Player Matchup

Fenrir
Fenrir
Silver I
AKASHI SEIJU860
Fenrir
Silver I
Level 89
God Stats
5W - 4L
1,633 SR
Queue Stats
28W - 36L
1,302 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
AirZaddy
Sylvanus
Gold IV
Level 117
God Stats
11W - 10L
1,629 SR
Queue Stats
158W - 164L
1,443 MMR
Solo
Zeus
Zeus
Gold II
GR1MMJ0uJ
Zeus
Gold II
Level 140
God Stats
50W - 40L
1,616 SR
Queue Stats
391W - 397L
1,613 MMR
Party 1
Medusa
Medusa
Gold IV
KakiPooPoo
Medusa
Gold IV
Level 114
God Stats
122W - 113L
1,602 SR
Queue Stats
705W - 698L
1,442 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
PostReally
Sun Wukong
Gold IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,596 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,480 SR
1,436 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Abraao7
Kukulkan
Gold V
Level 113
God Stats
2W - 4L
1,406 SR
Queue Stats
257W - 272L
1,454 MMR
Solo
Terra
Terra
Bronze III
MoneyBagMyers
Terra
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,459 MMR
Solo
Chiron
Chiron
Gold V
Ruthless sins
Chiron
Gold V
Level 134
God Stats
4W - 5L
1,613 SR
Queue Stats
317W - 325L
1,299 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
ohSmeef
Cu Chulainn
Gold III
Level 160
God Stats
2W - 7L
1,383 SR
Queue Stats
376W - 375L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 4
11,581
551
7,103
13,877
6,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
AirZaddy
Sylvanus
17
6 / 0 / 8
10,763
513
7,926
11,526
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
4 / 3 / 4
11,338
540
8,524
8,872
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KakiPooPoo
Medusa
18
4 / 3 / 8
11,389
542
11,491
15,869
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
PostReally
Sun Wukong
18
3 / 1 / 3
11,894
566
9,249
13,248
10,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneGilgameshTiamatDanzaburouAwilix

VS

Bans
SetTsukuyomiHadesKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 7 / 0
10,659
508
11,153
18,564
6,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Abraao7
Kukulkan
17
0 / 6 / 3
9,906
472
6,790
10,652
4,255
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 4 / 1
6,687
318
2,446
10,986
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
1 / 3 / 2
9,603
457
9,976
12,567
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ohSmeef
Cu Chulainn
16
1 / 3 / 2
9,781
466
6,331
13,065
8,040
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
22
Kills
9
9
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
7
0
1
W
5
2
4
3.5
L
Kukulkan
Abraao7
Kukulkan
0
6
3
0.25
W
Sylvanus
AirZaddy
Sylvanus
6
0
8
10
W
Zeus
4
3
4
2
W
Medusa
KakiPooPoo
Medusa
4
3
8
2.67
L
0
4
1
0.13
W
Sun Wukong
PostReally
Sun Wukong
3
1
3
4.5
L
1
3
2
0.67
L
Cu Chulainn
ohSmeef
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,293
Damage
36,696
63,392
Taken
65,834
35,525
Mitigated
26,973
23,660
Healing
23,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,153
3,262
0
10,694
18,564
6,053
0
4,622
13,942
0
63,881
W
7,103
1,758
0
1,631
13,877
6,282
0
1,873
12,004
0
85,038
L
Kukulkan
Abraao7
Kukulkan
6,790
84
0
1,624
10,652
4,255
0
4,402
6,250
79,259
0
W
Sylvanus
AirZaddy
Sylvanus
7,926
2,062
1,595
7,305
11,526
9,817
43
2,155
9,371
56,704
0
W
Zeus
8,524
1,153
0
2,102
8,872
3,356
0
3,359
5,513
74,547
0
W
Medusa
KakiPooPoo
Medusa
11,491
5,627
0
5,564
15,869
5,830
1,006
1,219
14,650
0
85,946
L
2,446
438
182
2,332
10,986
4,590
0
4,082
6,904
12,265
0
W
Sun Wukong
PostReally
Sun Wukong
9,249
1,717
0
5,463
13,248
10,240
247
1,177
12,071
0
81,894
L
9,976
2,382
374
4,235
12,567
4,035
0
1,694
10,873
0
74,983
L
Cu Chulainn
ohSmeef
Cu Chulainn
6,331
791
0
3,821
13,065
8,040
0
1,650
11,415
2,806
55,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
46,636
662
Minions Killed
545
0
Camps Cleared
0
1,944,237
Distance Traveled
1,680,723
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,659
508
96
5
0
384,288
4
W
Fenrir
11,581
551
132
6
0
414,037
1
L
Kukulkan
9,906
472
150
7
0
362,765
5
W
Sylvanus
10,763
513
109
5
0
348,928
1
W
Zeus
11,338
540
127
6
0
367,898
11
W
Medusa
11,389
542
123
6
0
385,218
3
L
Terra
6,687
318
22
1
0
197,062
3
W
Sun Wukong
11,894
566
171
8
0
428,156
4
L
Chiron
9,603
457
138
7
0
399,525
5
L
Cu Chulainn
9,781
466
139
7
0
337,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role