Player Matchup

Da Ji
Da Ji
Monoclanos
Da Ji
Level 27
God Stats
23W - 24L
1,473 SR
Queue Stats
124W - 120L
1,450 Elo+
Solo
Hercules
Hercules
ParcelDelivery
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Ymir
Ymir
SPEEDDEM0N
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,664 Elo+
Solo
Baron Samedi
Baron Samedi
blackpool1331
Baron Samedi
Level 27
God Stats
13W - 9L
1,580 SR
Queue Stats
230W - 274L
1,462 Elo+
Solo
Ra
Ra
mikejux
Ra
Level 28
God Stats
7W - 9L
1,333 SR
Queue Stats
116W - 157L
1,338 Elo+
Solo
Team Averages
Level 27
1,477 SR
1,483 Elo+

VS

Team Averages
Level 29
1,422 SR
1,432 Elo+
Rama
Rama
BigMacJoy
Rama
Level 25
God Stats
3W - 4L
1,362 SR
Queue Stats
9W - 9L
1,350 Elo+
Party 1
Persephone
Persephone
Hazaalazaa
Persephone
Level 26
God Stats
7W - 6L
1,572 SR
Queue Stats
127W - 116L
1,400 Elo+
Party 1
Loki
Loki
KibeZe
Loki
Level 28
God Stats
7W - 14L
1,399 SR
Queue Stats
34W - 48L
1,374 Elo+
Solo
Vamana
Vamana
Technomunk
Vamana
Level 29
God Stats
1W - 3L
1,227 SR
Queue Stats
310W - 283L
1,566 Elo+
Solo
Khepri
Khepri
WeGotABurger
Khepri
Level 37
God Stats
11W - 9L
1,547 SR
Queue Stats
120W - 121L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
3 / 0 / 0
5,737
574
3,085
6,015
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
11
1 / 0 / 0
6,305
631
1,711
3,804
1,367
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 4
5,171
517
2,743
5,239
2,252
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
blackpool1331
Baron Samedi
8
2 / 1 / 3
5,114
511
3,083
2,935
890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 2
6,115
612
2,791
3,796
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
1 / 2 / 0
4,617
462
1,591
4,444
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
Hazaalazaa
Persephone
8
1 / 3 / 0
5,071
507
1,573
4,618
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
KibeZe
Loki
3
0 / 1 / 2
3,887
389
972
1,604
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
Technomunk
Vamana
11
0 / 1 / 0
5,427
543
2,910
5,944
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
7
0 / 1 / 0
4,438
444
1,272
4,264
1,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
1
2
0
0.5
L
Persephone
Hazaalazaa
Persephone
1
3
0
0.33
L
Loki
KibeZe
Loki
0
1
2
1
W
Da Ji
3
0
0
3
W
Hercules
1
0
0
1
W
1
0
4
3
L
Vamana
Technomunk
Vamana
0
1
0
0
L
Khepri
0
1
0
0
W
Baron Samedi
blackpool1331
Baron Samedi
2
1
3
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
8,318
21,789
Taken
20,874
7,454
Mitigated
7,017
8,006
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
1,591
1,298
0
1,026
4,444
1,304
0
2,846
1,598
0
19,646
L
Persephone
Hazaalazaa
Persephone
1,573
64
0
747
4,618
1,324
100
2,074
2,423
16,783
0
L
Loki
KibeZe
Loki
972
223
0
817
1,604
335
0
506
1,076
0
4,063
W
Da Ji
3,085
764
0
652
6,015
1,874
0
693
5,322
0
27,510
W
Hercules
1,711
746
0
2,000
3,804
1,367
286
0
3,804
0
35,079
W
2,743
1,006
0
1,444
5,239
2,252
0
274
4,965
15,816
0
L
Vamana
Technomunk
Vamana
2,910
647
0
1,822
5,944
2,153
0
65
5,877
0
32,341
L
Khepri
1,272
77
0
1,452
4,264
1,901
0
2,908
1,282
8,508
0
W
Baron Samedi
blackpool1331
Baron Samedi
3,083
518
297
1,537
2,935
890
0
636
2,299
18,204
0
W
2,791
406
472
1,604
3,796
1,071
1,554
1,242
2,554
31,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
23,440
256
Minions Killed
179
0
Camps Cleared
0
933,091
Distance Traveled
747,551
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,617
462
43
4
0
150,144
2
L
Persephone
5,071
507
40
4
0
187,669
2
L
Loki
3,887
389
12
1
0
49,236
0
W
Da Ji
5,737
574
49
5
0
172,409
1
W
Hercules
6,305
631
86
9
0
206,465
2
W
Ymir
5,171
517
13
1
0
193,043
5
L
Vamana
5,427
543
72
7
0
174,178
0
L
Khepri
4,438
444
12
1
0
186,324
0
W
Baron Samedi
5,114
511
39
4
0
192,521
4
W
Ra
6,115
612
69
7
0
168,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role