Player Matchup

Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CaramelGxrl
Jormungandr
Level 36
God Stats
2W - 2L
1,591 SR
Queue Stats
3W - 4L
1,437 Elo+
Party 1
Cupid
Cupid
PlatinumHuskey
Cupid
Level 43
God Stats
2W - 1L
1,366 SR
Queue Stats
2W - 3L
1,147 Elo+
Solo
Team Averages
Level 61
1,486 SR
1,361 Elo+

VS

Team Averages
Level 51
1,492 SR
1,505 Elo+
Scylla
Scylla
ArmaniXxX
Scylla
Level 62
God Stats
0W - 2L
1,494 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 2
Kuzenbo
Kuzenbo
LocalStoner
Kuzenbo
Level 68
God Stats
5W - 5L
1,516 SR
Queue Stats
12W - 14L
1,460 Elo+
Party 2
Arachne
Arachne
truebud
Arachne
Level 22
God Stats
30W - 31L
1,467 SR
Queue Stats
131W - 146L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 2 / 7
9,858
657
4,631
10,913
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
CaramelGxrl
Jormungandr
14
0 / 0 / 11
9,136
609
10,526
9,905
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
8 / 0 / 2
10,963
731
15,561
11,316
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArmaniXxX
Scylla
13
1 / 2 / 0
8,529
569
11,376
5,765
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
LocalStoner
Kuzenbo
11
0 / 4 / 2
7,885
526
5,435
19,650
17,784
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
truebud
Arachne
11
1 / 5 / 1
8,280
552
5,436
10,637
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
7
3.25
L
Scylla
ArmaniXxX
Scylla
1
2
0
0.5
W
Jormungandr
CaramelGxrl
Jormungandr
0
0
11
5.5
L
Kuzenbo
LocalStoner
Kuzenbo
0
4
2
0.25
W
8
0
2
9
L
Arachne
truebud
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,718
Damage
22,247
32,134
Taken
36,052
22,449
Mitigated
24,948
9,867
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,631
1,424
0
754
10,913
8,411
143
4,639
6,274
0
32,863
L
Scylla
ArmaniXxX
Scylla
11,376
798
0
378
5,765
1,970
0
2,670
2,765
45,476
0
W
Jormungandr
CaramelGxrl
Jormungandr
10,526
1,368
1,491
2,241
9,905
9,728
72
5,080
4,825
35,041
0
L
Kuzenbo
LocalStoner
Kuzenbo
5,435
902
0
3,985
19,650
17,784
14
4,920
14,180
12,192
0
W
15,561
9,244
483
4,898
11,316
4,310
1,407
7,092
4,224
0
59,399
L
Arachne
truebud
Arachne
5,436
2,534
0
1,667
10,637
5,194
0
1,906
8,581
0
17,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,957
Gold Earned
24,694
222
Minions Killed
111
0
Camps Cleared
0
821,592
Distance Traveled
755,837
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,858
657
58
4
0
283,284
2
L
Scylla
8,529
569
73
5
0
250,298
0
W
Jormungandr
9,136
609
40
3
0
271,479
0
L
Kuzenbo
7,885
526
10
1
0
274,272
0
W
Cupid
10,963
731
124
8
0
266,829
0
L
Arachne
8,280
552
28
2
0
231,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role