Player Matchup

Cthulhu
Cthulhu
JamBoy117331
Cthulhu
Level 16
God Stats
36W - 16L
1,783 SR
Queue Stats
359W - 171L
1,721 Elo+
Party 2
Eset
Eset
SkoobDoob
Eset
Level 84
God Stats
39W - 9L
1,872 SR
Queue Stats
194W - 90L
1,675 Elo+
Party 2
Achilles
Achilles
Zrewy
Achilles
Level 98
God Stats
38W - 20L
1,641 SR
Queue Stats
283W - 139L
1,707 Elo+
Party 2
Ullr
Ullr
dan gleysack23
Ullr
Level 146
God Stats
35W - 16L
1,626 SR
Queue Stats
510W - 251L
1,679 Elo+
Party 2
Nu Wa
Nu Wa
normous11
Nu Wa
Level 89
God Stats
10W - 2L
1,808 SR
Queue Stats
135W - 78L
1,585 Elo+
Party 2
Team Averages
Level 87
1,746 SR
1,673 Elo+

VS

Team Averages
Level 84
1,503 SR
1,598 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
FormalScarab
Ares
Level 4
God Stats
27W - 9L
1,851 SR
Queue Stats
30W - 11L
1,846 Elo+
Party 1
Tyr
Tyr
X5hour_Briddles
Tyr
Level 148
God Stats
1W - 2L
1,519 SR
Queue Stats
124W - 85L
1,691 Elo+
Party 1
He Bo
He Bo
aliceawarrior
He Bo
Level 33
God Stats
0W - 2L
1,316 SR
Queue Stats
8W - 18L
1,236 Elo+
Solo
Mercury
Mercury
kevmel15
Mercury
Level 129
God Stats
11W - 5L
1,330 SR
Queue Stats
72W - 38L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JamBoy117331
Cthulhu
19
9 / 2 / 19
12,602
1,146
14,382
15,568
15,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
18
5 / 0 / 17
11,383
1,035
16,161
7,367
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Zrewy
Achilles
18
7 / 2 / 14
11,896
1,081
17,482
11,968
6,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 2 / 20
12,360
1,124
19,075
9,246
4,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
normous11
Nu Wa
19
12 / 3 / 22
13,147
1,195
19,533
8,225
3,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

254

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
1 / 8 / 4
10,453
950
15,020
16,444
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 7 / 4
10,524
957
6,007
19,816
16,399
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 4 / 3
10,996
1,000
9,473
24,958
24,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 14 / 2
10,061
915
9,517
17,477
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
kevmel15
Mercury
17
2 / 6 / 6
11,071
1,006
6,388
18,174
6,017
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
28
39
Kills
9
9
Deaths
39
92
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
8
4
0.38
L
2
7
4
0.57
W
Cthulhu
JamBoy117331
Cthulhu
9
2
19
9.25
W
Eset
5
0
17
13.5
L
2
4
3
0.88
W
Achilles
Zrewy
Achilles
7
2
14
7
L
2
14
2
0.21
W
6
2
20
8
L
Mercury
kevmel15
Mercury
2
6
6
0.83
W
Nu Wa
normous11
Nu Wa
12
3
22
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,633
Damage
46,405
52,374
Taken
96,869
33,775
Mitigated
57,184
5,488
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,020
9,375
0
0
16,444
4,961
0
9,691
6,753
0
34,334
L
6,007
692
0
0
19,816
16,399
0
10,129
9,687
13,244
0
W
Cthulhu
JamBoy117331
Cthulhu
14,382
2,071
0
2,760
15,568
15,555
0
7,291
7,828
23,320
0
W
Eset
16,161
829
471
1,151
7,367
3,088
0
2,352
4,711
31,312
0
L
9,473
1,099
0
7,298
24,958
24,725
0
11,671
13,287
5,614
22,143
W
Achilles
Zrewy
Achilles
17,482
5,919
0
937
11,968
6,850
0
3,562
7,871
0
34,350
L
9,517
1,403
0
0
17,477
5,082
0
9,698
7,779
28,376
0
W
19,075
10,021
0
169
9,246
4,397
0
1,386
7,614
0
35,132
L
Mercury
kevmel15
Mercury
6,388
3,491
0
0
18,174
6,017
0
8,887
9,287
0
30,772
W
Nu Wa
normous11
Nu Wa
19,533
4,463
0
0
8,225
3,885
0
1,984
6,047
33,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,388
Gold Earned
53,105
163
Minions Killed
184
6
Camps Cleared
4
1,133,412
Distance Traveled
1,018,990
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,453
950
41
4
0
185,491
0
L
Ares
10,524
957
6
1
1
208,842
1
W
Cthulhu
12,602
1,146
23
2
0
249,162
2
W
Eset
11,383
1,035
37
3
0
240,070
0
L
Tyr
10,996
1,000
39
4
0
240,613
2
W
Achilles
11,896
1,081
35
3
2
209,042
0
L
He Bo
10,061
915
44
4
0
159,056
1
W
Ullr
12,360
1,124
39
4
4
212,908
0
L
Mercury
11,071
1,006
54
5
3
224,988
0
W
Nu Wa
13,147
1,195
29
3
0
222,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role