Player Matchup

Tsukuyomi
Tsukuyomi
BlackJack194503
Tsukuyomi
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
102W - 66L
1,708 Elo+
Party 2
Chaac
Chaac
CloakingSum
Chaac
Level 27
God Stats
7W - 3L
1,564 SR
Queue Stats
61W - 52L
1,505 Elo+
Party 1
Bacchus
Bacchus
CytokineKaze
Bacchus
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Chiron
Chiron
Inboundcellar89
Chiron
Level 119
God Stats
7W - 1L
1,901 SR
Queue Stats
92W - 71L
1,695 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
Level 28
God Stats
25W - 13L
1,668 SR
Queue Stats
103W - 94L
1,555 Elo+
Party 1
Team Averages
Level 40
1,587 SR
1,593 Elo+

VS

Team Averages
Level 9
1,509 SR
1,582 Elo+
Cthulhu
Cthulhu
AkazaLua
Cthulhu
Level 5
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 3
Chaac
Chaac
IhelpNewPpl
Chaac
Level 4
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 4L
1,586 Elo+
Solo
Susano
Susano
PinchePuerco
Susano
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 2L
1,484 Elo+
Solo
Medusa
Medusa
genrussianski
Medusa
Level 27
God Stats
3W - 1L
1,783 SR
Queue Stats
90W - 76L
1,501 Elo+
Solo
Persephone
Persephone
mitsurikanjori
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackJack194503
Tsukuyomi
20
10 / 6 / 9
13,447
611
25,260
18,545
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 15
11,494
522
11,641
18,171
18,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
CytokineKaze
Bacchus
17
2 / 6 / 7
11,066
503
5,701
14,245
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
9 / 8 / 6
12,530
570
12,577
19,132
6,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
18
10 / 6 / 10
12,596
573
21,932
13,116
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkazaLua
Cthulhu
14
0 / 7 / 5
9,477
431
9,354
18,196
15,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 4 / 13
11,351
516
17,063
22,725
25,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
19
11 / 5 / 5
12,589
572
17,414
20,529
8,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 8 / 7
11,624
528
12,729
22,521
8,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
mitsurikanjori
Persephone
14
4 / 9 / 4
10,529
479
7,157
16,944
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
63
34
Kills
29
29
Deaths
33
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AkazaLua
Cthulhu
0
7
5
0.36
W
Tsukuyomi
BlackJack194503
Tsukuyomi
10
6
9
2.42
W
3
3
15
3.5
W
Bacchus
CytokineKaze
Bacchus
2
6
7
0.92
L
7
4
13
3.38
W
9
8
6
1.5
L
Susano
11
5
5
2.7
W
Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
10
6
10
2.5
L
7
8
7
1.31
L
Persephone
mitsurikanjori
Persephone
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,111
Damage
63,717
83,209
Taken
100,915
51,352
Mitigated
65,116
24,852
Healing
23,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AkazaLua
Cthulhu
9,354
771
1,103
1,948
18,196
15,688
640
6,156
11,724
35,476
0
W
Tsukuyomi
BlackJack194503
Tsukuyomi
25,260
6,236
0
4,109
18,545
7,927
585
2,943
15,362
0
97,261
W
11,641
2,152
0
8,723
18,171
18,928
2,388
6,093
11,376
0
48,538
W
Bacchus
CytokineKaze
Bacchus
5,701
1,223
0
2,257
14,245
12,702
367
863
13,134
28,548
0
L
17,063
3,297
0
8,219
22,725
25,533
91
6,621
15,870
0
59,090
W
12,577
6,125
1,263
6,796
19,132
6,495
4,649
1,121
17,748
0
76,216
L
Susano
17,414
4,802
0
5,500
20,529
8,596
0
3,912
16,457
0
88,332
W
Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
21,932
2,601
132
1,572
13,116
5,300
2,113
4,104
8,652
56,365
0
L
12,729
6,169
0
5,410
22,521
8,292
860
3,601
18,834
0
85,821
L
Persephone
mitsurikanjori
Persephone
7,157
995
0
1,777
16,944
7,007
742
6,158
10,391
29,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,133
Gold Earned
55,570
465
Minions Killed
450
0
Camps Cleared
0
2,152,909
Distance Traveled
2,005,821
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,477
431
65
3
0
432,965
3
W
Tsukuyomi
13,447
611
143
7
0
490,746
1
W
Chaac
11,494
522
83
4
0
423,256
2
W
Bacchus
11,066
503
52
2
0
420,311
0
L
Chaac
11,351
516
83
4
0
424,622
2
W
Chiron
12,530
570
103
5
0
399,283
3
L
Susano
12,589
572
126
6
0
414,706
8
W
Morgan Le Fay
12,596
573
84
4
0
419,313
5
L
Medusa
11,624
528
132
6
0
364,198
0
L
Persephone
10,529
479
44
2
0
369,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role