Player Matchup

Persephone
Persephone
Taborda1970
Persephone
Level 15
God Stats
11W - 9L
1,515 SR
Queue Stats
26W - 22L
1,278 Elo+
Party 1
Fenrir
Fenrir
kevinXDCR
Fenrir
Level 18
God Stats
2W - 1L
1,379 SR
Queue Stats
10W - 8L
1,302 Elo+
Party 1
Geb
Geb
mcyves1234
Geb
Level 13
God Stats
2W - 2L
1,699 SR
Queue Stats
5W - 8L
1,400 Elo+
Party 1
Team Averages
Level 15
1,531 SR
1,326 Elo+

VS

Team Averages
Level 35
1,500 SR
1,500 Elo+
Tiamat
Tiamat
 
Tiamat
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ExaltedSquire68
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,500 Elo+
Party 2
Neith
Neith
eighteensolo
Neith
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Taborda1970
Persephone
12
4 / 0 / 6
8,163
742
10,048
4,641
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
kevinXDCR
Fenrir
12
6 / 1 / 4
8,464
769
5,000
9,349
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 8
7,861
715
3,157
6,213
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 1 / 0
7,193
654
7,698
6,007
2,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 2
6,796
618
531
8,697
4,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 2
6,372
579
4,511
8,163
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
0
2
L
0
4
2
0.25
W
Persephone
Taborda1970
Persephone
4
0
6
7
L
0
6
2
0.17
W
Fenrir
kevinXDCR
Fenrir
6
1
4
8
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,205
Damage
12,740
20,203
Taken
22,867
10,113
Mitigated
9,511
4,689
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,698
984
220
2,677
6,007
2,666
0
3,472
2,401
29,904
0
L
531
0
764
2,674
8,697
4,596
0
4,925
3,562
0
7,645
W
Persephone
Taborda1970
Persephone
10,048
512
0
792
4,641
1,445
544
2,507
2,134
33,962
0
L
4,511
1,732
0
1,138
8,163
2,249
0
4,314
3,699
0
12,714
W
Fenrir
kevinXDCR
Fenrir
5,000
744
0
2,869
9,349
4,293
240
2,616
6,733
0
26,276
W
3,157
713
0
1,028
6,213
4,375
46
2,575
3,638
7,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
20,361
119
Minions Killed
87
0
Camps Cleared
0
611,662
Distance Traveled
543,354
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,193
654
49
4
0
183,305
4
L
Guan Yu
6,796
618
21
2
0
217,041
1
W
Persephone
8,163
742
62
6
0
192,804
1
L
Neith
6,372
579
17
2
0
143,008
0
W
Fenrir
8,464
769
49
4
0
230,023
0
W
Geb
7,861
715
8
1
0
188,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role