Player Matchup

Ares
Ares
BabyXBoof
Ares
Level 27
God Stats
3W - 4L
1,477 SR
Queue Stats
195W - 176L
1,610 Elo+
Solo
Chronos
Chronos
ExPluribusUnum
Chronos
Level 29
God Stats
55W - 44L
1,601 SR
Queue Stats
97W - 108L
1,572 Elo+
Solo
Xbalanque
Xbalanque
IhelpNewPpl
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,657 Elo+
Solo
Danzaburou
Danzaburou
OriginDragon
Danzaburou
Level 24
God Stats
1W - 4L
1,488 SR
Queue Stats
85W - 91L
1,536 Elo+
Party 1
Nemesis
Nemesis
Rweper
Nemesis
Level 18
God Stats
21W - 13L
1,630 SR
Queue Stats
148W - 136L
1,534 Elo+
Party 1
Team Averages
Level 20
1,539 SR
1,582 Elo+

VS

Team Averages
Level 24
1,620 SR
1,692 Elo+
Ra
Ra
Daese
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,568 Elo+
Solo
Cerberus
Cerberus
MayoMonkey
Cerberus
Level 18
God Stats
7W - 2L
1,730 SR
Queue Stats
36W - 17L
1,755 Elo+
Party 2
Jing Wei
Jing Wei
PREGOpuncher
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,751 Elo+
Party 2
Ao Kuang
Ao Kuang
SirLeach
Ao Kuang
Level 27
God Stats
3W - 2L
1,567 SR
Queue Stats
6W - 5L
1,655 Elo+
Solo
Scylla
Scylla
SmartCherry
Scylla
Level 26
God Stats
1W - 0L
1,801 SR
Queue Stats
53W - 28L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 2 / 1
6,114
556
4,468
6,883
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
5,963
542
2,609
9,590
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
IhelpNewPpl
Xbalanque
11
0 / 0 / 2
6,481
589
4,543
5,542
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
OriginDragon
Danzaburou
7
0 / 6 / 3
4,920
447
3,255
6,252
1,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Rweper
Nemesis
8
0 / 1 / 0
5,215
474
849
4,512
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 0 / 0
6,405
582
2,220
4,495
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MayoMonkey
Cerberus
9
1 / 2 / 5
5,888
535
3,865
8,067
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
PREGOpuncher
Jing Wei
9
4 / 2 / 3
6,155
560
4,231
5,338
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
SirLeach
Ao Kuang
11
3 / 1 / 2
6,237
567
5,071
7,301
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
13
3 / 0 / 2
6,985
635
6,349
3,857
1,208
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
13
13
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
3
2
1
1.75
W
Ra
2
0
0
2
L
0
4
0
0
L
Xbalanque
IhelpNewPpl
Xbalanque
0
0
2
1
W
Cerberus
MayoMonkey
Cerberus
1
2
5
1.75
L
Danzaburou
OriginDragon
Danzaburou
0
6
3
0.25
W
Jing Wei
PREGOpuncher
Jing Wei
4
2
3
2.75
L
Nemesis
Rweper
Nemesis
0
1
0
0
W
Ao Kuang
SirLeach
Ao Kuang
3
1
2
4
W
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
21,736
32,779
Taken
29,058
10,897
Mitigated
10,036
6,827
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,468
76
0
1,107
6,883
3,208
0
3,121
3,756
14,929
0
W
Ra
2,220
392
0
1,302
4,495
1,425
0
0
4,495
36,475
0
L
2,609
1,416
0
2,782
9,590
3,117
681
7,598
1,992
35,411
0
L
Xbalanque
IhelpNewPpl
Xbalanque
4,543
1,802
0
2,038
5,542
1,654
0
2,213
3,141
0
43,446
W
Cerberus
MayoMonkey
Cerberus
3,865
191
0
1,939
8,067
3,391
0
2,298
5,769
20,511
0
L
Danzaburou
OriginDragon
Danzaburou
3,255
950
0
248
6,252
1,410
0
2,872
3,380
0
16,461
W
Jing Wei
PREGOpuncher
Jing Wei
4,231
3,220
0
2,095
5,338
1,555
0
1,775
3,563
0
24,840
L
Nemesis
Rweper
Nemesis
849
338
0
652
4,512
1,508
0
1,505
3,005
0
27,504
W
Ao Kuang
SirLeach
Ao Kuang
5,071
829
0
2,046
7,301
2,457
0
1,315
5,986
35,871
0
W
Scylla
6,349
874
0
1,426
3,857
1,208
0
1,689
2,168
42,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
31,670
284
Minions Killed
343
0
Camps Cleared
0
938,673
Distance Traveled
999,595
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,114
556
25
2
0
185,531
3
W
Ra
6,405
582
94
9
0
213,875
6
L
Chronos
5,963
542
75
7
0
166,497
1
L
Xbalanque
6,481
589
94
9
0
197,787
1
W
Cerberus
5,888
535
27
2
0
199,396
2
L
Danzaburou
4,920
447
29
3
0
162,133
2
W
Jing Wei
6,155
560
51
5
0
183,561
0
L
Nemesis
5,215
474
61
6
0
226,725
4
W
Ao Kuang
6,237
567
72
7
0
206,324
3
W
Scylla
6,985
635
99
9
0
196,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role