Player Matchup

Janus
Janus
Platinum IV
Axoatl
Janus
Platinum IV
Level 144
God Stats
10W - 9L
1,637 SR
Queue Stats
95W - 119L
1,756 MMR
Party 2
Sylvanus
Sylvanus
Gold I
XxlLupolxX
Sylvanus
Gold I
Level 156
God Stats
0W - 1L
1,468 SR
Queue Stats
55W - 52L
1,569 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
xAserijox
Cu Chulainn
Platinum IV
Level 144
God Stats
4W - 6L
1,654 SR
Queue Stats
181W - 134L
1,751 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,587 SR
1,692 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,609 SR
1,595 MMR
Chang'e
Chang'e
Gold IV
Dodobirdie
Chang'e
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,685 MMR
Party 1
Hercules
Hercules
Gold IV
LSmokeOGsteezgod
Hercules
Gold IV
Level 159
God Stats
31W - 50L
1,545 SR
Queue Stats
545W - 729L
1,414 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
rellik1445
Tsukuyomi
Gold IV
Level 160
God Stats
1W - 0L
1,782 SR
Queue Stats
6W - 0L
1,685 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axoatl
Janus
15
6 / 6 / 7
11,827
696
13,149
13,757
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
XxlLupolxX
Sylvanus
16
3 / 7 / 8
11,500
676
10,533
15,767
14,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
xAserijox
Cu Chulainn
17
7 / 3 / 7
12,317
725
19,925
18,374
21,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaHe BoPersephoneCerberusGilgamesh

VS

Bans
BacchusAresYmirSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dodobirdie
Chang'e
19
10 / 4 / 4
13,856
815
17,678
15,966
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 10
10,901
641
7,617
26,827
22,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
rellik1445
Tsukuyomi
17
6 / 6 / 7
12,683
746
16,306
16,906
9,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
16
Kills
16
16
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
Axoatl
Janus
6
6
7
1.58
W
Chang'e
Dodobirdie
Chang'e
10
4
4
3
W
0
6
10
0.83
L
Sylvanus
XxlLupolxX
Sylvanus
3
7
8
1
W
Tsukuyomi
rellik1445
Tsukuyomi
6
6
7
1.58
L
Cu Chulainn
xAserijox
Cu Chulainn
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,607
Damage
41,601
47,898
Taken
59,699
41,507
Mitigated
37,355
11,883
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Axoatl
Janus
13,149
1,022
0
2,610
13,757
5,403
172
4,381
9,376
48,752
0
W
Chang'e
Dodobirdie
Chang'e
17,678
736
3,896
6,152
15,966
5,559
1,437
5,430
10,011
61,309
0
W
7,617
2,106
0
6,634
26,827
22,102
788
9,488
17,029
0
28,462
L
Sylvanus
XxlLupolxX
Sylvanus
10,533
2,060
1,595
3,434
15,767
14,358
860
5,320
10,447
35,422
5,553
W
Tsukuyomi
rellik1445
Tsukuyomi
16,306
4,327
0
817
16,906
9,694
1,007
7,686
8,828
0
60,627
L
Cu Chulainn
xAserijox
Cu Chulainn
19,925
3,702
0
4,244
18,374
21,746
1,241
7,977
10,397
0
48,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
37,440
198
Minions Killed
211
0
Camps Cleared
0
920,743
Distance Traveled
953,674
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,827
696
84
5
0
293,869
2
W
Chang'e
13,856
815
96
6
0
311,016
2
W
Hercules
10,901
641
43
3
0
307,930
7
L
Sylvanus
11,500
676
64
4
0
278,892
4
W
Tsukuyomi
12,683
746
72
4
0
334,728
2
L
Cu Chulainn
12,317
725
50
3
0
347,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role