Player Matchup

Tsukuyomi
Tsukuyomi
Andr3whitDaTiiiz
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,466 Elo+
Party 2
Chang'e
Chang'e
LudicrousImp
Chang'e
Level 26
God Stats
22W - 16L
1,612 SR
Queue Stats
251W - 255L
1,536 Elo+
Solo
King Arthur
King Arthur
NOz_shooter
King Arthur
Level 104
God Stats
0W - 1L
1,589 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 2
Da Ji
Da Ji
Saucy_sinner
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,466 Elo+
Party 2
Hel
Hel
TrickNasty
Hel
Level 27
God Stats
5W - 10L
1,195 SR
Queue Stats
28W - 27L
1,457 Elo+
Solo
Team Averages
Level 33
1,479 SR
1,486 Elo+

VS

Team Averages
Level 16
1,507 SR
1,508 Elo+
Baron Samedi
Baron Samedi
Beyond Legend 1
Baron Samedi
Level 14
God Stats
31W - 49L
1,332 SR
Queue Stats
42W - 58L
1,368 Elo+
Solo
Hou Yi
Hou Yi
Clever77
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
Gold_Baron
Zhong Kui
Level 27
God Stats
81W - 60L
1,579 SR
Queue Stats
254W - 289L
1,516 Elo+
Solo
Bellona
Bellona
NoneYadaYada
Bellona
Level 4
God Stats
10W - 7L
1,623 SR
Queue Stats
10W - 9L
1,488 Elo+
Party 1
Hera
Hera
Praetorĩan
Hera
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
1 / 15 / 8
12,225
873
13,439
33,694
13,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
LudicrousImp
Chang'e
19
7 / 7 / 5
14,102
1,007
19,933
29,393
10,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
NOz_shooter
King Arthur
18
1 / 2 / 7
12,123
866
16,987
28,574
33,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
0 / 15 / 6
11,618
830
6,429
30,991
12,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 7 / 9
13,143
939
17,512
21,878
9,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beyond Legend 1
Baron Samedi
20
10 / 3 / 20
13,939
996
19,616
14,223
6,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Clever77
Hou Yi
20
9 / 5 / 22
13,490
964
22,694
16,218
7,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Gold_Baron
Zhong Kui
20
4 / 4 / 36
14,623
1,045
29,021
24,376
55,708
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
NoneYadaYada
Bellona
20
2 / 0 / 29
13,204
943
10,425
16,133
20,583
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
21 / 0 / 22
17,093
1,221
50,044
8,398
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
175
12
Kills
46
46
Deaths
12
35
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
1
15
8
0.33
W
Baron Samedi
Beyond Legend 1
Baron Samedi
10
3
20
6.67
W
Hou Yi
Clever77
Hou Yi
9
5
22
4
W
Zhong Kui
Gold_Baron
Zhong Kui
4
4
36
5.5
L
Chang'e
LudicrousImp
Chang'e
7
7
5
1.36
L
King Arthur
NOz_shooter
King Arthur
1
2
7
2.25
W
Bellona
NoneYadaYada
Bellona
2
0
29
16.5
W
21
0
22
32
L
0
15
6
0.2
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,300
Damage
131,800
144,530
Taken
79,348
79,022
Mitigated
94,218
39,374
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
13,439
5,152
0
1,408
33,694
13,888
0
20,523
13,171
0
44,254
W
Baron Samedi
Beyond Legend 1
Baron Samedi
19,616
2,399
3,227
2,376
14,223
6,942
0
6,151
7,862
33,773
0
W
Hou Yi
Clever77
Hou Yi
22,694
10,751
0
0
16,218
7,008
0
7,309
8,819
0
45,665
W
Zhong Kui
Gold_Baron
Zhong Kui
29,021
3,601
0
1,091
24,376
55,708
0
12,278
11,705
46,851
0
L
Chang'e
LudicrousImp
Chang'e
19,933
589
12,852
8,465
29,393
10,444
0
22,972
6,421
58,958
0
L
King Arthur
NOz_shooter
King Arthur
16,987
1,806
0
5,940
28,574
33,343
0
17,464
11,110
0
42,018
W
Bellona
NoneYadaYada
Bellona
10,425
2,981
0
164
16,133
20,583
0
7,364
8,619
0
17,429
W
50,044
10,148
1,290
2,442
8,398
3,977
0
4,343
3,965
99,042
0
L
6,429
1,564
0
139
30,991
12,016
0
20,841
10,150
0
24,324
L
17,512
712
5,702
4,868
21,878
9,331
0
16,881
4,997
34,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,211
Gold Earned
72,349
260
Minions Killed
257
6
Camps Cleared
10
1,320,922
Distance Traveled
1,209,274
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,225
873
42
3
1
271,538
2
W
Baron Samedi
13,939
996
38
3
2
213,755
0
W
Hou Yi
13,490
964
61
4
2
194,074
0
W
Zhong Kui
14,623
1,045
41
3
0
250,302
3
L
Chang'e
14,102
1,007
109
8
0
275,591
1
L
King Arthur
12,123
866
33
2
1
294,143
0
W
Bellona
13,204
943
16
1
0
269,402
0
W
Hera
17,093
1,221
101
7
6
281,741
2
L
Da Ji
11,618
830
35
3
1
228,082
1
L
Hel
13,143
939
41
3
3
251,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role