Player Matchup

Ymir
Ymir
CoolGuyPhil
Ymir
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,511 Elo+
Party 1
Tiamat
Tiamat
FedoraBorealiss
Tiamat
Level 108
God Stats
4W - 4L
1,577 SR
Queue Stats
74W - 56L
1,593 Elo+
Party 1
Thanatos
Thanatos
jfersaus
Thanatos
Level 69
God Stats
3W - 3L
1,489 SR
Queue Stats
77W - 62L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
nainbravo1
Gilgamesh
Level 131
God Stats
0W - 5L
1,517 SR
Queue Stats
225W - 203L
1,497 Elo+
Solo
Cupid
Cupid
xXPiieroXx
Cupid
Level 98
God Stats
6W - 4L
1,505 SR
Queue Stats
368W - 375L
1,528 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,538 Elo+

VS

Team Averages
Level 101
1,390 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DarkWolf877
Bacchus
Level 104
God Stats
6W - 4L
1,510 SR
Queue Stats
495W - 468L
1,553 Elo+
Solo
Chronos
Chronos
Jacozb
Chronos
Level 89
God Stats
3W - 2L
1,396 SR
Queue Stats
70W - 71L
1,462 Elo+
Party 2
Hercules
Hercules
RorosOnlyFans
Hercules
Level 144
God Stats
2W - 1L
1,462 SR
Queue Stats
540W - 548L
1,455 Elo+
Solo
Ullr
Ullr
hermorah
Ullr
Level 63
God Stats
1W - 0L
1,083 SR
Queue Stats
26W - 25L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,362
424
2,519
8,125
3,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 4
8,522
568
7,809
7,128
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
jfersaus
Thanatos
12
2 / 6 / 4
7,467
498
4,786
13,750
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
nainbravo1
Gilgamesh
13
1 / 2 / 1
7,835
522
8,298
10,860
5,820
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cupid
11
1 / 6 / 2
6,777
452
3,143
8,293
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 2 / 5
8,768
585
10,319
8,374
3,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DarkWolf877
Bacchus
12
2 / 3 / 5
7,230
482
6,859
11,018
8,407
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
Jacozb
Chronos
14
1 / 2 / 2
7,526
502
6,049
9,750
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
RorosOnlyFans
Hercules
14
7 / 0 / 2
8,550
570
5,552
10,336
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
12
3 / 2 / 5
7,284
486
3,571
7,928
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
20
20
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
5
4.75
L
2
4
3
0.88
W
Bacchus
DarkWolf877
Bacchus
2
3
5
1.5
L
2
2
4
2
W
Chronos
Jacozb
Chronos
1
2
2
1
W
Hercules
RorosOnlyFans
Hercules
7
0
2
8
W
Ullr
3
2
5
2.75
L
Thanatos
jfersaus
Thanatos
2
6
4
0.67
L
Gilgamesh
nainbravo1
Gilgamesh
1
2
1
0.75
L
Cupid
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
32,350
48,156
Taken
47,406
19,419
Mitigated
23,135
15,045
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,319
351
0
3,274
8,374
3,870
0
3,932
4,150
44,664
0
L
2,519
638
0
895
8,125
3,640
0
3,029
5,096
16,269
0
W
Bacchus
DarkWolf877
Bacchus
6,859
443
971
2,046
11,018
8,407
379
2,872
7,942
33,329
0
L
7,809
947
0
1,838
7,128
3,598
266
4,386
2,742
42,826
0
W
Chronos
Jacozb
Chronos
6,049
1,615
0
2,089
9,750
4,027
774
379
9,305
33,578
1,607
W
Hercules
RorosOnlyFans
Hercules
5,552
1,364
0
5,256
10,336
4,306
0
1,384
8,884
0
54,573
W
Ullr
3,571
1,491
0
841
7,928
2,525
306
1,171
6,707
0
42,310
L
Thanatos
jfersaus
Thanatos
4,786
1,026
0
7,343
13,750
4,377
0
4,046
9,704
0
48,492
L
Gilgamesh
nainbravo1
Gilgamesh
8,298
2,369
0
3,486
10,860
5,820
0
6,627
4,233
0
40,355
L
Cupid
3,143
1,483
165
1,318
8,293
1,984
0
4,871
3,422
0
34,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
39,358
392
Minions Killed
384
0
Camps Cleared
0
1,349,732
Distance Traveled
1,401,980
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,768
585
98
7
0
262,611
4
L
Ymir
6,362
424
24
2
0
253,257
3
W
Bacchus
7,230
482
52
3
0
308,154
5
L
Tiamat
8,522
568
114
8
0
303,108
4
W
Chronos
7,526
502
68
5
0
246,780
5
W
Hercules
8,550
570
89
6
0
288,145
4
W
Ullr
7,284
486
77
5
0
296,290
2
L
Thanatos
7,467
498
94
6
0
263,776
0
L
Gilgamesh
7,835
522
88
6
0
284,920
6
L
Cupid
6,777
452
72
5
0
244,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role