Player Matchup

He Bo
He Bo
njcashmoney
He Bo
Level 131
God Stats
2W - 3L
1,397 SR
Queue Stats
77W - 56L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
set_gar
Gilgamesh
Level 44
God Stats
3W - 5L
1,566 SR
Queue Stats
13W - 14L
1,447 Elo+
Party 1
Hachiman
Hachiman
warmachine_rox
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,539 Elo+
Party 1
Team Averages
Level 87
1,487 SR
1,523 Elo+

VS

Team Averages
Level 112
1,330 SR
1,410 Elo+
Chaac
Chaac
Shaggysbong3306
Chaac
Level 128
God Stats
2W - 4L
1,271 SR
Queue Stats
213W - 246L
1,435 Elo+
Solo
Cernunnos
Cernunnos
dylgram
Cernunnos
Level 107
God Stats
1W - 1L
1,218 SR
Queue Stats
50W - 65L
1,362 Elo+
Party 2
Zeus
Zeus
flyingeagle580
Zeus
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 26L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 4
12,147
675
9,105
13,812
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
set_gar
Gilgamesh
16
5 / 5 / 4
12,609
701
13,988
17,590
14,872
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
16
1 / 3 / 6
11,128
618
10,967
15,164
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 10
12,075
671
14,007
20,342
13,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
dylgram
Cernunnos
15
1 / 4 / 12
11,562
642
8,078
15,839
5,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
10 / 3 / 4
13,405
745
15,892
12,122
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
15
15
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
W
Cernunnos
dylgram
Cernunnos
1
4
12
1.75
W
10
3
4
4
L
5
7
4
1
L
Gilgamesh
set_gar
Gilgamesh
5
5
4
1.4
L
Hachiman
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
37,977
46,566
Taken
48,303
24,159
Mitigated
23,175
3,487
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,007
1,754
0
6,459
20,342
13,516
480
3,879
16,463
0
48,152
W
Cernunnos
dylgram
Cernunnos
8,078
3,233
0
1,427
15,839
5,602
1,480
3,236
12,603
0
45,184
W
15,892
751
226
3,759
12,122
4,057
810
1,990
10,132
56,843
0
L
9,105
736
0
1,645
13,812
4,191
209
2,775
10,763
35,350
0
L
Gilgamesh
set_gar
Gilgamesh
13,988
2,701
0
190
17,590
14,872
347
5,900
11,353
0
35,140
L
Hachiman
10,967
5,097
0
1,652
15,164
5,096
2,106
6,284
8,558
0
51,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
37,042
172
Minions Killed
206
0
Camps Cleared
0
973,371
Distance Traveled
966,271
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,075
671
55
3
0
333,785
9
W
Cernunnos
11,562
642
55
3
0
308,657
3
W
Zeus
13,405
745
96
5
0
323,829
4
L
He Bo
12,147
675
68
4
0
299,268
3
L
Gilgamesh
12,609
701
34
2
0
341,601
3
L
Hachiman
11,128
618
70
4
0
332,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role