Player Matchup

Danzaburou
Danzaburou
MrMcthicc
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,768 Elo+
Party 2
Cthulhu
Cthulhu
TehGiantHippo
Cthulhu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,769 Elo+
Party 2
Ah Puch
Ah Puch
iVectre
Ah Puch
Level 157
God Stats
0W - 1L
1,330 SR
Queue Stats
18W - 9L
1,757 Elo+
Party 2
Team Averages
Level 118
1,443 SR
1,764 Elo+

VS

Team Averages
Level 79
1,646 SR
1,766 Elo+
Cernunnos
Cernunnos
Cythfirsthus
Cernunnos
Level 56
God Stats
8W - 8L
1,718 SR
Queue Stats
91W - 61L
1,755 Elo+
Party 1
Zeus
Zeus
Morefatcake
Zeus
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 44L
1,775 Elo+
Party 1
Sun Wukong
Sun Wukong
SonOfOogba
Sun Wukong
Level 119
God Stats
24W - 9L
1,720 SR
Queue Stats
172W - 117L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrMcthicc
Danzaburou
19
4 / 9 / 6
15,046
627
8,494
23,747
10,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
18
10 / 6 / 3
15,335
639
23,238
24,198
37,077
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
iVectre
Ah Puch
20
3 / 3 / 12
15,690
654
25,471
22,711
11,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cythfirsthus
Cernunnos
20
10 / 5 / 5
16,865
703
18,914
23,482
9,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 12
16,054
669
25,726
22,536
8,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
SonOfOogba
Sun Wukong
20
4 / 6 / 8
15,558
648
17,261
25,412
19,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
17
Kills
18
18
Deaths
17
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cythfirsthus
Cernunnos
10
5
5
2.5
W
4
6
12
1.67
L
Danzaburou
MrMcthicc
Danzaburou
4
9
6
0.78
W
Sun Wukong
SonOfOogba
Sun Wukong
4
6
8
1.33
L
Cthulhu
10
6
3
1.92
L
Ah Puch
iVectre
Ah Puch
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,203
Damage
61,901
70,656
Taken
71,430
59,659
Mitigated
36,806
19,626
Healing
24,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cythfirsthus
Cernunnos
18,914
10,579
0
7,861
23,482
9,296
2,939
15,514
7,638
0
87,023
W
25,726
3,185
176
10,192
22,536
8,309
133
16,974
5,292
92,219
0
L
Danzaburou
MrMcthicc
Danzaburou
8,494
5,094
0
5,838
23,747
10,608
1,005
7,196
16,551
0
48,151
W
Sun Wukong
SonOfOogba
Sun Wukong
17,261
3,473
0
6,244
25,412
19,201
572
15,199
9,791
0
71,955
L
Cthulhu
23,238
1,234
181
2,107
24,198
37,077
0
10,093
14,105
62,891
0
L
Ah Puch
iVectre
Ah Puch
25,471
1,187
0
11,500
22,711
11,974
432
8,437
14,274
84,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,071
Gold Earned
48,477
267
Minions Killed
343
0
Camps Cleared
0
1,202,828
Distance Traveled
1,220,362
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,865
703
137
6
0
404,957
5
W
Zeus
16,054
669
111
5
0
349,992
1
L
Danzaburou
15,046
627
77
3
0
350,488
0
W
Sun Wukong
15,558
648
95
4
0
465,413
3
L
Cthulhu
15,335
639
51
2
0
394,914
1
L
Ah Puch
15,690
654
139
6
0
457,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role