Player Matchup

Hades
Hades
Mackornik
Hades
Level 106
God Stats
3W - 1L
1,331 SR
Queue Stats
657W - 694L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
NWLT Un4GivN
Danzaburou
Level 29
God Stats
23W - 23L
1,571 SR
Queue Stats
250W - 289L
1,442 Elo+
Party 1
Cerberus
Cerberus
NWLT Zero
Cerberus
Level 26
God Stats
34W - 28L
1,404 SR
Queue Stats
534W - 605L
1,400 Elo+
Party 1
Bellona
Bellona
l Bullat l
Bellona
Level 10
God Stats
53W - 28L
1,675 SR
Queue Stats
440W - 484L
1,318 Elo+
Party 1
Arachne
Arachne
silversoul2709
Arachne
Level 124
God Stats
74W - 58L
1,490 SR
Queue Stats
245W - 289L
1,407 Elo+
Party 1
Team Averages
Level 59
1,494 SR
1,404 Elo+

VS

Team Averages
Level 70
1,404 SR
1,366 Elo+
Morgan Le Fay
Morgan Le Fay
Demi2OP
Morgan Le Fay
Level 122
God Stats
29W - 11L
1,500 SR
Queue Stats
299W - 255L
1,516 Elo+
Party 3
Izanami
Izanami
M F PHATAL 57
Izanami
Level 48
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Pele
Pele
WowYourTrashKid4
Pele
Level 36
God Stats
4W - 4L
1,530 SR
Queue Stats
53W - 57L
1,450 Elo+
Party 3
Fenrir
Fenrir
ll-LAF-ll
Fenrir
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 193L
1,491 Elo+
Party 3
Khepri
Khepri
lolitsderek
Khepri
Level 44
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 6L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mackornik
Hades
20
12 / 8 / 12
16,040
553
27,625
30,167
20,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
NWLT Un4GivN
Danzaburou
20
9 / 2 / 11
14,820
511
14,759
15,646
6,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
NWLT Zero
Cerberus
19
1 / 3 / 17
12,590
434
4,036
21,655
16,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
l Bullat l
Bellona
18
1 / 6 / 4
12,838
443
5,760
17,484
14,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
14 / 3 / 14
16,736
577
22,772
25,653
16,158
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Demi2OP
Morgan Le Fay
19
5 / 9 / 5
13,755
474
23,149
20,040
11,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
20
4 / 7 / 2
13,883
479
19,693
17,671
6,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 9 / 3
12,471
430
10,240
19,167
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
ll-LAF-ll
Fenrir
20
7 / 5 / 3
15,072
520
17,160
23,117
23,743
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
18
1 / 7 / 7
11,255
388
6,246
16,353
16,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
37
Kills
22
22
Deaths
37
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Demi2OP
Morgan Le Fay
5
9
5
0.83
L
Izanami
4
7
2
0.71
W
Hades
Mackornik
Hades
12
8
12
2.25
W
Danzaburou
NWLT Un4GivN
Danzaburou
9
2
11
7.25
W
Cerberus
NWLT Zero
Cerberus
1
3
17
3.17
L
5
9
3
0.72
W
Bellona
l Bullat l
Bellona
1
6
4
0.5
L
Fenrir
ll-LAF-ll
Fenrir
7
5
3
1.7
L
Khepri
1
7
7
0.64
W
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,952
Damage
76,488
110,605
Taken
96,348
74,673
Mitigated
65,049
39,537
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Demi2OP
Morgan Le Fay
23,149
2,579
0
3,384
20,040
11,666
122
9,301
10,739
89,588
0
L
Izanami
19,693
13,069
0
4,914
17,671
6,341
3,385
6,421
11,250
0
117,790
W
Hades
Mackornik
Hades
27,625
2,551
127
11,779
30,167
20,918
2,421
12,035
17,239
107,908
0
W
Danzaburou
NWLT Un4GivN
Danzaburou
14,759
6,392
1,573
7,427
15,646
6,641
8,481
2,866
12,242
0
102,827
W
Cerberus
NWLT Zero
Cerberus
4,036
136
0
6,949
21,655
16,934
980
3,418
17,733
50,975
0
L
10,240
1,752
0
3,554
19,167
6,387
0
5,337
13,830
0
74,852
W
Bellona
l Bullat l
Bellona
5,760
2,425
0
2,532
17,484
14,022
1,556
1,548
15,140
0
68,078
L
Fenrir
ll-LAF-ll
Fenrir
17,160
2,215
0
4,861
23,117
23,743
679
3,889
19,228
0
82,933
L
Khepri
6,246
143
0
499
16,353
16,912
284
6,713
9,640
29,757
0
W
22,772
14,550
0
9,150
25,653
16,158
283
7,385
17,778
0
142,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,024
Gold Earned
66,436
766
Minions Killed
638
0
Camps Cleared
0
2,639,685
Distance Traveled
2,523,948
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,755
474
121
4
0
465,684
9
L
Izanami
13,883
479
217
7
0
482,118
3
W
Hades
16,040
553
189
7
0
510,530
6
W
Danzaburou
14,820
511
144
5
0
538,429
3
W
Cerberus
12,590
434
138
5
0
508,736
7
L
Pele
12,471
430
112
4
0
516,416
0
W
Bellona
12,838
443
136
5
0
478,717
1
L
Fenrir
15,072
520
148
5
0
526,095
0
L
Khepri
11,255
388
40
1
0
533,635
10
W
Arachne
16,736
577
159
5
0
603,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role