Player Matchup

Sol
Sol
BobLoblaw19
Sol
Level 124
God Stats
36W - 14L
1,682 SR
Queue Stats
399W - 266L
1,611 Elo+
Party 2
Sobek
Sobek
JohnnyBangarang
Sobek
Level 123
God Stats
26W - 9L
1,587 SR
Queue Stats
405W - 254L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
ThatJerkDan
Danzaburou
Level 104
God Stats
14W - 8L
1,561 SR
Queue Stats
281W - 182L
1,539 Elo+
Party 2
Team Averages
Level 117
1,610 SR
1,600 Elo+

VS

Team Averages
Level 84
1,470 SR
1,498 Elo+
Neith
Neith
Dark Magic Girl
Neith
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Khepri
Khepri
Frine07
Khepri
Level 142
God Stats
1W - 2L
1,644 SR
Queue Stats
42W - 41L
1,509 Elo+
Party 1
Scylla
Scylla
cerebrorgb
Scylla
Level 61
God Stats
0W - 1L
1,267 SR
Queue Stats
111W - 110L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 4
10,043
717
14,024
9,019
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 7
9,560
683
5,158
12,376
10,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ThatJerkDan
Danzaburou
13
0 / 1 / 11
9,373
670
6,843
10,503
3,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,985
570
3,964
8,288
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Frine07
Khepri
13
2 / 3 / 2
9,084
649
5,880
13,274
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
cerebrorgb
Scylla
12
1 / 4 / 2
8,333
595
8,498
8,277
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
4
5
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
1
4
2
0.5
L
Khepri
Frine07
Khepri
2
3
2
1
W
4
2
7
3.75
W
Danzaburou
ThatJerkDan
Danzaburou
0
1
11
5.5
L
Scylla
cerebrorgb
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
18,342
31,898
Taken
29,839
17,305
Mitigated
18,719
15,060
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,024
3,338
0
2,785
9,019
3,343
1,504
4,545
4,280
52,505
0
L
3,964
1,464
258
1,086
8,288
3,540
0
5,576
2,352
0
22,919
L
Khepri
Frine07
Khepri
5,880
70
0
1,630
13,274
11,928
0
7,257
5,618
19,235
0
W
5,158
382
1,984
5,132
12,376
10,051
434
4,087
8,057
12,720
0
W
Danzaburou
ThatJerkDan
Danzaburou
6,843
3,195
677
4,482
10,503
3,911
739
5,032
5,183
0
42,690
L
Scylla
cerebrorgb
Scylla
8,498
316
0
0
8,277
3,251
0
5,242
2,687
30,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
25,402
158
Minions Killed
132
0
Camps Cleared
0
750,321
Distance Traveled
676,161
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,043
717
53
4
0
249,027
1
L
Neith
7,985
570
56
4
0
202,721
3
L
Khepri
9,084
649
30
2
0
242,982
6
W
Sobek
9,560
683
19
1
0
272,995
1
W
Danzaburou
9,373
670
86
6
0
228,299
2
L
Scylla
8,333
595
46
3
0
230,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role