Player Matchup

Gilgamesh
Gilgamesh
HArryP0tat03s
Gilgamesh
Level 18
God Stats
3W - 3L
1,741 SR
Queue Stats
81W - 85L
1,358 Elo+
Party 1
Sylvanus
Sylvanus
TheHeavenz
Sylvanus
Level 5
God Stats
20W - 13L
1,289 SR
Queue Stats
166W - 154L
1,287 Elo+
Solo
Ra
Ra
Viruca
Ra
Level 13
God Stats
7W - 7L
1,615 SR
Queue Stats
57W - 58L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
hArryCarrot
Sun Wukong
Level 17
God Stats
2W - 0L
1,544 SR
Queue Stats
29W - 31L
1,267 Elo+
Party 1
Medusa
Medusa
smiteswack
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 53L
1,624 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,394 Elo+

VS

Team Averages
Level 29
1,497 SR
1,416 Elo+
Ra
Ra
MaxiumPlaz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,448 Elo+
Party 2
Jing Wei
Jing Wei
OdezYT
Jing Wei
Level 66
God Stats
1W - 3L
1,394 SR
Queue Stats
141W - 190L
1,351 Elo+
Party 2
Fenrir
Fenrir
Skinitf1
Fenrir
Level 23
God Stats
17W - 20L
1,420 SR
Queue Stats
46W - 62L
1,328 Elo+
Solo
King Arthur
King Arthur
Soulshade12
King Arthur
Level 26
God Stats
25W - 27L
1,452 SR
Queue Stats
58W - 65L
1,404 Elo+
Solo
Ymir
Ymir
YOLOunu
Ymir
Level 28
God Stats
15W - 13L
1,718 SR
Queue Stats
35W - 43L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HArryP0tat03s
Gilgamesh
17
1 / 0 / 5
10,333
517
7,411
14,065
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
TheHeavenz
Sylvanus
15
4 / 1 / 18
10,771
539
10,078
18,127
20,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
18
7 / 2 / 5
11,760
588
14,663
10,175
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
hArryCarrot
Sun Wukong
14
2 / 2 / 4
9,647
482
7,261
14,949
12,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
smiteswack
Medusa
19
17 / 2 / 6
12,106
605
21,327
14,472
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,119
406
5,307
14,525
7,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
OdezYT
Jing Wei
13
0 / 11 / 1
8,411
421
5,685
15,663
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Skinitf1
Fenrir
14
3 / 3 / 1
8,907
445
5,888
8,096
3,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Soulshade12
King Arthur
15
0 / 2 / 6
9,572
479
11,943
21,053
14,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
YOLOunu
Ymir
15
3 / 5 / 2
10,497
525
12,370
18,227
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
31
Kills
7
7
Deaths
31
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HArryP0tat03s
Gilgamesh
1
0
5
3.5
L
1
10
0
0.1
L
Jing Wei
OdezYT
Jing Wei
0
11
1
0.05
L
Fenrir
Skinitf1
Fenrir
3
3
1
1.17
L
King Arthur
Soulshade12
King Arthur
0
2
6
1.5
W
Sylvanus
TheHeavenz
Sylvanus
4
1
18
13
W
Ra
7
2
5
4.75
L
Ymir
YOLOunu
Ymir
3
5
2
0.8
W
Sun Wukong
hArryCarrot
Sun Wukong
2
2
4
2
W
Medusa
smiteswack
Medusa
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,740
Damage
41,193
71,788
Taken
77,564
51,562
Mitigated
39,529
29,588
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HArryP0tat03s
Gilgamesh
7,411
3,460
0
2,080
14,065
6,772
1,036
2,258
11,807
0
98,809
L
5,307
731
409
1,337
14,525
7,399
824
4,175
10,350
39,316
0
L
Jing Wei
OdezYT
Jing Wei
5,685
4,305
0
1,249
15,663
4,854
1,857
5,869
9,794
0
49,078
L
Fenrir
Skinitf1
Fenrir
5,888
693
0
497
8,096
3,884
0
2,376
5,720
5
22,812
L
King Arthur
Soulshade12
King Arthur
11,943
1,480
0
7,332
21,053
14,467
198
3,667
17,208
0
49,545
W
Sylvanus
TheHeavenz
Sylvanus
10,078
2,579
4,336
9,250
18,127
20,709
1,086
5,261
12,866
31,878
0
W
Ra
14,663
1,020
507
3,724
10,175
4,886
940
3,276
6,899
88,159
0
L
Ymir
YOLOunu
Ymir
12,370
1,541
0
3,478
18,227
8,925
1,233
8,476
9,751
42,521
0
W
Sun Wukong
hArryCarrot
Sun Wukong
7,261
1,530
851
5,094
14,949
12,011
1,846
1,855
13,094
0
46,711
W
Medusa
smiteswack
Medusa
21,327
10,445
0
3,746
14,472
7,184
4,450
5,027
9,445
0
73,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,617
Gold Earned
45,506
539
Minions Killed
348
0
Camps Cleared
0
1,861,633
Distance Traveled
1,779,642
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,333
517
155
8
0
417,049
1
L
Ra
8,119
406
51
3
0
351,849
2
L
Jing Wei
8,411
421
84
4
0
356,771
0
L
Fenrir
8,907
445
34
2
0
297,760
0
L
King Arthur
9,572
479
100
5
0
420,425
0
W
Sylvanus
10,771
539
48
2
0
325,999
2
W
Ra
11,760
588
162
8
0
392,004
2
L
Ymir
10,497
525
79
4
0
352,837
5
W
Sun Wukong
9,647
482
79
4
0
395,564
0
W
Medusa
12,106
605
95
5
0
331,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role