Player Matchup

Fenrir
Fenrir
Andzum48
Fenrir
Level 24
God Stats
14W - 20L
1,449 SR
Queue Stats
23W - 49L
1,265 Elo+
Solo
Thanatos
Thanatos
Kakaashii7
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TomHawkTails
Danzaburou
Level 9
God Stats
0W - 1L
1,579 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
fede rianelli
Anhur
Level 52
God Stats
0W - 1L
1,722 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 2
Zeus
Zeus
maati144
Zeus
Level 8
God Stats
0W - 1L
1,722 SR
Queue Stats
6W - 3L
1,574 Elo+
Party 2
Team Averages
Level 40
1,594 SR
1,447 Elo+

VS

Team Averages
Level 18
1,495 SR
1,562 Elo+
Thoth
Thoth
 
Thoth
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ExPluribusUnum
Chronos
Level 29
God Stats
55W - 44L
1,591 SR
Queue Stats
97W - 108L
1,564 Elo+
Solo
Scylla
Scylla
OMGLMAOKEKW
Scylla
Level 17
God Stats
2W - 2L
1,302 SR
Queue Stats
44W - 24L
1,664 Elo+
Solo
Heimdallr
Heimdallr
darksoulthe
Heimdallr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Loki
Loki
i2020Vision
Loki
Level 12
God Stats
13W - 8L
1,581 SR
Queue Stats
34W - 28L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andzum48
Fenrir
9
0 / 5 / 0
5,161
516
2,136
8,889
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Kakaashii7
Thanatos
8
0 / 1 / 1
5,163
516
2,112
6,168
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TomHawkTails
Danzaburou
7
0 / 4 / 1
4,563
456
2,013
5,054
1,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 7 / 0
4,955
496
1,921
6,603
1,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
5
0 / 6 / 0
3,957
396
1,372
5,395
1,428
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
2
0 / 0 / 0
4,066
407
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
8 / 1 / 2
7,782
778
7,827
7,049
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
13
7 / 0 / 1
7,824
782
5,388
3,667
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
darksoulthe
Heimdallr
11
3 / 0 / 5
6,591
659
4,449
3,346
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
5 / 0 / 2
6,591
659
3,480
5,081
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
23
23
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
0
0
L
Fenrir
Andzum48
Fenrir
0
5
0
0
W
8
1
2
9
L
Thanatos
Kakaashii7
Thanatos
0
1
1
0.5
W
Scylla
7
0
1
7.5
L
Danzaburou
TomHawkTails
Danzaburou
0
4
1
0.13
W
Heimdallr
darksoulthe
Heimdallr
3
0
5
5.5
L
1
7
0
0.14
W
5
0
2
6
L
Zeus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,554
Damage
21,144
32,109
Taken
19,143
9,185
Mitigated
5,051
7,890
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Andzum48
Fenrir
2,136
460
0
2,059
8,889
2,806
76
3,950
4,763
0
23,915
W
7,827
3,016
0
4,465
7,049
2,075
2,686
1,137
5,912
50,045
0
L
Thanatos
Kakaashii7
Thanatos
2,112
253
0
4,480
6,168
2,133
0
1,240
4,928
0
19,582
W
Scylla
5,388
1,349
0
2,115
3,667
932
1,347
0
3,667
39,457
0
L
Danzaburou
TomHawkTails
Danzaburou
2,013
537
123
312
5,054
1,234
0
1,120
3,934
0
14,945
W
Heimdallr
darksoulthe
Heimdallr
4,449
1,609
0
1,427
3,346
882
1,716
101
3,245
0
24,609
L
1,921
1,373
0
440
6,603
1,584
0
3,437
3,140
0
9,058
W
3,480
729
0
2,868
5,081
1,162
0
134
4,947
0
31,600
L
Zeus
1,372
692
0
476
5,395
1,428
0
3,256
2,129
7,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,799
Gold Earned
32,854
152
Minions Killed
308
0
Camps Cleared
0
1,007,455
Distance Traveled
754,033
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,066
407
0
0
0
7,644
0
L
Fenrir
5,161
516
52
5
0
165,399
2
W
Chronos
7,782
778
100
10
0
198,426
0
L
Thanatos
5,163
516
37
4
0
248,345
2
W
Scylla
7,824
782
88
9
0
154,100
5
L
Danzaburou
4,563
456
34
3
0
198,919
1
W
Heimdallr
6,591
659
46
5
0
194,786
2
L
Anhur
4,955
496
18
2
0
205,209
1
W
Loki
6,591
659
74
7
0
199,077
2
L
Zeus
3,957
396
11
1
0
189,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role