Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AfroLax
Kukulkan
Level 14
God Stats
7W - 10L
1,374 SR
Queue Stats
19W - 23L
1,610 Elo+
Party 1
Sobek
Sobek
QBoiiiQ
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,690 Elo+
Party 2
Cupid
Cupid
TrashxBotx420
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 228L
1,727 Elo+
Solo
Nike
Nike
Uchihablood7901
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,723 Elo+
Party 1
Team Averages
Level 35
1,475 SR
1,650 Elo+

VS

Team Averages
Level 19
1,633 SR
1,666 Elo+
Ymir
Ymir
BlrredOut
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,849 Elo+
Solo
Anubis
Anubis
Diomedes691
Anubis
Level 29
God Stats
3W - 2L
1,839 SR
Queue Stats
131W - 141L
1,621 Elo+
Solo
Da Ji
Da Ji
LillianiSenpai
Da Ji
Level 25
God Stats
6W - 8L
1,564 SR
Queue Stats
71W - 42L
1,631 Elo+
Solo
Cu Chulainn
Cu Chulainn
MAYEVAH
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,598 Elo+
Solo
Heimdallr
Heimdallr
lPrison_Mike
Heimdallr
Level 27
God Stats
1W - 1L
1,762 SR
Queue Stats
47W - 36L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
8 / 4 / 5
11,632
582
12,195
15,728
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
AfroLax
Kukulkan
16
2 / 6 / 3
9,957
498
6,327
9,041
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
QBoiiiQ
Sobek
14
1 / 5 / 7
8,967
448
9,307
19,602
12,948
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 2 / 1
11,134
557
11,437
17,350
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 6 / 5
9,688
484
6,145
15,823
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 3 / 11
10,241
512
11,175
17,916
11,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
1
0 / 0 / 0
3,828
191
0
0
0
19
16 / 2 / 3
11,747
587
16,265
15,858
7,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
MAYEVAH
Cu Chulainn
14
1 / 8 / 5
8,756
438
9,033
14,703
8,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
lPrison_Mike
Heimdallr
16
2 / 5 / 1
9,604
480
11,126
14,829
5,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
17
Kills
23
23
Deaths
18
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
4
5
2.63
W
Kukulkan
AfroLax
Kukulkan
2
6
3
0.58
L
Ymir
4
3
11
3.17
L
Anubis
0
0
0
0
L
16
2
3
8.75
L
Cu Chulainn
MAYEVAH
Cu Chulainn
1
8
5
0.44
W
Sobek
QBoiiiQ
Sobek
1
5
7
0.9
W
6
2
1
3.25
W
0
6
5
0.42
L
Heimdallr
lPrison_Mike
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,411
Damage
47,599
77,544
Taken
63,306
45,431
Mitigated
31,839
25,761
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,195
6,090
0
5,830
15,728
6,861
0
1,881
13,847
0
73,605
W
Kukulkan
AfroLax
Kukulkan
6,327
964
0
452
9,041
5,531
31
3,190
5,851
44,222
0
L
Ymir
11,175
1,758
0
5,789
17,916
11,093
0
5,594
12,322
51,419
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
16,265
5,341
0
641
15,858
7,212
0
2,299
13,559
0
87,674
L
Cu Chulainn
MAYEVAH
Cu Chulainn
9,033
1,965
0
2,014
14,703
8,147
366
6,330
8,373
2,782
37,574
W
Sobek
QBoiiiQ
Sobek
9,307
848
0
6,519
19,602
12,948
0
1,371
18,231
47,990
0
W
11,437
7,406
773
10,330
17,350
6,803
1,173
2,040
15,310
0
84,858
W
6,145
606
0
1,857
15,823
13,288
112
3,535
12,288
219
58,656
L
Heimdallr
lPrison_Mike
Heimdallr
11,126
4,555
0
1,478
14,829
5,387
746
1,630
13,199
0
74,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,378
Gold Earned
44,176
556
Minions Killed
424
0
Camps Cleared
0
1,927,813
Distance Traveled
1,426,910
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,632
582
120
6
0
439,760
4
W
Kukulkan
9,957
498
96
5
0
355,060
4
L
Ymir
10,241
512
95
5
0
359,143
2
L
Anubis
3,828
191
0
0
0
0
0
L
Da Ji
11,747
587
140
7
0
415,095
1
L
Cu Chulainn
8,756
438
58
3
0
321,282
1
W
Sobek
8,967
448
87
4
0
369,905
4
W
Cupid
11,134
557
145
7
0
369,664
6
W
Nike
9,688
484
108
5
0
393,424
5
L
Heimdallr
9,604
480
131
7
0
331,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role