
Gold Earned
53,096
172
Minions Killed
188
4
Camps Cleared
7
980,798
Distance Traveled
1,049,188
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,160
916
40
4
0
234,356
0
L
Agni
8,757
876
43
4
1
198,903
1
W
Achilles
9,824
982
11
1
3
214,055
0
L
Ymir
9,407
941
41
4
0
192,051
0
L
Izanami
9,618
962
38
4
2
185,539
1
W
Fafnir
11,198
1,120
14
1
0
216,015
0
W
Discordia
9,917
992
43
4
0
217,123
1
W
Aphrodite
10,134
1,013
34
3
1
205,012
0
W
Rama
12,023
1,202
86
9
3
196,983
0
L
Thor
8,934
893
10
1
1
169,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role